scispace - formally typeset
Search or ask a question
Author

Alan C. Bovik

Bio: Alan C. Bovik is an academic researcher from University of Texas at Austin. The author has contributed to research in topics: Image quality & Video quality. The author has an hindex of 102, co-authored 837 publications receiving 96088 citations. Previous affiliations of Alan C. Bovik include University of Illinois at Urbana–Champaign & University of Sydney.


Papers
More filters
Journal ArticleDOI
TL;DR: It is found that 3D quality of experience (QoE) assessment results obtained using MICSQ are more reliable over a wide dynamic range of content than obtained by the conventional single stimulus continuous quality evaluation (SSCQE) protocol.
Abstract: People experience a variety of 3D visual programs, such as 3D cinema, 3D TV and 3D games, making it necessary to deploy reliable methodologies for predicting each viewer's subjective experience. We propose a new methodology that we call multimodal interactive continuous scoring of quality (MICSQ). MICSQ is composed of a device interaction process between the 3D display and a separate device (PC, tablet, etc.) used as an assessment tool, and a human interaction process between the subject(s) and the separate device. The scoring process is multimodal, using aural and tactile cues to help engage and focus the subject(s) on their tasks by enhancing neuroplasticity. Recorded human responses to 3D visualizations obtained via MICSQ correlate highly with measurements of spatial and temporal activity in the 3D video content. We have also found that 3D quality of experience (QoE) assessment results obtained using MICSQ are more reliable over a wide dynamic range of content than obtained by the conventional single stimulus continuous quality evaluation (SSCQE) protocol. Moreover, the wireless device interaction process makes it possible for multiple subjects to assess 3D QoE simultaneously in a large space such as a movie theater, at different viewing angles and distances. We conducted a series of interesting 3D experiments showing the accuracy and versatility of the new system, while yielding new findings on visual comfort in terms of disparity, motion and an interesting relation between the naturalness and depth of field (DOF) of a stereo camera.

41 citations

Journal ArticleDOI
TL;DR: A new video quality assessment (VQA) algorithm is proposed - the motion compensated structural similarity index - that assesses not only spatial quality but also quality along temporal trajectories and is computationally efficient as compared to other VQA algorithms.
Abstract: We propose a new video quality assessment (VQA) algorithm - the motion compensated structural similarity index - that assesses not only spatial quality but also quality along temporal trajectories. Drawing inspiration from the motion-compensated approach followed for video compression, we propose a motion-compensated approach to temporal quality assessment. The proposed algorithm is computationally efficient as compared to other VQA algorithms that utilize motion information from extracted optical flow and correlates well with human perception of quality. In order to exemplify the utility of the algorithm in a practical setting, we evaluate the quality of H.264/AVC compressed videos. Efficiency of computation is enabled by the novel motion-vector re-use concept.

40 citations

Journal ArticleDOI
01 Jan 1990
TL;DR: Computational stereo vision techniques are applied to the analysis of the three-dimensional (3-D) shape of biological specimens imaged through a stereo light microscope, leading to two distinct approaches for 3-D analysis: solid objects and vascular networks.
Abstract: Computational stereo vision techniques are applied to the analysis of the three-dimensional (3-D) shape of biological specimens imaged through a stereo light microscope. 3-D shape descriptions are derived by integrating binocular and monocular measurements. Microscopic biological objects viewed through a light microscope generally have ill-defined boundaries in shape and reflectance and often exhibit transparency. In addition, the limited illumination available in the light microscope often makes it difficult to obtain images of sufficiently high contrast. In the approach presented, a new matching algorithm is introduced using intensity gradient information to solve the problem. Shape descriptions are computed by exploiting a number of additional processing steps. Two different classes of shapes are considered, which lead to two distinct approaches for 3-D analysis: solid objects and vascular networks. The first class of objects is described using a visible surface representation, while the second is expressed in terms of a set of space curves. The efficacy of each approach is demonstrated using microscopic-scale solid and microvascular specimens. >

40 citations

Journal ArticleDOI
TL;DR: The authors discuss some common 3D content-creation processes and the key elements that affect quality, and present an approach that converts 2D content to3D content as an efficient path to a 3D multimedia experience.
Abstract: The 3D experience is poised to be the future of entertainment. The path to that future, however, is bumpy. Despite widely available 3D display devices, a lack of 3D content impedes the 3D industry's rapid growth. Here the authors discuss some common 3D content-creation processes and the key elements that affect quality, and present an approach that converts 2D content to 3D content as an efficient path to a 3D multimedia experience.

40 citations


Cited by
More filters
Journal ArticleDOI
TL;DR: In this article, a structural similarity index is proposed for image quality assessment based on the degradation of structural information, which can be applied to both subjective ratings and objective methods on a database of images compressed with JPEG and JPEG2000.
Abstract: Objective methods for assessing perceptual image quality traditionally attempted to quantify the visibility of errors (differences) between a distorted image and a reference image using a variety of known properties of the human visual system. Under the assumption that human visual perception is highly adapted for extracting structural information from a scene, we introduce an alternative complementary framework for quality assessment based on the degradation of structural information. As a specific example of this concept, we develop a structural similarity index and demonstrate its promise through a set of intuitive examples, as well as comparison to both subjective ratings and state-of-the-art objective methods on a database of images compressed with JPEG and JPEG2000. A MATLAB implementation of the proposed algorithm is available online at http://www.cns.nyu.edu//spl sim/lcv/ssim/.

40,609 citations

Book
01 Jan 1998
TL;DR: An introduction to a Transient World and an Approximation Tour of Wavelet Packet and Local Cosine Bases.
Abstract: Introduction to a Transient World. Fourier Kingdom. Discrete Revolution. Time Meets Frequency. Frames. Wavelet Zoom. Wavelet Bases. Wavelet Packet and Local Cosine Bases. An Approximation Tour. Estimations are Approximations. Transform Coding. Appendix A: Mathematical Complements. Appendix B: Software Toolboxes.

17,693 citations

Proceedings ArticleDOI
21 Jul 2017
TL;DR: Conditional adversarial networks are investigated as a general-purpose solution to image-to-image translation problems and it is demonstrated that this approach is effective at synthesizing photos from label maps, reconstructing objects from edge maps, and colorizing images, among other tasks.
Abstract: We investigate conditional adversarial networks as a general-purpose solution to image-to-image translation problems. These networks not only learn the mapping from input image to output image, but also learn a loss function to train this mapping. This makes it possible to apply the same generic approach to problems that traditionally would require very different loss formulations. We demonstrate that this approach is effective at synthesizing photos from label maps, reconstructing objects from edge maps, and colorizing images, among other tasks. Moreover, since the release of the pix2pix software associated with this paper, hundreds of twitter users have posted their own artistic experiments using our system. As a community, we no longer hand-engineer our mapping functions, and this work suggests we can achieve reasonable results without handengineering our loss functions either.

11,958 citations

Posted Content
TL;DR: Conditional Adversarial Network (CA) as discussed by the authors is a general-purpose solution to image-to-image translation problems, which can be used to synthesize photos from label maps, reconstructing objects from edge maps, and colorizing images, among other tasks.
Abstract: We investigate conditional adversarial networks as a general-purpose solution to image-to-image translation problems. These networks not only learn the mapping from input image to output image, but also learn a loss function to train this mapping. This makes it possible to apply the same generic approach to problems that traditionally would require very different loss formulations. We demonstrate that this approach is effective at synthesizing photos from label maps, reconstructing objects from edge maps, and colorizing images, among other tasks. Indeed, since the release of the pix2pix software associated with this paper, a large number of internet users (many of them artists) have posted their own experiments with our system, further demonstrating its wide applicability and ease of adoption without the need for parameter tweaking. As a community, we no longer hand-engineer our mapping functions, and this work suggests we can achieve reasonable results without hand-engineering our loss functions either.

11,127 citations

Journal ArticleDOI
01 Apr 1988-Nature
TL;DR: In this paper, a sedimentological core and petrographic characterisation of samples from eleven boreholes from the Lower Carboniferous of Bowland Basin (Northwest England) is presented.
Abstract: Deposits of clastic carbonate-dominated (calciclastic) sedimentary slope systems in the rock record have been identified mostly as linearly-consistent carbonate apron deposits, even though most ancient clastic carbonate slope deposits fit the submarine fan systems better. Calciclastic submarine fans are consequently rarely described and are poorly understood. Subsequently, very little is known especially in mud-dominated calciclastic submarine fan systems. Presented in this study are a sedimentological core and petrographic characterisation of samples from eleven boreholes from the Lower Carboniferous of Bowland Basin (Northwest England) that reveals a >250 m thick calciturbidite complex deposited in a calciclastic submarine fan setting. Seven facies are recognised from core and thin section characterisation and are grouped into three carbonate turbidite sequences. They include: 1) Calciturbidites, comprising mostly of highto low-density, wavy-laminated bioclast-rich facies; 2) low-density densite mudstones which are characterised by planar laminated and unlaminated muddominated facies; and 3) Calcidebrites which are muddy or hyper-concentrated debrisflow deposits occurring as poorly-sorted, chaotic, mud-supported floatstones. These

9,929 citations