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Anthony D. Joseph

Bio: Anthony D. Joseph is an academic researcher from University of California, Berkeley. The author has contributed to research in topics: The Internet & Information system. The author has an hindex of 53, co-authored 188 publications receiving 35421 citations. Previous affiliations of Anthony D. Joseph include Intel & University of California.


Papers
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Journal ArticleDOI
TL;DR: The clouds are clearing the clouds away from the true potential and obstacles posed by this computing capability.
Abstract: Clearing the clouds away from the true potential and obstacles posed by this computing capability.

9,282 citations

Journal Article
10 Feb 2009-Science
TL;DR: This work focuses on SaaS Providers (Cloud Users) and Cloud Providers, which have received less attention than SAAS Users, and uses the term Private Cloud to refer to internal datacenters of a business or other organization, not made available to the general public.
Abstract: Cloud Computing, the long-held dream of computing as a utility, has the potential to transform a large part of the IT industry, making software even more attractive as a service and shaping the way IT hardware is designed and purchased. Developers with innovative ideas for new Internet services no longer require the large capital outlays in hardware to deploy their service or the human expense to operate it. They need not be concerned about overprovisioning for a service whose popularity does not meet their predictions, thus wasting costly resources, or underprovisioning for one that becomes wildly popular, thus missing potential customers and revenue. Moreover, companies with large batch-oriented tasks can get results as quickly as their programs can scale, since using 1000 servers for one hour costs no more than using one server for 1000 hours. This elasticity of resources, without paying a premium for large scale, is unprecedented in the history of IT. Cloud Computing refers to both the applications delivered as services over the Internet and the hardware and systems software in the datacenters that provide those services. The services themselves have long been referred to as Software as a Service (SaaS). The datacenter hardware and software is what we will call a Cloud. When a Cloud is made available in a pay-as-you-go manner to the general public, we call it a Public Cloud; the service being sold is Utility Computing. We use the term Private Cloud to refer to internal datacenters of a business or other organization, not made available to the general public. Thus, Cloud Computing is the sum of SaaS and Utility Computing, but does not include Private Clouds. People can be users or providers of SaaS, or users or providers of Utility Computing. We focus on SaaS Providers (Cloud Users) and Cloud Providers, which have received less attention than SaaS Users. From a hardware point of view, three aspects are new in Cloud Computing.

6,590 citations

01 Jan 2001
TL;DR: Tapestry is an overlay location and routing infrastructure that provides location-independent routing of messages directly to the closest copy of an object or service using only point-to-point links and without centralized resources.
Abstract: In today’s chaotic network, data and services are mobile and replicated widely for availability, durability, and locality. Components within this infrastructure interact in rich and complex ways, greatly stressing traditional approaches to name service and routing. This paper explores an alternative to traditional approaches called Tapestry. Tapestry is an overlay location and routing infrastructure that provides location-independent routing of messages directly to the closest copy of an object or service using only point-to-point links and without centralized resources. The routing and directory information within this infrastructure is purely soft state and easily repaired. Tapestry is self-administering, faulttolerant, and resilient under load. This paper presents the architecture and algorithms of Tapestry and explores their advantages through a number of experiments.

2,275 citations

Journal ArticleDOI
TL;DR: Experimental results show that Tapestry exhibits stable behavior and performance as an overlay, despite the instability of the underlying network layers, illustrating its utility as a deployment infrastructure.
Abstract: We present Tapestry, a peer-to-peer overlay routing infrastructure offering efficient, scalable, location-independent routing of messages directly to nearby copies of an object or service using only localized resources. Tapestry supports a generic decentralized object location and routing applications programming interface using a self-repairing, soft-state-based routing layer. The paper presents the Tapestry architecture, algorithms, and implementation. It explores the behavior of a Tapestry deployment on PlanetLab, a global testbed of approximately 100 machines. Experimental results show that Tapestry exhibits stable behavior and performance as an overlay, despite the instability of the underlying network layers. Several widely distributed applications have been implemented on Tapestry, illustrating its utility as a deployment infrastructure.

1,901 citations

Proceedings ArticleDOI
08 Dec 2008
TL;DR: A new scheduling algorithm, Longest Approximate Time to End (LATE), that is highly robust to heterogeneity and can improve Hadoop response times by a factor of 2 in clusters of 200 virtual machines on EC2.
Abstract: MapReduce is emerging as an important programming model for large-scale data-parallel applications such as web indexing, data mining, and scientific simulation. Hadoop is an open-source implementation of MapReduce enjoying wide adoption and is often used for short jobs where low response time is critical. Hadoop's performance is closely tied to its task scheduler, which implicitly assumes that cluster nodes are homogeneous and tasks make progress linearly, and uses these assumptions to decide when to speculatively re-execute tasks that appear to be stragglers. In practice, the homogeneity assumptions do not always hold. An especially compelling setting where this occurs is a virtualized data center, such as Amazon's Elastic Compute Cloud (EC2). We show that Hadoop's scheduler can cause severe performance degradation in heterogeneous environments. We design a new scheduling algorithm, Longest Approximate Time to End (LATE), that is highly robust to heterogeneity. LATE can improve Hadoop response times by a factor of 2 in clusters of 200 virtual machines on EC2.

1,801 citations


Cited by
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Journal ArticleDOI
TL;DR: Machine learning addresses many of the same research questions as the fields of statistics, data mining, and psychology, but with differences of emphasis.
Abstract: Machine Learning is the study of methods for programming computers to learn. Computers are applied to a wide range of tasks, and for most of these it is relatively easy for programmers to design and implement the necessary software. However, there are many tasks for which this is difficult or impossible. These can be divided into four general categories. First, there are problems for which there exist no human experts. For example, in modern automated manufacturing facilities, there is a need to predict machine failures before they occur by analyzing sensor readings. Because the machines are new, there are no human experts who can be interviewed by a programmer to provide the knowledge necessary to build a computer system. A machine learning system can study recorded data and subsequent machine failures and learn prediction rules. Second, there are problems where human experts exist, but where they are unable to explain their expertise. This is the case in many perceptual tasks, such as speech recognition, hand-writing recognition, and natural language understanding. Virtually all humans exhibit expert-level abilities on these tasks, but none of them can describe the detailed steps that they follow as they perform them. Fortunately, humans can provide machines with examples of the inputs and correct outputs for these tasks, so machine learning algorithms can learn to map the inputs to the outputs. Third, there are problems where phenomena are changing rapidly. In finance, for example, people would like to predict the future behavior of the stock market, of consumer purchases, or of exchange rates. These behaviors change frequently, so that even if a programmer could construct a good predictive computer program, it would need to be rewritten frequently. A learning program can relieve the programmer of this burden by constantly modifying and tuning a set of learned prediction rules. Fourth, there are applications that need to be customized for each computer user separately. Consider, for example, a program to filter unwanted electronic mail messages. Different users will need different filters. It is unreasonable to expect each user to program his or her own rules, and it is infeasible to provide every user with a software engineer to keep the rules up-to-date. A machine learning system can learn which mail messages the user rejects and maintain the filtering rules automatically. Machine learning addresses many of the same research questions as the fields of statistics, data mining, and psychology, but with differences of emphasis. Statistics focuses on understanding the phenomena that have generated the data, often with the goal of testing different hypotheses about those phenomena. Data mining seeks to find patterns in the data that are understandable by people. Psychological studies of human learning aspire to understand the mechanisms underlying the various learning behaviors exhibited by people (concept learning, skill acquisition, strategy change, etc.).

13,246 citations

Proceedings ArticleDOI
02 Nov 2016
TL;DR: TensorFlow as mentioned in this paper is a machine learning system that operates at large scale and in heterogeneous environments, using dataflow graphs to represent computation, shared state, and the operations that mutate that state.
Abstract: TensorFlow is a machine learning system that operates at large scale and in heterogeneous environments. Tensor-Flow uses dataflow graphs to represent computation, shared state, and the operations that mutate that state. It maps the nodes of a dataflow graph across many machines in a cluster, and within a machine across multiple computational devices, including multicore CPUs, general-purpose GPUs, and custom-designed ASICs known as Tensor Processing Units (TPUs). This architecture gives flexibility to the application developer: whereas in previous "parameter server" designs the management of shared state is built into the system, TensorFlow enables developers to experiment with novel optimizations and training algorithms. TensorFlow supports a variety of applications, with a focus on training and inference on deep neural networks. Several Google services use TensorFlow in production, we have released it as an open-source project, and it has become widely used for machine learning research. In this paper, we describe the TensorFlow dataflow model and demonstrate the compelling performance that TensorFlow achieves for several real-world applications.

10,913 citations

Journal ArticleDOI
TL;DR: The clouds are clearing the clouds away from the true potential and obstacles posed by this computing capability.
Abstract: Clearing the clouds away from the true potential and obstacles posed by this computing capability.

9,282 citations

Book ChapterDOI
TL;DR: Pastry as mentioned in this paper is a scalable, distributed object location and routing substrate for wide-area peer-to-peer ap- plications, which performs application-level routing and object location in a po- tentially very large overlay network of nodes connected via the Internet.
Abstract: This paper presents the design and evaluation of Pastry, a scalable, distributed object location and routing substrate for wide-area peer-to-peer ap- plications. Pastry performs application-level routing and object location in a po- tentially very large overlay network of nodes connected via the Internet. It can be used to support a variety of peer-to-peer applications, including global data storage, data sharing, group communication and naming. Each node in the Pastry network has a unique identifier (nodeId). When presented with a message and a key, a Pastry node efficiently routes the message to the node with a nodeId that is numerically closest to the key, among all currently live Pastry nodes. Each Pastry node keeps track of its immediate neighbors in the nodeId space, and notifies applications of new node arrivals, node failures and recoveries. Pastry takes into account network locality; it seeks to minimize the distance messages travel, according to a to scalar proximity metric like the number of IP routing hops. Pastry is completely decentralized, scalable, and self-organizing; it automatically adapts to the arrival, departure and failure of nodes. Experimental results obtained with a prototype implementation on an emulated network of up to 100,000 nodes confirm Pastry's scalability and efficiency, its ability to self-organize and adapt to node failures, and its good network locality properties.

7,423 citations