scispace - formally typeset
Search or ask a question
Author

Bo Xu

Bio: Bo Xu is an academic researcher from University of Illinois at Chicago. The author has contributed to research in topics: Dissemination & Mobile computing. The author has an hindex of 24, co-authored 62 publications receiving 2607 citations. Previous affiliations of Bo Xu include University of Illinois at Urbana–Champaign & Nokia.


Papers
More filters
Proceedings ArticleDOI
01 Jul 1998
TL;DR: The objective of the Databases fOr MovINg Objects (DOMINO) project is to build an envelope containing a critical set of capabilities that are needed by moving object database applications and are lacking in existing DBMSs.
Abstract: Consider a database that represents information about moving objects and their location. For example, for a database representing the location of taxi-cabs a typical query may be: retrieve the free cabs that are currently within 1 mile of 33 N. Michigan Ave., Chicago (to pickup a customer). In the military, moving object database applications arise in the context of the digital battlefield and in the civilian industry they arise in transportation systems. Currently, moving object database applications are being developed in an ad hoc fashion. Database management system (DBMS) technology provides a potential foundation upon which to develop these applications, however DBMSs are currently not used for this purpose. The reason is that there is a critical set of capabilities that are needed by moving object database applications and are lacking in existing DBMSs. The objective of our Databases fOr MovINg Objects (DOMINO) project is to build an envelope containing these capabilities on top of existing DBMSs. We describe the problems and our proposed solutions.

515 citations

Proceedings ArticleDOI
01 Nov 2011
TL;DR: This paper proposes an approach to inferring a user's mode of transportation based on the GPS sensor on her mobile device and knowledge of the underlying transportation network that can achieve over 93.5% accuracy for inferring various transportation modes.
Abstract: The transportation mode such as walking, cycling or on a train denotes an important characteristic of the mobile user's context. In this paper, we propose an approach to inferring a user's mode of transportation based on the GPS sensor on her mobile device and knowledge of the underlying transportation network. The transportation network information considered includes real time bus locations, spatial rail and spatial bus stop information. We identify and derive the relevant features related to transportation network information to improve classification effectiveness. This approach can achieve over 93.5% accuracy for inferring various transportation modes including: car, bus, aboveground train, walking, bike, and stationary. Our approach improves the accuracy of detection by 17% in comparison with the GPS only approach, and 9% in comparison with GPS with GIS models. The proposed approach is the first to distinguish between motorized transportation modes such as bus, car and aboveground train with such high accuracy. Additionally, if a user is travelling by bus, we provide further information about which particular bus the user is riding. Five different inference models including Bayesian Net, Decision Tree, Random Forest, Naive Bayesian and Multilayer Perceptron, are tested in the experiments. The final classification system is deployed and available to the public.

464 citations

Proceedings ArticleDOI
24 Aug 2004
TL;DR: This paper explores an opportunistic approach to resource recovery, in which a vehicle obtains information about resources from encountered vehicles, and uses a spatio-temporal relevance function to sort the resources, and save only the most relevant ones.
Abstract: In this paper we examine resource discovery in inter-vehicle ad-hoc networks in an urban area, where moving vehicles communicate with each other via short-range wireless transmission. Our focus is on real-time location-specific information. We explore an opportunistic approach to resource recovery, in which a vehicle obtains information about resources from encountered vehicles. The vehicle uses a spatio-temporal relevance function to sort the resources, and save only the most relevant ones. Our theoretical and experimental analysis indicates that the opportunistic exchange algorithm automatically limits the distribution of a resource to a bounded spatial area and to the duration for which the resource is of interest.

203 citations

Proceedings ArticleDOI
01 Nov 2011
TL;DR: This work introduces and analyzes Parking Slot Assignment Games (Psag) in complete and incomplete information contexts and presents algorithms for individual players to choose parking spaces ideally.
Abstract: With the proliferation of location-based services, mobile devices, and embedded wireless sensors, more and more applications are being developed to improve the efficiency of the transportation system. In particular, new applications are arising to help vehicles locate open parking spaces. Nevertheless, while engaged in driving, travelers are better suited being guided to a particular and ideal parking slot, than looking at a map and choosing which spot to go to. Then the question of how an application should choose this ideal parking spot becomes relevant.Vehicular parking can be viewed as vehicles (players) competing for parking slots (resources with different costs). Based on this competition, we present a game-theoretic framework to analyze parking situations. We introduce and analyze Parking Slot Assignment Games (Psag) in complete and incomplete information contexts. For both models we present algorithms for individual players to choose parking spaces ideally. To evaluate the more realistic incomplete information Psag, simulations were performed to test the performance of various proposed algorithms.

131 citations

Journal ArticleDOI
01 Jun 1999
TL;DR: Applications with the above characteristics are referred to as moving-objects-database (MOD) applications, and to queries as the ones mentioned above as MOD queries.
Abstract: Consider a database that represents information about moving objects and their location. For example, for a database representing the location of taxi-cabs a typical query may be: retrieve the free cabs that are currently within 1 mile of 33 N. Michigan Ave., Chicago (to pick-up a customer); or for a trucking company database a typical query may be: retrieve the trucks that are currently within 1 mile of truck ABT312 (which needs assistance); or for a database representing the current location of objects in a battlefield a typical query may be: retrieve the friendly helicopters that are in a given region, or, retrieve the friendly helicopters that are expected to enter the region within the next 10 minutes. The queries may originate from the moving objects, or from stationary users. We will refer to applications with the above characteristics as moving-objects-database (MOD) applications, and to queries as the ones mentioned above as MOD queries.In the military MOD applications arise in the context of the digital battlefield (see [1]), and in the civilian industry they arise in transportation systems. For example, Omnitracs developed by Qualcomm (see[2]) is a commercial system used by the transportation industry, which enables MOD functionality. It provides location management by connecting vehicles (e.g. trucks), via satellites, to company databases. The vehicles are equipped with a Global Positioning System (GPS), and they automatically and periodically report their location.

126 citations


Cited by
More filters
Journal ArticleDOI
TL;DR: Machine learning addresses many of the same research questions as the fields of statistics, data mining, and psychology, but with differences of emphasis.
Abstract: Machine Learning is the study of methods for programming computers to learn. Computers are applied to a wide range of tasks, and for most of these it is relatively easy for programmers to design and implement the necessary software. However, there are many tasks for which this is difficult or impossible. These can be divided into four general categories. First, there are problems for which there exist no human experts. For example, in modern automated manufacturing facilities, there is a need to predict machine failures before they occur by analyzing sensor readings. Because the machines are new, there are no human experts who can be interviewed by a programmer to provide the knowledge necessary to build a computer system. A machine learning system can study recorded data and subsequent machine failures and learn prediction rules. Second, there are problems where human experts exist, but where they are unable to explain their expertise. This is the case in many perceptual tasks, such as speech recognition, hand-writing recognition, and natural language understanding. Virtually all humans exhibit expert-level abilities on these tasks, but none of them can describe the detailed steps that they follow as they perform them. Fortunately, humans can provide machines with examples of the inputs and correct outputs for these tasks, so machine learning algorithms can learn to map the inputs to the outputs. Third, there are problems where phenomena are changing rapidly. In finance, for example, people would like to predict the future behavior of the stock market, of consumer purchases, or of exchange rates. These behaviors change frequently, so that even if a programmer could construct a good predictive computer program, it would need to be rewritten frequently. A learning program can relieve the programmer of this burden by constantly modifying and tuning a set of learned prediction rules. Fourth, there are applications that need to be customized for each computer user separately. Consider, for example, a program to filter unwanted electronic mail messages. Different users will need different filters. It is unreasonable to expect each user to program his or her own rules, and it is infeasible to provide every user with a software engineer to keep the rules up-to-date. A machine learning system can learn which mail messages the user rejects and maintain the filtering rules automatically. Machine learning addresses many of the same research questions as the fields of statistics, data mining, and psychology, but with differences of emphasis. Statistics focuses on understanding the phenomena that have generated the data, often with the goal of testing different hypotheses about those phenomena. Data mining seeks to find patterns in the data that are understandable by people. Psychological studies of human learning aspire to understand the mechanisms underlying the various learning behaviors exhibited by people (concept learning, skill acquisition, strategy change, etc.).

13,246 citations

01 Jan 2009

3,235 citations

Journal ArticleDOI
01 Mar 2005
TL;DR: This work evaluates issues in the context of TinyDB, a distributed query processor for smart sensor devices, and shows how acquisitional techniques can provide significant reductions in power consumption on the authors' sensor devices.
Abstract: We discuss the design of an acquisitional query processor for data collection in sensor networks. Acquisitional issues are those that pertain to where, when, and how often data is physically acquired (sampled) and delivered to query processing operators. By focusing on the locations and costs of acquiring data, we are able to significantly reduce power consumption over traditional passive systems that assume the a priori existence of data. We discuss simple extensions to SQL for controlling data acquisition, and show how acquisitional issues influence query optimization, dissemination, and execution. We evaluate these issues in the context of TinyDB, a distributed query processor for smart sensor devices, and show how acquisitional techniques can provide significant reductions in power consumption on our sensor devices.

2,065 citations

01 Jan 1979
TL;DR: This special issue aims at gathering the recent advances in learning with shared information methods and their applications in computer vision and multimedia analysis and addressing interesting real-world computer Vision and multimedia applications.
Abstract: In the real world, a realistic setting for computer vision or multimedia recognition problems is that we have some classes containing lots of training data and many classes contain a small amount of training data. Therefore, how to use frequent classes to help learning rare classes for which it is harder to collect the training data is an open question. Learning with Shared Information is an emerging topic in machine learning, computer vision and multimedia analysis. There are different level of components that can be shared during concept modeling and machine learning stages, such as sharing generic object parts, sharing attributes, sharing transformations, sharing regularization parameters and sharing training examples, etc. Regarding the specific methods, multi-task learning, transfer learning and deep learning can be seen as using different strategies to share information. These learning with shared information methods are very effective in solving real-world large-scale problems. This special issue aims at gathering the recent advances in learning with shared information methods and their applications in computer vision and multimedia analysis. Both state-of-the-art works, as well as literature reviews, are welcome for submission. Papers addressing interesting real-world computer vision and multimedia applications are especially encouraged. Topics of interest include, but are not limited to: • Multi-task learning or transfer learning for large-scale computer vision and multimedia analysis • Deep learning for large-scale computer vision and multimedia analysis • Multi-modal approach for large-scale computer vision and multimedia analysis • Different sharing strategies, e.g., sharing generic object parts, sharing attributes, sharing transformations, sharing regularization parameters and sharing training examples, • Real-world computer vision and multimedia applications based on learning with shared information, e.g., event detection, object recognition, object detection, action recognition, human head pose estimation, object tracking, location-based services, semantic indexing. • New datasets and metrics to evaluate the benefit of the proposed sharing ability for the specific computer vision or multimedia problem. • Survey papers regarding the topic of learning with shared information. Authors who are unsure whether their planned submission is in scope may contact the guest editors prior to the submission deadline with an abstract, in order to receive feedback.

1,758 citations