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Dac-Nhuong Le

Bio: Dac-Nhuong Le is an academic researcher from Duy Tan University. The author has contributed to research in topics: Particle swarm optimization & Wireless network. The author has an hindex of 16, co-authored 113 publications receiving 904 citations. Previous affiliations of Dac-Nhuong Le include JIS College of Engineering & Hanoi University of Science.

Papers published on a yearly basis

Papers
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Journal ArticleDOI
TL;DR: In this paper, the authors highlight the top technologies for tourism and Hospitality with regard to AR and VR, and highlight the most useful applications that are attracting greater attention from tourism researchers and professionals.
Abstract: Virtual Reality and Augmented Reality, these days, is offering many useful applications that is attracting greater attention from tourism researchers and professionals. As, AR and VR technologies are evolving, the number of scientific applications is also at increase. VR and AR are proving their worth especially when planning, marketing, education, tourist sport preservation coming to light. The aim of this research paper is to highlight top technologies for Tourism and Hospitality with regard to AR and VR.

103 citations

Journal ArticleDOI
TL;DR: A novel real time integrated method to locate the segmented region of interest of an image based on the Region Growing segmentation method along with the thresholding supported image segmentation established that the proposed integrated method outperformed the region growing method in terms of the recall and F-score.
Abstract: Image segmentation is a challenging process in numerous applications. Region growing is one of the segmentation techniques as a basis for the Seeded Region Growing method. A novel real time integrated method was developed in the current work to locate the segmented region of interest of an image based on the Region Growing segmentation method along with the thresholding supported image segmentation. Through the proposed work, a homogeneity based on pixel intensity was suggested as well as the threshold value can be decided via a variety of schemes such as manual selection, Iterative method, Otsu’s method, local thresholding to obtain the best possible threshold. The experimental results were performed on different images obtained from an Alpert dataset. A comparative study was arried out with the human segmented image, threshold based region growing, and the proposed integrated method. The results established that the proposed integrated method outperformed the region growing method in terms of the recall and F-score. Although, it had comparable recall values with that gained by the human segmented images. It was noted that as the image under test had a dark background with the brighter object, thus the proposed method provided the superior recall value compared to the other methods.

102 citations

Journal ArticleDOI
TL;DR: A novel hybrid multimodal deep learning system for identifying CO VID-19 virus in chest X-ray (CX-R) images is developed and termed as the COVID-DeepNet system to aid expert radiologists in rapid and accurate image interpretation.
Abstract: Coronavirus (COVID-19) epidemic outbreak has devastating effects on daily lives and healthcare systems worldwide This newly recognized virus is highly transmissible, and no clinically approved vaccine or antiviral medicine is currently available Early diagnosis of infected patients through effective screening is needed to control the rapid spread of this virus Chest radiography imaging is an effective diagnosis tool for COVID-19 virus and followup Here, a novel hybrid multimodal deep learning system for identifying COVID-19 virus in chest X-ray (CX-R) images is developed and termed as the COVID-DeepNet system to aid expert radiologists in rapid and accurate image interpretation First, Contrast-Limited Adaptive Histogram Equalization (CLAHE) and Butterworth bandpass filter were applied to enhance the contrast and eliminate the noise in CX-R images, respectively Results from two different deep learning approaches based on the incorporation of a deep belief network and a convolutional deep belief network trained from scratch using a large-scale dataset were then fused Parallel architecture, which provides radiologists a high degree of confidence to distinguish healthy and COVID-19 infected people, was considered The proposed COVID-DeepNet system can correctly and accurately diagnose patients with COVID-19 with a detection accuracy rate of 99 93%, sensitivity of 99 90%, specificity of 100%, precision of 100%, F1-score of 99 93%, MSE of 0 021%, and RMSE of 0 016% in a large-scale dataset This system shows efficiency and accuracy and can be used in a real clinical center for the early diagnosis of COVID-19 virus and treatment follow-up with less than 3 s per image to make the final decision

77 citations

Journal ArticleDOI
TL;DR: In this paper, a depthwise separable convolution neural network (DWS-CNN) with deep support vector machine (DSVM) was proposed to detect both binary and multiple classes of COVID-19 by incorporating a set of processes namely data acquisition, Gaussian filtering (GF) based preprocessing, feature extraction and classification.
Abstract: At present times, the drastic advancements in the 5G cellular and internet of things (IoT) technologies find useful in different applications of the healthcare sector. At the same time, COVID-19 is commonly spread from animals to persons, but today it is transmitting among persons by adapting the structure. It is a severe virus and inappropriately resulted in a global pandemic. Radiologists utilize X-ray or computed tomography (CT) images to diagnose COVID-19 disease. It is essential to identify and classify the disease through the use of image processing techniques. So, a new intelligent disease diagnosis model is in need to identify the COVID-19. In this view, this paper presents a novel IoT enabled Depthwise separable convolution neural network (DWS-CNN) with Deep support vector machine (DSVM) for COVID-19 diagnosis and classification. The proposed DWS-CNN model aims to detect both binary and multiple classes of COVID-19 by incorporating a set of processes namely data acquisition, Gaussian filtering (GF) based preprocessing, feature extraction, and classification. Initially, patient data will be collected in the data acquisition stage using IoT devices and sent to the cloud server. Besides, the GF technique is applied to remove the existence of noise that exists in the image. Then, the DWS-CNN model is employed for replacing default convolution for automatic feature extraction. Finally, the DSVM model is applied to determine the binary and multiple class labels of COVID-19. The diagnostic outcome of the DWS-CNN model is tested against Chest X-ray (CXR) image dataset and the results are investigated interms of distinct performance measures. The experimental results ensured the superior results of the DWS-CNN model by attaining maximum classification performance with the accuracy of 98.54% and 99.06% on binary and multiclass respectively.

70 citations


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Book ChapterDOI
01 Jan 2014
TL;DR: This chapter is devoted to a more detailed examination of game theory, and two game theoretic scenarios were examined: Simultaneous-move and multi-stage games.
Abstract: This chapter is devoted to a more detailed examination of game theory. Game theory is an important tool for analyzing strategic behavior, is concerned with how individuals make decisions when they recognize that their actions affect, and are affected by, the actions of other individuals or groups. Strategic behavior recognizes that the decision-making process is frequently mutually interdependent. Game theory is the study of the strategic behavior involving the interaction of two or more individuals, teams, or firms, usually referred to as players. Two game theoretic scenarios were examined in this chapter: Simultaneous-move and multi-stage games. In simultaneous-move games the players effectively move at the same time. A normal-form game summarizes the players, possible strategies and payoffs from alternative strategies in a simultaneous-move game. Simultaneous-move games may be either noncooperative or cooperative. In contrast to noncooperative games, players of cooperative games engage in collusive behavior. A Nash equilibrium, which is a solution to a problem in game theory, occurs when the players’ payoffs cannot be improved by changing strategies. Simultaneous-move games may be either one-shot or repeated games. One-shot games are played only once. Repeated games are games that are played more than once. Infinitely-repeated games are played over and over again without end. Finitely-repeated games are played a limited number of times. Finitely-repeated games have certain or uncertain ends.

814 citations

Posted Content
TL;DR: In this paper, the performance of several state-of-the-art heuristics from the literature on the basis of a standard set of test instances and point out to the most promising procedures.
Abstract: We consider heuristic algorithms for the resource-constrained project scheduling problem. Starting with a literature survey, we summarize the basic components of heuristic approaches. We briefly describe so-called X -pass methods which are based on priority rules as well as metaheuristic algorithms. Subsequently, we present the results of our in-depth computational study. Here, we evaluate the performance of several state-of-the-art heuristics from the literature on the basis of a standard set of test instances and point out to the most promising procedures. Moreover, we analyze the behavior of the heuristics with respect to their components such as priority rules and metaheuristic strategy. Finally, we examine the impact of problem characteristics such as project size and resource scarceness on the performance.

438 citations

Journal ArticleDOI
TL;DR: Techniques concerning applications of the noted AI methods in structural engineering developed over the last decade are summarized.

435 citations

Journal ArticleDOI
TL;DR: This paper aims to provide a survey-based tutorial on potential applications and supporting technologies of Industry 5.0 from the perspective of different industry practitioners and researchers.

314 citations