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Dave Shreiner

Publications -  6
Citations -  1023

Dave Shreiner is an academic researcher. The author has contributed to research in topics: OpenGL & Graphics pipeline. The author has an hindex of 3, co-authored 4 publications receiving 1021 citations.

Papers
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Book

OpenGL Programming Guide: The Official Guide to Learning OpenGL, Version 1.2

TL;DR: The OpenGL Programming Guide, Third Edition as discussed by the authors provides a comprehensive and comprehensive information on OpenGL and the OpenGL Utility Library, including detailed explanations of OpenGL functionality and many basic computer graphics techniques such as building and rendering 3D models; interactively viewing objects from different perspective points; and using shading, lighting, and texturing effects for greater realism.
Book

Opengl Programming Guide: The Official Guide to Learning Opengl, Release 1

TL;DR: OpenGL Programming Guide, Sixth Edition as discussed by the authors provides a comprehensive overview of the latest features of OpenGL Version 2.1, including using server-side pixel buffer objects for fast pixel rectangle download and retrieval and discussion of the sRGB texture format.
Book

The OpenGL Boxed Set

TL;DR: The Official OpenGL Library brings together the two official texts from the OpenGL Architecture Review Board needed by all serious graphics programmers: OpenGL Programming Guide, 3/e, and OpenGL Reference Manual,3/e.
Proceedings ArticleDOI

An interactive introduction to computer graphics using WebGL

TL;DR: Angel et al. as discussed by the authors presented an interactive introduction to computer graphics using WebGL using webGL, and used WebGL as a tool for computer graphics education and presented a citation alert system to notify users whenever a record that they have chosen has been cited.