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Showing papers by "David G. Lowe published in 1995"


Journal ArticleDOI
TL;DR: Much better generalization can be obtained by using a variable interpolation kernel in combination with conjugate gradient optimization of the similarity metric and kernel size to create a variable-kernel similarity metric (VSM) learning.
Abstract: Nearest-neighbor interpolation algorithms have many useful properties for applications to learning, but they often exhibit poor generalization. In this paper, it is shown that much better generalization can be obtained by using a variable interpolation kernel in combination with conjugate gradient optimization of the similarity metric and kernel size. The resulting method is called variable-kernel similarity metric (VSM) learning. It has been tested on several standard classification data sets, and on these problems it shows better generalization than backpropagation and most other learning methods. The number of parameters that must be determined through optimization are orders of magnitude less than for backpropagation or radial basis function (RBF) networks, which may indicate that the method better captures the essential degrees of variation in learning. Other features of VSM learning are discussed that make it relevant to models for biological learning in the brain.

276 citations



Proceedings ArticleDOI
20 Jun 1995
TL;DR: An algorithm is described which rapidly verifies the potential rigidity of three dimensional point correspondences from a pair of threedimensional views under perspective projection by using 3D recovery equations as a matching condition.
Abstract: An algorithm is described which rapidly verifies the potential rigidity of three dimensional point correspondences from a pair of three dimensional views under perspective projection. The output of the algorithm is a simple yes or no answer to the question "Could these corresponding points from two views be the projection of a rigid configuration?" Potential applications include 3D object recognition from a single previous view and correspondence matching for stereo or motion over widely separated views. Rigidity checking verifies point correspondences by using 3D recovery equations as a matching condition. The proposed algorithm improves upon other methods that fall under this approach because it works with as few as six corresponding points under full perspective projection, handles correspondences from widely separated views, makes full use of the disparity of the correspondences, and is integrated with a linear algorithm for 3D recovery due to Kontsevich (1991). Results are given for experiments with synthetic and real image data. A complete implementation of this algorithm is being made publicly available. >

17 citations