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David Molyneaux
Researcher at Microsoft
Publications - 38
Citations - 8999
David Molyneaux is an academic researcher from Microsoft. The author has contributed to research in topics: Augmented reality & Depth map. The author has an hindex of 25, co-authored 38 publications receiving 8156 citations. Previous affiliations of David Molyneaux include Lancaster University.
Papers
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Proceedings ArticleDOI
KinectFusion: Real-time dense surface mapping and tracking
Richard Newcombe,Shahram Izadi,Otmar Hilliges,David Molyneaux,David Kim,Andrew J. Davison,Pushmeet Kohi,Jamie Shotton,Steve Hodges,Andrew Fitzgibbon +9 more
TL;DR: A system for accurate real-time mapping of complex and arbitrary indoor scenes in variable lighting conditions, using only a moving low-cost depth camera and commodity graphics hardware, which fuse all of the depth data streamed from a Kinect sensor into a single global implicit surface model of the observed scene in real- time.
Proceedings ArticleDOI
KinectFusion: real-time 3D reconstruction and interaction using a moving depth camera
Shahram Izadi,David Kim,Otmar Hilliges,David Molyneaux,Richard Newcombe,Pushmeet Kohli,Jamie Shotton,Steve Hodges,Dustin Freeman,Andrew J. Davison,Andrew Fitzgibbon +10 more
TL;DR: Novel extensions to the core GPU pipeline demonstrate object segmentation and user interaction directly in front of the sensor, without degrading camera tracking or reconstruction, to enable real-time multi-touch interactions anywhere.
Patent
User Interaction in Augmented Reality
Otmar Hilliges,David Kim,Shahram Izadi,David Molyneaux,Stephen E. Hodges,David Alexander Butler +5 more
TL;DR: In this article, the authors describe a direct user-interaction method for 3D augmented reality, which comprises displaying a 3D AR environment having a virtual object and a real first and second objects controlled by a user, tracking the position of the objects in 3D using camera images, displaying the virtual object on the first object from the user's viewpoint, and enabling interaction between the second object and the virtual objects when the first and the second objects are touching.
Patent
Distributed asynchronous localization and mapping for augmented reality
Alexandru Balan,Jason Flaks,Steve Hodges,Michael Isard,Oliver Williams,Paul Barham,Shahram Izadi,Otmar Hiliges,David Molyneaux,David Kim +9 more
TL;DR: In this paper, a distributed approach for providing an augmented reality environment in which the environmental mapping process is decoupled from the localization processes performed by one or more mobile devices is described.
Proceedings ArticleDOI
KinectFusion: real-time dynamic 3D surface reconstruction and interaction
Shahram Izadi,Richard Newcombe,David Kim,Otmar Hilliges,David Molyneaux,Steve Hodges,Pushmeet Kohli,Jamie Shotton,Andrew J. Davison,Andrew Fitzgibbon +9 more
TL;DR: KinFusion as discussed by the authors is a system that takes live depth data from a moving Kinect camera and in real-time creates high-quality, geometrically accurate, 3D models, allowing a user holding a Kinect camera to rapidly scan and create a fused 3D model of the whole room and its contents within seconds.