Author
David Nister
Other affiliations: Sarnoff Corporation, Microsoft
Bio: David Nister is an academic researcher from University of Kentucky. The author has contributed to research in topics: Motion estimation & Structure from motion. The author has an hindex of 28, co-authored 48 publications receiving 14413 citations. Previous affiliations of David Nister include Sarnoff Corporation & Microsoft.
Papers
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17 Jun 2006
TL;DR: A recognition scheme that scales efficiently to a large number of objects and allows a larger and more discriminatory vocabulary to be used efficiently is presented, which it is shown experimentally leads to a dramatic improvement in retrieval quality.
Abstract: A recognition scheme that scales efficiently to a large number of objects is presented. The efficiency and quality is exhibited in a live demonstration that recognizes CD-covers from a database of 40000 images of popular music CDs. The scheme builds upon popular techniques of indexing descriptors extracted from local regions, and is robust to background clutter and occlusion. The local region descriptors are hierarchically quantized in a vocabulary tree. The vocabulary tree allows a larger and more discriminatory vocabulary to be used efficiently, which we show experimentally leads to a dramatic improvement in retrieval quality. The most significant property of the scheme is that the tree directly defines the quantization. The quantization and the indexing are therefore fully integrated, essentially being one and the same. The recognition quality is evaluated through retrieval on a database with ground truth, showing the power of the vocabulary tree approach, going as high as 1 million images.
4,024 citations
TL;DR: The algorithm is used in a robust hypothesize-and-test framework to estimate structure and motion in real-time with low delay and is the first algorithm well-suited for numerical implementation that also corresponds to the inherent complexity of the problem.
Abstract: An efficient algorithmic solution to the classical five-point relative pose problem is presented. The problem is to find the possible solutions for relative camera pose between two calibrated views given five corresponding points. The algorithm consists of computing the coefficients of a tenth degree polynomial in closed form and, subsequently, finding its roots. It is the first algorithm well-suited for numerical implementation that also corresponds to the inherent complexity of the problem. We investigate the numerical precision of the algorithm. We also study its performance under noise in minimal as well as overdetermined cases. The performance is compared to that of the well-known 8 and 7-point methods and a 6-point scheme. The algorithm is used in a robust hypothesize-and-test framework to estimate structure and motion in real-time with low delay. The real-time system uses solely visual input and has been demonstrated at major conferences.
2,077 citations
Proceedings Article•
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TL;DR: A system that estimates the motion of a stereo head or a single moving camera based on video input in real-time with low delay and the motion estimates are used for navigational purposes.
Abstract: We present a system that estimates the motion of a stereo head or a single moving camera based on video input. The system operates in real-time with low delay and the motion estimates are used for navigational purposes. The front end of the system is a feature tracker. Point features are matched between pairs of frames and linked into image trajectories at video rate. Robust estimates of the camera motion are then produced from the feature tracks using a geometric hypothesize-and-test architecture. This generates what we call visual odometry, i.e. motion estimates from visual input alone. No prior knowledge of the scene nor the motion is necessary. The visual odometry can also be used in conjunction with information from other sources such as GPS, inertia sensors, wheel encoders, etc. The pose estimation method has been applied successfully to video from aerial, automotive and handheld platforms. We focus on results with an autonomous ground vehicle. We give examples of camera trajectories estimated purely from images over previously unseen distances and periods of time.
1,786 citations
18 Jun 2003
TL;DR: An efficient algorithmic solution to the classical five-point relative pose problem is presented, which is the first algorithm well suited for numerical implementation that also corresponds to the inherent complexity of the problem.
Abstract: An efficient algorithmic solution to the classical five-point relative pose problem is presented. The problem is to find the possible solutions for relative camera motion between two calibrated views given five corresponding points. The algorithm consists of computing the coefficients of a tenth degree polynomial and subsequently finding its roots. It is the first algorithm well suited for numerical implementation that also corresponds to the inherent complexity of the problem. The algorithm is used in a robust hypothesis-and-test framework to estimate structure and motion in real-time.
914 citations
TL;DR: A system for automatic, geo-registered, real-time 3D reconstruction from video of urban scenes that extends existing algorithms to meet the robustness and variability necessary to operate out of the lab and shows results on real video sequences comprising hundreds of thousands of frames.
Abstract: The paper presents a system for automatic, geo-registered, real-time 3D reconstruction from video of urban scenes. The system collects video streams, as well as GPS and inertia measurements in order to place the reconstructed models in geo-registered coordinates. It is designed using current state of the art real-time modules for all processing steps. It employs commodity graphics hardware and standard CPU's to achieve real-time performance. We present the main considerations in designing the system and the steps of the processing pipeline. Our system extends existing algorithms to meet the robustness and variability necessary to operate out of the lab. To account for the large dynamic range of outdoor videos the processing pipeline estimates global camera gain changes in the feature tracking stage and efficiently compensates for these in stereo estimation without impacting the real-time performance. The required accuracy for many applications is achieved with a two-step stereo reconstruction process exploiting the redundancy across frames. We show results on real video sequences comprising hundreds of thousands of frames.
846 citations
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20 Jun 2009
TL;DR: A new database called “ImageNet” is introduced, a large-scale ontology of images built upon the backbone of the WordNet structure, much larger in scale and diversity and much more accurate than the current image datasets.
Abstract: The explosion of image data on the Internet has the potential to foster more sophisticated and robust models and algorithms to index, retrieve, organize and interact with images and multimedia data. But exactly how such data can be harnessed and organized remains a critical problem. We introduce here a new database called “ImageNet”, a large-scale ontology of images built upon the backbone of the WordNet structure. ImageNet aims to populate the majority of the 80,000 synsets of WordNet with an average of 500-1000 clean and full resolution images. This will result in tens of millions of annotated images organized by the semantic hierarchy of WordNet. This paper offers a detailed analysis of ImageNet in its current state: 12 subtrees with 5247 synsets and 3.2 million images in total. We show that ImageNet is much larger in scale and diversity and much more accurate than the current image datasets. Constructing such a large-scale database is a challenging task. We describe the data collection scheme with Amazon Mechanical Turk. Lastly, we illustrate the usefulness of ImageNet through three simple applications in object recognition, image classification and automatic object clustering. We hope that the scale, accuracy, diversity and hierarchical structure of ImageNet can offer unparalleled opportunities to researchers in the computer vision community and beyond.
49,639 citations
07 May 2006
TL;DR: A novel scale- and rotation-invariant interest point detector and descriptor, coined SURF (Speeded Up Robust Features), which approximates or even outperforms previously proposed schemes with respect to repeatability, distinctiveness, and robustness, yet can be computed and compared much faster.
Abstract: In this paper, we present a novel scale- and rotation-invariant interest point detector and descriptor, coined SURF (Speeded Up Robust Features). It approximates or even outperforms previously proposed schemes with respect to repeatability, distinctiveness, and robustness, yet can be computed and compared much faster.
This is achieved by relying on integral images for image convolutions; by building on the strengths of the leading existing detectors and descriptors (in casu, using a Hessian matrix-based measure for the detector, and a distribution-based descriptor); and by simplifying these methods to the essential. This leads to a combination of novel detection, description, and matching steps. The paper presents experimental results on a standard evaluation set, as well as on imagery obtained in the context of a real-life object recognition application. Both show SURF's strong performance.
13,011 citations
TL;DR: A novel scale- and rotation-invariant detector and descriptor, coined SURF (Speeded-Up Robust Features), which approximates or even outperforms previously proposed schemes with respect to repeatability, distinctiveness, and robustness, yet can be computed and compared much faster.
Abstract: This article presents a novel scale- and rotation-invariant detector and descriptor, coined SURF (Speeded-Up Robust Features). SURF approximates or even outperforms previously proposed schemes with respect to repeatability, distinctiveness, and robustness, yet can be computed and compared much faster. This is achieved by relying on integral images for image convolutions; by building on the strengths of the leading existing detectors and descriptors (specifically, using a Hessian matrix-based measure for the detector, and a distribution-based descriptor); and by simplifying these methods to the essential. This leads to a combination of novel detection, description, and matching steps. The paper encompasses a detailed description of the detector and descriptor and then explores the effects of the most important parameters. We conclude the article with SURF's application to two challenging, yet converse goals: camera calibration as a special case of image registration, and object recognition. Our experiments underline SURF's usefulness in a broad range of topics in computer vision.
12,449 citations
06 Nov 2011
TL;DR: This paper proposes a very fast binary descriptor based on BRIEF, called ORB, which is rotation invariant and resistant to noise, and demonstrates through experiments how ORB is at two orders of magnitude faster than SIFT, while performing as well in many situations.
Abstract: Feature matching is at the base of many computer vision problems, such as object recognition or structure from motion. Current methods rely on costly descriptors for detection and matching. In this paper, we propose a very fast binary descriptor based on BRIEF, called ORB, which is rotation invariant and resistant to noise. We demonstrate through experiments how ORB is at two orders of magnitude faster than SIFT, while performing as well in many situations. The efficiency is tested on several real-world applications, including object detection and patch-tracking on a smart phone.
8,702 citations
21 Jul 2017
TL;DR: SRGAN as mentioned in this paper proposes a perceptual loss function which consists of an adversarial loss and a content loss, which pushes the solution to the natural image manifold using a discriminator network that is trained to differentiate between the super-resolved images and original photo-realistic images.
Abstract: Despite the breakthroughs in accuracy and speed of single image super-resolution using faster and deeper convolutional neural networks, one central problem remains largely unsolved: how do we recover the finer texture details when we super-resolve at large upscaling factors? The behavior of optimization-based super-resolution methods is principally driven by the choice of the objective function. Recent work has largely focused on minimizing the mean squared reconstruction error. The resulting estimates have high peak signal-to-noise ratios, but they are often lacking high-frequency details and are perceptually unsatisfying in the sense that they fail to match the fidelity expected at the higher resolution. In this paper, we present SRGAN, a generative adversarial network (GAN) for image super-resolution (SR). To our knowledge, it is the first framework capable of inferring photo-realistic natural images for 4x upscaling factors. To achieve this, we propose a perceptual loss function which consists of an adversarial loss and a content loss. The adversarial loss pushes our solution to the natural image manifold using a discriminator network that is trained to differentiate between the super-resolved images and original photo-realistic images. In addition, we use a content loss motivated by perceptual similarity instead of similarity in pixel space. Our deep residual network is able to recover photo-realistic textures from heavily downsampled images on public benchmarks. An extensive mean-opinion-score (MOS) test shows hugely significant gains in perceptual quality using SRGAN. The MOS scores obtained with SRGAN are closer to those of the original high-resolution images than to those obtained with any state-of-the-art method.
6,884 citations