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Donald E. Troxel

Bio: Donald E. Troxel is an academic researcher from Massachusetts Institute of Technology. The author has contributed to research in topics: Image processing & Electromigration. The author has an hindex of 14, co-authored 30 publications receiving 1523 citations.

Papers
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Journal ArticleDOI
TL;DR: In this paper, the authors compared the performance of linear and cubic B-spline interpolation, linear interpolation and high-resolution cubic spline with edge enhancement with respect to the initial coordinate system.
Abstract: When resampling an image to a new set of coordinates (for example, when rotating an image), there is often a noticeable loss in image quality. To preserve image quality, the interpolating function used for the resampling should be an ideal low-pass filter. To determine which limited extent convolving functions would provide the best interpolation, five functions were compared: A) nearest neighbor, B) linear, C) cubic B-spline, D) high-resolution cubic spline with edge enhancement (a = -1), and E) high-resolution cubic spline (a = -0.5). The functions which extend over four picture elements (C, D, E) were shown to have a better frequency response than those which extend over one (A) or two (B) pixels. The nearest neighbor function shifted the image up to one-half a pixel. Linear and cubic B-spline interpolation tended to smooth the image. The best response was obtained with the high-resolution cubic spline functions. The location of the resampled points with respect to the initial coordinate system has a dramatic effect on the response of the sampled interpolating function?the data are exactly reproduced when the points are aligned, and the response has the most smoothing when the resampled points are equidistant from the original coordinate points. Thus, at the expense of some increase in computing time, image quality can be improved by resampled using the high-resolution cubic spline function as compared to the nearest neighbor, linear, or cubic B-spline functions.

844 citations

Journal ArticleDOI
TL;DR: In this article, an explorable electrotactile display has been constructed and tested, and it has been shown that exploration of the surface of the display elicits a sensation describable as texture.
Abstract: An explorable electrotactile display has been constructed and tested. A thus far neglected sensation was identified and has been shown to be more useful than the more common electrotactile sensations. Exploration of the surface of the electrotactile display elicits a sensation describable as texture. Experiments have indicated that the intensity of this texture sensation is due primarily to the peak applied voltage rather than to current density as is the case for the classical electrotactile sensation. For subjects employing the texture sensation, experimental results are given for approximate thresholds and for the effect of electrode area on these thresholds. A boundary-localization measurement is offered as a measure of the usefulness of the display for textured-area presentation, and form-separation measurements are given as a measure of usefulness for line-drawing presentations. A proposed model for the mechanism producing the texture sensation is offered as a guide for future experimentation and display-engineering development.

138 citations

Proceedings ArticleDOI
07 Aug 2002
TL;DR: A comprehensive layout methodology for bonded three-dimensional integrated circuits (3D ICs) is described and an 8-bit encryption processor mapped into 2D and 3D FPGA layouts is designed and simulated.
Abstract: In this paper, we describe a comprehensive layout methodology for bonded three-dimensional integrated circuits (3D ICs). In bonded 3D integration technology, parts of a circuit are fabricated on different wafers, and then, the wafers are bonded with a glue layer of Cu or polymer based adhesive. Using our layout methodology, designers can layout such 3D circuits with necessary information on inter-wafer via/contact and orientation of each wafer embedded in the layout. We have implemented the layout methodology in 3DMagic. Availability of 3DMagic has led to interesting research with a wide range of layout-specific circuit analyses, from performance comparison of 2D and 3D circuits to layout-specific reliability analyses in 3D circuits. Using 3DMagic, researchers have designed and simulated an 8-bit encryption processor mapped into 2D and 3D FPGA layouts. Moreover, the layout methodology is an essential element of our ongoing research for the framework of a novel reliability computer aided design tool, ERNI-3D.

95 citations

Journal ArticleDOI
TL;DR: A dithering algorithm is presented for application to local composition control with three-dimensional printing (3D printing) to convert continuous-tone representation of objects with LCC into discrete (pointwise) version of machine instructions.
Abstract: A dithering algorithm is presented for application to local composition control (LCC) with three-dimensional printing (3D printing) to convert continuous-tone representation of objects with LCC into discrete (pointwise) version of machine instructions. The algorithm presented effectively reduces undesirable low frequency textures of composition for individual 3D layers and also for 3D volumes. Peculiarities of the 3D printing machine, including anisotropic geometry of its picture elements (PELs) and uncertainties in droplet placement, are addressed by adapting a standard digital halftoning algorithm. Without loss of generality, our algorithm also accounts for technical limitations in the printing device, only generating lattices that can be represented within the finite memory limits of the hardware.

92 citations

Journal ArticleDOI
TL;DR: In this paper, the authors describe a comprehensive layout methodology for bonded 3D integrated circuits (3D ICs), in which parts of a circuit are fabricated on different wafers, and then, the waferers are bonded with a glue layer of Cu or polymer based adhesive.
Abstract: In this paper, we describe a comprehensive layout methodology for bonded three-dimensional integrated circuits (3D ICs). In bonded 3D integration technology, parts of a circuit are fabricated on different wafers, and then, the wafers are bonded with a glue layer of Cu or polymer based adhesive. Using our layout methodology, designers can layout such 3D circuits with necessary information on inter-wafer via/contact and orientation of each wafer embedded in the layout. We have implemented the layout methodology in 3DMagic. Availability of 3DMagic has led to interesting research with a wide range of layout-specific circuit evaluation, from performance comparison of 2D and 3D circuits to layout-specific reliability analyses in 3D circuits. Using 3DMagic, researchers have designed and simulated an 8-bit encryption processor mapped into 2D and 3D FPGA layouts. Moreover, the layout methodology is an essential element of our ongoing research for the framework of a novel Reliability Computer Aided Design tool, ERNI-3D.

76 citations


Cited by
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Journal ArticleDOI
TL;DR: A review of recent as well as classic image registration methods to provide a comprehensive reference source for the researchers involved in image registration, regardless of particular application areas.

6,842 citations

Book
30 Sep 2010
TL;DR: Computer Vision: Algorithms and Applications explores the variety of techniques commonly used to analyze and interpret images and takes a scientific approach to basic vision problems, formulating physical models of the imaging process before inverting them to produce descriptions of a scene.
Abstract: Humans perceive the three-dimensional structure of the world with apparent ease. However, despite all of the recent advances in computer vision research, the dream of having a computer interpret an image at the same level as a two-year old remains elusive. Why is computer vision such a challenging problem and what is the current state of the art? Computer Vision: Algorithms and Applications explores the variety of techniques commonly used to analyze and interpret images. It also describes challenging real-world applications where vision is being successfully used, both for specialized applications such as medical imaging, and for fun, consumer-level tasks such as image editing and stitching, which students can apply to their own personal photos and videos. More than just a source of recipes, this exceptionally authoritative and comprehensive textbook/reference also takes a scientific approach to basic vision problems, formulating physical models of the imaging process before inverting them to produce descriptions of a scene. These problems are also analyzed using statistical models and solved using rigorous engineering techniques Topics and features: structured to support active curricula and project-oriented courses, with tips in the Introduction for using the book in a variety of customized courses; presents exercises at the end of each chapter with a heavy emphasis on testing algorithms and containing numerous suggestions for small mid-term projects; provides additional material and more detailed mathematical topics in the Appendices, which cover linear algebra, numerical techniques, and Bayesian estimation theory; suggests additional reading at the end of each chapter, including the latest research in each sub-field, in addition to a full Bibliography at the end of the book; supplies supplementary course material for students at the associated website, http://szeliski.org/Book/. Suitable for an upper-level undergraduate or graduate-level course in computer science or engineering, this textbook focuses on basic techniques that work under real-world conditions and encourages students to push their creative boundaries. Its design and exposition also make it eminently suitable as a unique reference to the fundamental techniques and current research literature in computer vision.

4,146 citations

Journal ArticleDOI
TL;DR: An overview of the key aspects of graphene and related materials, ranging from fundamental research challenges to a variety of applications in a large number of sectors, highlighting the steps necessary to take GRMs from a state of raw potential to a point where they might revolutionize multiple industries are provided.
Abstract: We present the science and technology roadmap for graphene, related two-dimensional crystals, and hybrid systems, targeting an evolution in technology, that might lead to impacts and benefits reaching into most areas of society. This roadmap was developed within the framework of the European Graphene Flagship and outlines the main targets and research areas as best understood at the start of this ambitious project. We provide an overview of the key aspects of graphene and related materials (GRMs), ranging from fundamental research challenges to a variety of applications in a large number of sectors, highlighting the steps necessary to take GRMs from a state of raw potential to a point where they might revolutionize multiple industries. We also define an extensive list of acronyms in an effort to standardize the nomenclature in this emerging field.

2,560 citations

Journal ArticleDOI
TL;DR: Methods for simultaneously acquiring and subsequently combining data from a multitude of closely positioned NMR receiving coils are described, conceptually similar to phased array radar and ultrasound and hence the techniques are called the “NMR phased array.”
Abstract: We describe methods for simultaneously acquiring and subsequently combining data from a multitude of closely positioned NMR receiving coils. The approach is conceptually similar to phased array radar and ultrasound and hence we call our techniques the “NMR phased array.” The NMR phased array offers the signal-to-noise ratio (SNR) and resolution of a small surface coil over fields-of-view (FOV) normally associated with body imaging with no increase in imaging time. The NMR phased array can be applied to both imaging and spectroscopy for all pulse sequences. The problematic interactions among nearby surface coils is eliminated (a) by overlapping adjacent coils to give zero mutual inductance, hence zero interaction, and (b) by attaching low input impedance preamplifiers to all coils, thus eliminating interference among next nearest and more distant neighbors. We derive an algorithm for combining the data from the phased array elements to yield an image with optimum SNR. Other techniques which are easier to implement at the cost of lower SNR are explored. Phased array imaging is demonstrated with high resolution (512 × 512, 48-cm FOV, and 32-cm FOV) spin-echo images of the thoracic and lumbar spine. Data were acquired from four-element linear spine arrays, the first made of 12-cm square coils and the second made of 8-cm square coils. When compared with images from a single 15 × 30-cm rectangular coil and identical imaging parameters, the phased array yields a 2X and 3X higher SNR at the depth of the spine ( ∼ 7 cm). © 1990 Academic Press, Inc.

2,360 citations

Journal ArticleDOI
TL;DR: Applications of image registration include combining images of the same subject from different modalities, aligning temporal sequences of images to compensate for motion of the subject between scans, image guidance during interventions and aligning images from multiple subjects in cohort studies.
Abstract: Radiological images are increasingly being used in healthcare and medical research. There is, consequently, widespread interest in accurately relating information in the different images for diagnosis, treatment and basic science. This article reviews registration techniques used to solve this problem, and describes the wide variety of applications to which these techniques are applied. Applications of image registration include combining images of the same subject from different modalities, aligning temporal sequences of images to compensate for motion of the subject between scans, image guidance during interventions and aligning images from multiple subjects in cohort studies. Current registration algorithms can, in many cases, automatically register images that are related by a rigid body transformation (i.e. where tissue deformation can be ignored). There has also been substantial progress in non-rigid registration algorithms that can compensate for tissue deformation, or align images from different subjects. Nevertheless many registration problems remain unsolved, and this is likely to continue to be an active field of research in the future.

2,166 citations