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Eila Lindfors

Other affiliations: University of Tampere
Bio: Eila Lindfors is an academic researcher from University of Turku. The author has contributed to research in topics: Learning environment & Basic education. The author has an hindex of 6, co-authored 25 publications receiving 144 citations. Previous affiliations of Eila Lindfors include University of Tampere.

Papers
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Journal ArticleDOI
TL;DR: In this paper, the authors investigated how students in higher professional education experience their learning in a multidisciplinary innovation project, as experienced by the students of an University of Applied Sciences in Finland, and found that students understood the learning experience in relation to solvable conflicts and unusual situations they experienced during the project, while becoming aware of and claiming their collaborative agency and internalising phases of an innovation process.
Abstract: Purpose Collaboration between universities and industry is increasingly perceived as a vehicle to enhance innovation. Educational institutions are encouraged to build partnerships and multidisciplinary projects based around real-world open problems. Projects need to benefit student learning, not only the organisations looking for innovations. The context of this study is a multidisciplinary innovation project, as experienced by the students of an University of Applied Sciences in Finland. The purpose of this paper is to unfold students’ conceptions of the learning experience, to help teachers and curriculum designers to organise optimal conditions and processes, and support competence development. The research question was: How do students in higher professional education experience their learning in a multidisciplinary innovation project? Design/methodology/approach The study took a phenomenographic approach. The data were collected in the form of weekly diaries, maintained by the cultural management and social services students (n=74) in a mandatory multidisciplinary innovation project in professional higher education in Finland. The diary data were analysed using thematic inductive analysis. Findings The results of the study revealed that students’ understood the learning experience in relation to solvable conflicts and unusual situations they experienced during the project, while becoming aware of and claiming their collaborative agency and internalising phases of an innovation process. The competences as learning outcomes that students could name as developed related to content knowledge, different personal characteristics, social skills, emerging leadership skills, creativity, future orientation, social skills, technical, crafting and testing skills and innovation implementation-related skills, such as marketing, sales and entrepreneurship planning skills. However, future orientation and implementation planning skills showed more weakly than other variables in the data. Practical implications The findings suggest that curriculum design should enable networked, student-led and teacher supported pedagogical innovation processes that involve a whole path from future thinking and idea development through prototyping to implementation planning of the novel solution. Teachers promote deep comprehension of the innovation process, monitor and ease the pain of conflict if it threatens motivation, offer assessment tools and help in recognising gaps in individual competences and development needs, promote more future-oriented, concrete and implementable outcomes, and facilitate in bridging from innovation towards entrepreneurship planning. Originality/value The multidisciplinary innovation project described in this study provides a pedagogical way to connect higher education to the practises of society. These results provide encouraging findings for organising multidisciplinary project activities between education and working life. The paper, therefore, has significant value for teachers and entrepreneurship educators in designing curriculum and facilitating projects. The study promotes the dissemination of innovation development programmes in between education and work organisations also in other than technical and commercial fields.

46 citations

Journal ArticleDOI
TL;DR: In this article, a bias-assessed systematic review was conducted of empirical research articles published in 2006-2015 to determine the factors involved in individual innovation competence to be able to design, tutor and assess the pedagogical processes where authentic open-ended tasks are being solved transforming novel ideas into usable products or services.
Abstract: Learning for innovation is a central element in European policymaking in developing higher education. Students often learn in project settings together with work organizations developing new solutions, products and services. These authentic creative, social and collaborative settings offer an attractive learning environment. The aim of this study was to determine the factors involved in individual innovation competence to be able to design, tutor and assess the pedagogical processes where authentic open-ended tasks are being solved transforming novel ideas into usable products or services. After defining the extraction criteria using a limited sample of articles, a bias-assessed systematic review was conducted of empirical research articles published in 2006–2015. Twenty-eight journal articles were ultimately included in the review. Despite the volume of academic literature in this field, comparatively few studies providing findings addressing the review objectives could be found. There was, however a reasonable weight of research evidence to support the result. The findings suggest that personal characteristics, such as flexibility, achievement orientation, motivation and engagement, self-esteem and self-management, future orientation, creative thinking skills, social skills, project management skills, and content knowledge and making skills can be needed in collaborative innovation process. These findings have implications for pedagogical innovation processes and for competency-based assessment.

36 citations

Journal ArticleDOI
TL;DR: In this paper, the authors present a research on the basic education outcome assessment data from an innovation learning perspective, answer to a question: Do students learn innovation in comprehensive education? The empirical information in this research is based on data collected in the national assessment of the subject craft, design and technology education (CDT) in Finland in 2010.
Abstract: The goal of this article is to clarify the concept of innovation and by presenting a research on the basic education outcome assessment data from an innovation learning perspective, answer to a question: Do students learn innovation in comprehensive education? The empirical information in this research is based on data collected in the national assessment of the subject craft, design and technology education (CDT) in Finland in 2010. The comprehensive education in Finland, the basic education, means grades 1–9 in comprehensive schools from age 7 to 16. This assessment included a design task, a test of knowledge and skills and an attitude test in CDT. This research focuses on two central concepts: (1) innovation is defined as a novel, inventive and usable solution, in either material or immaterial space: an end-product, process or method related to people’s practical needs and purposes and (2) innovation learning is defined as a problem based and creative process of using and implementing knowledge and skills in iterative and critical manner in designing and making a novel and practical solution with high usability. The assessment data was marked off to tasks which indicated the innovation learning (n = 661 out of the sample n = 4792). Brim quartiles were used as a methodological solution; the brim quartiles of usability formed the sample of this research. The statistical differences were tested using the Kruskal–Wallis test and the Pearson Chi Square test. Innovation learning includes the process of designing, planning, making and the practical solution itself. The national data allow general conclusions according to the level of innovation learning in comprehensive education. The central observation is that students learn innovation in comprehensive education varying from good to moderate levels. However, if students have not studied design and technology since 7th grade, they are twice as likely to be negative underachievers as to be either positive achievers or positive underachievers. This is useful for governments to know when trying to increase innovation on a national level, as well as when considering the well-being of people and society.

28 citations

01 Jan 2019
TL;DR: The authors explored two pilot case studies in which technical and textile work teachers taught together in a shared learning environment, rather than in traditionally separate learning environments, and found that collaborative teams can support teachers' and pupils' innovative learning activities when the work is supported by shared spaces, practices and new tools.
Abstract: Finland has its own version of a “makerspace”: craft class. Originally, there was one craft class for boys and one for girls. Later, there were classes for different materials, especially for wood and textiles, which are deep-rooted concepts in the Finnish crafts mindset. To reclaim craft class for pupils, or “makers”, we must determine teachers’ and pupils’ mindsets concerning collaboration, differing interests and sharing. Craft is a compulsory learning-by-doing subject for pupils in grades one through seven, with activities based on craft expression, design and technology (CDT). This research is part of a national endeavour to develop innovative CDT as a basic education subject. The paper explores two pilot case studies in which technical and textile work teachers taught together in a shared learning environment, rather than in traditionally separate learning environments. The aim was to develop criteria for a new kind of learning environment that would promote learning to develop innovations and pupil’s innovation competencies. The first study used a mixed methods approach, including systematic observation, inquiry and pair interviews of five co-teaching teams in primary school, to test the new teaching culture. The second study used an experience sampling method in the form of a mobile application to reveal various parts of pupils’ design and making processes in a school setting. The key finding is that collaborative teams can support teachers’ and pupils’ innovative learning activities when the work is supported by shared spaces, practices and new tools. The paper concludes by relating preconditions for implementing makerspaces in the context of formal comprehensive education to learning outcomes, traditional workshops, learner differences and pedagogical innovation processes.

14 citations

Book
01 Jan 2010
TL;DR: The Aichi University of Education has been making a remarkable contribution to the development of industrial technology education for developing countries by many activities as discussed by the authors, such as the International cooperation symposiums were hosted by the university with the JICA training courses in 2003 and 2008, and the International Forum on "Making Things and Education" project was done at the World Exposition 2005 in Aichi.
Abstract: The Aichi University of Education has been making a remarkable contribution to the development of industrial technology education for developing countries by many activities. In this background, there are advantages of being located in one of the most active industrial areas in Japan and the Technology Education Department is playing a positive role. The activities mentioned above are as follows. The training course of industrial technology education was implemented with the cooperation of JICA from 1999. The International cooperation symposiums were hosted by the university with the JICA training courses in 2003 and 2008. International Forum on “Making Things and Education” project was done at the World Exposition 2005 in Aichi. International Cooperative Initiative Project in the Ministry of Education, Culture, Sports, Science and Technology has done with the theme of “Model Creation of Core Curriculum Sharing System to Support the Industrial Technology Education in Developing Countries” which lasted for three years from 2007 to 2009. In addition to these matters, the industrial technology educations in the United States of America and Finland were discussed. The former is the advanced country which leads the world in high-technology industry. The later, on the other hand, is the country with traditional technology which has created the industrial technology education in school education firstly in the world.

12 citations


Cited by
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Book
01 Jan 2012
Abstract: Experience and Educationis the best concise statement on education ever published by John Dewey, the man acknowledged to be the pre-eminent educational theorist of the twentieth century. Written more than two decades after Democracy and Education(Dewey's most comprehensive statement of his position in educational philosophy), this book demonstrates how Dewey reformulated his ideas as a result of his intervening experience with the progressive schools and in the light of the criticisms his theories had received. Analysing both "traditional" and "progressive" education, Dr. Dewey here insists that neither the old nor the new education is adequate and that each is miseducative because neither of them applies the principles of a carefully developed philosophy of experience. Many pages of this volume illustrate Dr. Dewey's ideas for a philosophy of experience and its relation to education. He particularly urges that all teachers and educators looking for a new movement in education should think in terms of the deeped and larger issues of education rather than in terms of some divisive "ism" about education, even such an "ism" as "progressivism." His philosophy, here expressed in its most essential, most readable form, predicates an American educational system that respects all sources of experience, on that offers a true learning situation that is both historical and social, both orderly and dynamic.

10,294 citations

01 Jan 2016
TL;DR: The flow the psychology of optimal experience is universally compatible with any devices to read as mentioned in this paper and is available in our digital library an online access to it is set as public so you can get it instantly.
Abstract: Thank you very much for downloading flow the psychology of optimal experience. As you may know, people have search numerous times for their chosen readings like this flow the psychology of optimal experience, but end up in infectious downloads. Rather than reading a good book with a cup of tea in the afternoon, instead they juggled with some harmful bugs inside their desktop computer. flow the psychology of optimal experience is available in our digital library an online access to it is set as public so you can get it instantly. Our digital library saves in multiple countries, allowing you to get the most less latency time to download any of our books like this one. Merely said, the flow the psychology of optimal experience is universally compatible with any devices to read.

1,993 citations

Journal Article
TL;DR: Sawyer as mentioned in this paper argues that innovation is a product of groups, and that the solitary genius is a myth, and argues that the risk of propagating the single genius concept (to the exclusion of other possibilities) is that organizations will fail to support "messy" teams.
Abstract: Group Genius: The Creative Power of Collaboration; Keith Sawyer; Basic Books, NY, 2007; 274 pp., $26.95. If you're involved in a business that depends on sustained innovation (and which doesn't?)-especially if you're a manager who can influence decisions and resources-then add this to your reading list. Keith Sawyer's writing is direct, clear, even friendly, and the text is unencumbered by ponderous footnotes and thick quotations. An associate professor of psychology at Washington University, St. Louis, Sawyer's personal hobbies of jazz and improv theater appear again and again to support his thesis that innovation is a product of groups, and that the solitary genius is a myth. But the scope of the book is more than that: it covers the important and current thinking about fostering innovation in the Internet-enabled age. By my own reading and experience in a research-driven Fortune 500 corporation, the innovation literature is converging on a number of "best practices." Sawyer captures them well, and with his well-chosen supporting anecdotes these are reason enough to read the book and get to work applying these lessons in your organization: * Poorly structured, lazy brainstorming is practiced so frequently and is so wasteful, we can't have enough books that reveal its flaws and how to improve upon it. Sawyer's treatment is excellent. * Sustained innovation depends on having many irons in the fire, with the corollary that failure will be frequent and must be supported. * Myths about lone geniuses need bursting. Even those who work alone stand on the shoulders of giants, and implementation always needs teamwork and has its own continuing need for creative problem solving. The risk of propagating the solitary genius concept (to the exclusion of other possibilities) is that organizations will fail to support "messy" teams. * Innovation happens at the "edge of chaos"; either too much or too little structure is destructive. * Clusters are important. It may seem risky to have many firms in one location competing for a common pool of talent, but history shows that a crossfertilizing, dynamic environment is more innovative and sustainable. * The Internet and related communications standards are flattening the world at an unprecedented pace; the Web empowers enormous networks of individual innovators. Standing still is not an option. Group Genius also benefits from: * Annotated Notes: Sawyer has made a wise choice to keep the prose simple and fast-moving, but as a result, major ideas sometimes jump off the page as bald assertions (for example, ". . . the most effective . . . groups are self-managing. . . . without being directed by a leader."). The annotated notes at the end of the book provide good counterweight and credibility to the breezy style. * Frequent Checklists: The book is sprinkled with bulleted lists of do's and don'ts, which stitch the storytelling narrative together into practical advice. …

418 citations

Journal ArticleDOI

335 citations