scispace - formally typeset
Search or ask a question
Author

Francesco Guerra

Bio: Francesco Guerra is an academic researcher from Università Iuav di Venezia. The author has contributed to research in topics: Photogrammetry & Cultural heritage. The author has an hindex of 12, co-authored 52 publications receiving 584 citations. Previous affiliations of Francesco Guerra include Ca' Foscari University of Venice.


Papers
More filters
Journal ArticleDOI
TL;DR: This paper aims at drawing attention to the actual technologies in use for solid printing (digital fabrication) used for the realization of material copies, therefore tangible, of three-dimensional digital virtual models.

153 citations

Journal ArticleDOI
18 Sep 2014-Sensors
TL;DR: Special software, using functions of the OpenCV library, has been created to perform both the calibration and the production of undistorted scenes for each one of the still and video image capturing mode of a novel action camera, the GoPro Hero 3 camera that can provide still images up to 12 Mp and video up 8 Mp resolution.
Abstract: The use of action cameras for photogrammetry purposes is not widespread due to the fact that until recently the images provided by the sensors, using either still or video capture mode, were not big enough to perform and provide the appropriate analysis with the necessary photogrammetric accuracy. However, several manufacturers have recently produced and released new lightweight devices which are: (a) easy to handle, (b) capable of performing under extreme conditions and more importantly (c) able to provide both still images and video sequences of high resolution. In order to be able to use the sensor of action cameras we must apply a careful and reliable self-calibration prior to the use of any photogrammetric procedure, a relatively difficult scenario because of the short focal length of the camera and its wide angle lens that is used to obtain the maximum possible resolution of images. Special software, using functions of the OpenCV library, has been created to perform both the calibration and the production of undistorted scenes for each one of the still and video image capturing mode of a novel action camera, the GoPro Hero 3 camera that can provide still images up to 12 Mp and video up 8 Mp resolution.

88 citations

Journal ArticleDOI
TL;DR: Tooteko as mentioned in this paper is a smart ring that allows to navigate any 3D surface with your finger tips and get in return an audio content that is relevant in relation to the part of the surface you are touching in that moment.
Abstract: . Tooteko is a smart ring that allows to navigate any 3D surface with your finger tips and get in return an audio content that is relevant in relation to the part of the surface you are touching in that moment. Tooteko can be applied to any tactile surface, object or sheet. However, in a more specific domain, it wants to make traditional art venues accessible to the blind, while providing support to the reading of the work for all through the recovery of the tactile dimension in order to facilitate the experience of contact with art that is not only "under glass." The system is made of three elements: a high-tech ring, a tactile surface tagged with NFC sensors, and an app for tablet or smartphone. The ring detects and reads the NFC tags and, thanks to the Tooteko app, communicates in wireless mode with the smart device. During the tactile navigation of the surface, when the finger reaches a hotspot, the ring identifies the NFC tag and activates, through the app, the audio track that is related to that specific hotspot. Thus a relevant audio content relates to each hotspot. The production process of the tactile surfaces involves scanning, digitization of data and 3D printing. The first experiment was modelled on the facade of the church of San Michele in Isola, made by Mauro Codussi in the late fifteenth century, and which marks the beginning of the Renaissance in Venice. Due to the absence of recent documentation on the church, the Correr Museum asked the Laboratorio di Fotogrammetria to provide it with the aim of setting up an exhibition about the order of the Camaldolesi, owners of the San Michele island and church. The Laboratorio has made the survey of the facade through laser scanning and UAV photogrammetry. The point clouds were the starting point for prototypation and 3D printing on different supports. The idea of the integration between a 3D printed tactile surface and sensors was born as a final thesis project at the Postgraduate Mastercourse in Digital Architecture of the University of Venice (IUAV) in 2012. Now Tooteko is now a start up company based in Venice, Italy.

66 citations

Journal ArticleDOI
TL;DR: In this article, the integration of different survey's methodologies can as a matter of fact increase the representative efficacy of the final representations; these are based on a wider and verified set of georeferenced metric data.
Abstract: . Highly accurate documentation and 3D reconstructions are fundamental for analyses and further interpretations in archaeology. In the last years the integrated digital survey (ground-based survey methods and UAV photogrammetry) has confirmed its main role in the documentation and comprehension of excavation contexts, thanks to instrumental and methodological development concerning the on site data acquisition. The specific aim of the project, reported in this paper and realized by the Laboratory of Photogrammetry of the IUAV University of Venice, is to check different acquisition systems and their effectiveness test, considering each methodology individually or integrated. This research focuses on the awareness that the integration of different survey’s methodologies can as a matter of fact increase the representative efficacy of the final representations; these are based on a wider and verified set of georeferenced metric data. Particularly the methods’ integration allows reducing or neutralizing issues related to composite and complex objects’ survey, since the most appropriate tools and techniques can be chosen considering the characteristics of each part of an archaeological site (i.e. urban structures, architectural monuments, small findings). This paper describes the experience in several sites of the municipality of Sepino (Molise, Italy), where the 3d digital acquisition of cities and structure of monuments, sometimes hard to reach, was realized using active and passive techniques (rage-based and image based methods). This acquisition was planned in order to obtain not only the basic support for interpretation analysis, but also to achieve models of the actual state of conservation of the site on which some reconstructive hypotheses can be based on. Laser scanning data were merged with Structure from Motion techniques’ clouds into the same reference system, given by a topographical and GPS survey. These 3d models are not only the final results of the metric survey, but also the starting point for the whole reconstruction of the city and its urban context, from the research point of view. This reconstruction process will concern even some areas that have not yet been excavated, where the application of procedural modelling can offer an important support to the reconstructive hypothesis.

61 citations

Journal ArticleDOI
TL;DR: In this paper, the authors describe the design, images acquisition, topographic measure and data processing of two Roman shipwrecks in south Sicily, where the cargos are composed by huge marble blocks and they are different for morphological characteristic of the sites, for the depth and for their distribution on the seabed.
Abstract: Nowadays archaeological and architectural surveys are based on the acquisition and processing of point clouds, allowing a high metric precision, essential prerequisite for a good documentation. Digital image processing and laser scanner have changed the archaeological survey campaign, from manual and direct survey to a digital one and, actually, multi-image photogrammetry is a good solution for the underwater archaeology. This technical documentation cannot operate alone, but it has to be supported by a topographical survey to georeference all the finds in the same reference system. In the last years the Ca' Foscari and IUAV University of Venice are conducting a research on integrated survey techniques to support underwater metric documentation. The paper will explain all the phases regarding the survey’s design, images acquisition, topographic measure and the data processing of two Roman shipwrecks in south Sicily. The cargos of the shipwrecks are composed by huge marble blocks, but they are different for morphological characteristic of the sites, for the depth and for their distribution on the seabed. Photogrammetrical and topographical surveys were organized in two distinct methods, especially for the second one, due to the depth that have allowed an experimentation of GPS RTK’s measurements on one shipwreck. Moreover, this kind of three-dimensional documentation is useful for educational and dissemination aspect, for the ease of understanding by wide public.

34 citations


Cited by
More filters
Journal ArticleDOI
TL;DR: The article surveys the state-of-the-art in augmented-, virtual-, and mixed-reality systems as a whole and from a cultural heritage perspective and identifies specific application areas in digital cultural heritage and makes suggestions as to which technology is most appropriate in each case.
Abstract: A multimedia approach to the diffusion, communication, and exploitation of Cultural Heritage (CH) is a well-established trend worldwide. Several studies demonstrate that the use of new and combined media enhances how culture is experienced. The benefit is in terms of both number of people who can have access to knowledge and the quality of the diffusion of the knowledge itself. In this regard, CH uses augmented-, virtual-, and mixed-reality technologies for different purposes, including education, exhibition enhancement, exploration, reconstruction, and virtual museums. These technologies enable user-centred presentation and make cultural heritage digitally accessible, especially when physical access is constrained. A number of surveys of these emerging technologies have been conducted; however, they are either not domain specific or lack a holistic perspective in that they do not cover all the aspects of the technology. A review of these technologies from a cultural heritage perspective is therefore warranted. Accordingly, our article surveys the state-of-the-art in augmented-, virtual-, and mixed-reality systems as a whole and from a cultural heritage perspective. In addition, we identify specific application areas in digital cultural heritage and make suggestions as to which technology is most appropriate in each case. Finally, the article predicts future research directions for augmented and virtual reality, with a particular focus on interaction interfaces and explores the implications for the cultural heritage domain.

473 citations

Journal ArticleDOI
TL;DR: The review shows that most previous studies have concentrated on the mapping and analysis of network components, and more attention should be given to an integrated use of various data sources to benefit from the various techniques in an optimal way.
Abstract: To secure uninterrupted distribution of electricity, effective monitoring and maintenance of power lines are needed This literature review article aims to give a wide overview of the possibilities provided by modern remote sensing sensors in power line corridor surveys and to discuss the potential and limitations of different approaches Monitoring of both power line components and vegetation around them is included Remotely sensed data sources discussed in the review include synthetic aperture radar (SAR) images, optical satellite and aerial images, thermal images, airborne laser scanner (ALS) data, land-based mobile mapping data, and unmanned aerial vehicle (UAV) data The review shows that most previous studies have concentrated on the mapping and analysis of network components In particular, automated extraction of power line conductors has achieved much attention, and promising results have been reported For example, accuracy levels above 90% have been presented for the extraction of conductors from ALS data or aerial images However, in many studies datasets have been small and numerical quality analyses have been omitted Mapping of vegetation near power lines has been a less common research topic than mapping of the components, but several studies have also been carried out in this field, especially using optical aerial and satellite images Based on the review we conclude that in future research more attention should be given to an integrated use of various data sources to benefit from the various techniques in an optimal way Knowledge in related fields, such as vegetation monitoring from ALS, SAR and optical image data should be better exploited to develop useful monitoring approaches Special attention should be given to rapidly developing remote sensing techniques such as UAVs and laser scanning from airborne and land-based platforms To demonstrate and verify the capabilities of automated monitoring approaches, large tests in various environments and practical monitoring conditions are needed These should include careful quality analyses and comparisons between different data sources, methods and individual algorithms

350 citations

Journal ArticleDOI
TL;DR: This paper aims at drawing attention to the actual technologies in use for solid printing (digital fabrication) used for the realization of material copies, therefore tangible, of three-dimensional digital virtual models.

153 citations

Journal ArticleDOI
TL;DR: A metrological geometric verification of Kinect and Xtion sensors is performed using a standard artifact which consists of five delrin spheres and seven aluminum cubes to confirm that these sensors can be used in many engineering applications when the measurement range is short and accuracy requirements are not very strict.

147 citations