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Hao Su

Researcher at University of California, San Diego

Publications -  364
Citations -  82843

Hao Su is an academic researcher from University of California, San Diego. The author has contributed to research in topics: Computer science & Point cloud. The author has an hindex of 57, co-authored 302 publications receiving 55902 citations. Previous affiliations of Hao Su include Philips & Jiangxi University of Science and Technology.

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Journal ArticleDOI

Tumour sensitization via the extended intratumoural release of a STING agonist and camptothecin from a self-assembled hydrogel.

TL;DR: In multiple mouse models of murine tumours, a single low dose of the STING agonist led to tumour regression and increased animal survival, and to long-term immunological memory and systemic immune surveillance, which protected the mice against tumour recurrence and the formation of metastases.
Posted Content

SAPIEN: A SimulAted Part-based Interactive ENvironment

TL;DR: SAPIEN is a realistic and physics-rich simulated environment that hosts a large-scale set of articulated objects that enables various robotic vision and interaction tasks that require detailed part-level understanding and hopes it will open research directions yet to be explored.
Posted Content

Render for CNN: Viewpoint Estimation in Images Using CNNs Trained with Rendered 3D Model Views

TL;DR: Zhang et al. as mentioned in this paper proposed a framework to combine render-based image synthesis and CNNs for object viewpoint estimation from 2D images, which can be well exploited by deep CNNs with a high learning capacity.
Posted Content

StructureNet: Hierarchical Graph Networks for 3D Shape Generation

TL;DR: StructureNet is introduced, a hierarchical graph network which can directly encode shapes represented as such n-ary graphs, and can be robustly trained on large and complex shape families and used to generate a great diversity of realistic structured shape geometries.
Proceedings ArticleDOI

SAPIEN: A SimulAted Part-Based Interactive ENvironment

TL;DR: SAPIEN as mentioned in this paper is a realistic and physics-rich simulated environment that hosts a large-scale set of articulated objects for part detection and motion attribute recognition, as well as demonstrate robotic interaction tasks using heuristic approaches and reinforcement learning algorithms.