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Hao Xu

Bio: Hao Xu is an academic researcher from Tsinghua University. The author has contributed to research in topics: Replication (statistics) & Discretion. The author has an hindex of 1, co-authored 2 publications receiving 9 citations.

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Journal ArticleDOI
TL;DR: Following the publication of Lipsky's classic study, a large body of literature has explored the determinants of street-level bureaucrats' discretion as mentioned in this paper, among these determinants, clients' h...

12 citations

Journal ArticleDOI
TL;DR: This paper examined whether convenience samples such as undergraduate students, MPA students, and online subjects can replicate the findings based on public officials in experimental research and found that convenience samples can replicate public officials' findings.
Abstract: This article examines whether convenience samples such as undergraduate students, MPA students, and online subjects can replicate the findings based on public officials in experimental research. We...

4 citations


Cited by
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TL;DR: In this paper, the authors present a collection of essays on virtual culture and online games with a focus on power, exclusion, and inequalities in a digital and mediatized society.
Abstract: Embrick and his colleagues (p. 250) also realize this problem exists: ‘‘Yet, our sociological understanding of people and virtual technologies often lag far behind. Part of the reason is because we are just beginning to develop the methodological and theoretical tools needed to engage as researchers in this still new terrain.’’ Despite these organizational issues, the editors did a great job in assembling a colorful mixture of innovative research and very interesting, well-written articles. Highlights are the semiotic analysis of Elizabeth Erkenbrack (pp. 38ff.) in ‘‘Discursive Engagements in World of Warcraft,’’ in which the author explores ‘‘interactive realities, the multiple orientations of players, and the inter-frame effects’’ of the game ‘‘World of Warcraft,’’ as well as the chapter of J. Talmadge Wright (pp. 81ff.) on the production of place and play in virtual spaces, in which he makes the novel argument that the new technology of representation ‘‘amplifies already existing social relationships.’’ In conclusion, Embrick, Wright, and Lukács’s book is a very innovative collection of essays on virtual culture and online games. They succeed in filling the sociological research gap by issuing broader questions on power, exclusion, and inequalities in a digital and mediatized society. The chapters and authors present the state of the art in this research field. The topics are carefully selected, the chapters are well written, and readers especially benefit from the concise introduction and conclusion.

174 citations

Journal ArticleDOI
TL;DR: In this paper, the discretion of police officers is influenced by clients' gender and situational visibility under emergency regulations, using scenario-based-experiment, and the authors used the scenariobased experiment to evaluate the effect of gender and visibility on the performance of the police.
Abstract: How is the discretion of police officers influenced by clients’ gender and situational visibility under emergency regulations? To answer this question, this study uses the scenario-based-experiment...

5 citations

Journal ArticleDOI
TL;DR: In this article, the authors examine the role of political rhetoric in street-level bureaucrats' policy implementation, and examine this question through in-depth semi-structured interviews with 31 Israeli LGBTQ individuals.

5 citations

Journal ArticleDOI
TL;DR: In this article, the authors propose a framework to make the information of interactions between frontline officials and their clients available to policy stakeholders, which is referred to as frontline information disclosure.

4 citations