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Herbert Bay

Bio: Herbert Bay is an academic researcher from ETH Zurich. The author has contributed to research in topics: Image processing & Interest point detection. The author has an hindex of 13, co-authored 19 publications receiving 24535 citations. Previous affiliations of Herbert Bay include École Polytechnique Fédérale de Lausanne & Katholieke Universiteit Leuven.

Papers
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Book ChapterDOI
07 May 2006
TL;DR: A novel scale- and rotation-invariant interest point detector and descriptor, coined SURF (Speeded Up Robust Features), which approximates or even outperforms previously proposed schemes with respect to repeatability, distinctiveness, and robustness, yet can be computed and compared much faster.
Abstract: In this paper, we present a novel scale- and rotation-invariant interest point detector and descriptor, coined SURF (Speeded Up Robust Features). It approximates or even outperforms previously proposed schemes with respect to repeatability, distinctiveness, and robustness, yet can be computed and compared much faster. This is achieved by relying on integral images for image convolutions; by building on the strengths of the leading existing detectors and descriptors (in casu, using a Hessian matrix-based measure for the detector, and a distribution-based descriptor); and by simplifying these methods to the essential. This leads to a combination of novel detection, description, and matching steps. The paper presents experimental results on a standard evaluation set, as well as on imagery obtained in the context of a real-life object recognition application. Both show SURF's strong performance.

13,011 citations

Journal ArticleDOI
TL;DR: A novel scale- and rotation-invariant detector and descriptor, coined SURF (Speeded-Up Robust Features), which approximates or even outperforms previously proposed schemes with respect to repeatability, distinctiveness, and robustness, yet can be computed and compared much faster.

12,449 citations

Proceedings ArticleDOI
20 Jun 2005
TL;DR: A new method for matching line segments between two uncalibrated wide-baseline images by generating an initial set of line segment correspondences and iteratively increasing their number by adding matches consistent with the topological structure of the current ones.
Abstract: We present a new method for matching line segments between two uncalibrated wide-baseline images. Most current techniques for wide-baseline matching are based on viewpoint invariant regions. Those methods work well with highly textured scenes, but fail with poorly textured ones. We show that such scenes can be successfully matched using line segments. Moreover, since line segments and regions provide complementary information, their combined matching allows to deal with a broader range of scenes. We generate an initial set of line segment correspondences, and then iteratively increase their number by adding matches consistent with the topological structure of the current ones. Finally, a coplanar grouping stage allows to estimate the fundamental matrix even from line segments only.

245 citations

Patent
Ryuji Funayama1, Hiromichi Yanagihara1, Luc Van Gool1, Tinne Tuytelaars1, Herbert Bay1 
30 Apr 2007
TL;DR: In this article, the authors present an alternative or improved data structure created by multiple filtering operations to generate a plurality of filtered images as well as data structures for storing the filtered images themselves, e.g. as stored in memory or transmitted through a network.
Abstract: Methods and apparatus for operating on images are described, in particular methods and apparatus for interest point detection and/or description working under different scales and with different rotations, e.g. for scale- invariant and rotation-invariant interest point detection and/or description. The present invention can provide improved or alternative apparatus and methods for matching interest points either in the same image or in a different image. The present invention can provide alternative or improved software for implementing any of the methods of the invention. The present invention can provide alternative or improved data structures created by multiple filtering operations to generate a plurality of filtered images as well as data structures for storing the filtered images themselves, e.g. as stored in memory or transmitted through a network. The present invention can provide alternative or improved data structures including descriptors of interest points in images, e.g. as stored in memory or transmitted through a network as well as datastructures associating such descriptors with an original copy of the image or an image derived therefrom, e.g. a thumbnail image.

153 citations

01 Jan 2006
TL;DR: It is demonstrated that both the object recognition performance as well as the speed of the SURF algorithm surpasses the results obtained with SIFT, its main contender.
Abstract: In this paper, we describe the application of the novel SURF (Speeded Up Robust Features) algorithm [1] for the recognition of objects of art. For this purpose, we developed a prototype of a mobile interactive museum guide consisting of a tablet PC that features a touchscreen and a webcam. This guide recognises objects in museums based on images taken by the visitor. Using different image sets of real museum objects, we demonstrate that both the object recognition performance as well as the speed of the SURF algorithm surpasses the results obtained with SIFT, its main contender.

123 citations


Cited by
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Journal ArticleDOI
TL;DR: A novel scale- and rotation-invariant detector and descriptor, coined SURF (Speeded-Up Robust Features), which approximates or even outperforms previously proposed schemes with respect to repeatability, distinctiveness, and robustness, yet can be computed and compared much faster.

12,449 citations

Proceedings ArticleDOI
06 Nov 2011
TL;DR: This paper proposes a very fast binary descriptor based on BRIEF, called ORB, which is rotation invariant and resistant to noise, and demonstrates through experiments how ORB is at two orders of magnitude faster than SIFT, while performing as well in many situations.
Abstract: Feature matching is at the base of many computer vision problems, such as object recognition or structure from motion. Current methods rely on costly descriptors for detection and matching. In this paper, we propose a very fast binary descriptor based on BRIEF, called ORB, which is rotation invariant and resistant to noise. We demonstrate through experiments how ORB is at two orders of magnitude faster than SIFT, while performing as well in many situations. The efficiency is tested on several real-world applications, including object detection and patch-tracking on a smart phone.

8,702 citations

Journal ArticleDOI
TL;DR: ORB-SLAM as discussed by the authors is a feature-based monocular SLAM system that operates in real time, in small and large indoor and outdoor environments, with a survival of the fittest strategy that selects the points and keyframes of the reconstruction.
Abstract: This paper presents ORB-SLAM, a feature-based monocular simultaneous localization and mapping (SLAM) system that operates in real time, in small and large indoor and outdoor environments. The system is robust to severe motion clutter, allows wide baseline loop closing and relocalization, and includes full automatic initialization. Building on excellent algorithms of recent years, we designed from scratch a novel system that uses the same features for all SLAM tasks: tracking, mapping, relocalization, and loop closing. A survival of the fittest strategy that selects the points and keyframes of the reconstruction leads to excellent robustness and generates a compact and trackable map that only grows if the scene content changes, allowing lifelong operation. We present an exhaustive evaluation in 27 sequences from the most popular datasets. ORB-SLAM achieves unprecedented performance with respect to other state-of-the-art monocular SLAM approaches. For the benefit of the community, we make the source code public.

4,522 citations

Book
30 Sep 2010
TL;DR: Computer Vision: Algorithms and Applications explores the variety of techniques commonly used to analyze and interpret images and takes a scientific approach to basic vision problems, formulating physical models of the imaging process before inverting them to produce descriptions of a scene.
Abstract: Humans perceive the three-dimensional structure of the world with apparent ease. However, despite all of the recent advances in computer vision research, the dream of having a computer interpret an image at the same level as a two-year old remains elusive. Why is computer vision such a challenging problem and what is the current state of the art? Computer Vision: Algorithms and Applications explores the variety of techniques commonly used to analyze and interpret images. It also describes challenging real-world applications where vision is being successfully used, both for specialized applications such as medical imaging, and for fun, consumer-level tasks such as image editing and stitching, which students can apply to their own personal photos and videos. More than just a source of recipes, this exceptionally authoritative and comprehensive textbook/reference also takes a scientific approach to basic vision problems, formulating physical models of the imaging process before inverting them to produce descriptions of a scene. These problems are also analyzed using statistical models and solved using rigorous engineering techniques Topics and features: structured to support active curricula and project-oriented courses, with tips in the Introduction for using the book in a variety of customized courses; presents exercises at the end of each chapter with a heavy emphasis on testing algorithms and containing numerous suggestions for small mid-term projects; provides additional material and more detailed mathematical topics in the Appendices, which cover linear algebra, numerical techniques, and Bayesian estimation theory; suggests additional reading at the end of each chapter, including the latest research in each sub-field, in addition to a full Bibliography at the end of the book; supplies supplementary course material for students at the associated website, http://szeliski.org/Book/. Suitable for an upper-level undergraduate or graduate-level course in computer science or engineering, this textbook focuses on basic techniques that work under real-world conditions and encourages students to push their creative boundaries. Its design and exposition also make it eminently suitable as a unique reference to the fundamental techniques and current research literature in computer vision.

4,146 citations

Journal ArticleDOI
TL;DR: A survival of the fittest strategy that selects the points and keyframes of the reconstruction leads to excellent robustness and generates a compact and trackable map that only grows if the scene content changes, allowing lifelong operation.
Abstract: This paper presents ORB-SLAM, a feature-based monocular SLAM system that operates in real time, in small and large, indoor and outdoor environments. The system is robust to severe motion clutter, allows wide baseline loop closing and relocalization, and includes full automatic initialization. Building on excellent algorithms of recent years, we designed from scratch a novel system that uses the same features for all SLAM tasks: tracking, mapping, relocalization, and loop closing. A survival of the fittest strategy that selects the points and keyframes of the reconstruction leads to excellent robustness and generates a compact and trackable map that only grows if the scene content changes, allowing lifelong operation. We present an exhaustive evaluation in 27 sequences from the most popular datasets. ORB-SLAM achieves unprecedented performance with respect to other state-of-the-art monocular SLAM approaches. For the benefit of the community, we make the source code public.

3,807 citations