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Hongkai Dai

Bio: Hongkai Dai is an academic researcher from Toyota. The author has contributed to research in topics: Motion planning & Convex optimization. The author has an hindex of 15, co-authored 27 publications receiving 1590 citations. Previous affiliations of Hongkai Dai include Massachusetts Institute of Technology.

Papers
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Journal ArticleDOI
TL;DR: This paper describes a collection of optimization algorithms for achieving dynamic planning, control, and state estimation for a bipedal robot designed to operate reliably in complex environments and presents a state estimator formulation that permits highly precise execution of extended walking plans over non-flat terrain.
Abstract: This paper describes a collection of optimization algorithms for achieving dynamic planning, control, and state estimation for a bipedal robot designed to operate reliably in complex environments. To make challenging locomotion tasks tractable, we describe several novel applications of convex, mixed-integer, and sparse nonlinear optimization to problems ranging from footstep placement to whole-body planning and control. We also present a state estimator formulation that, when combined with our walking controller, permits highly precise execution of extended walking plans over non-flat terrain. We describe our complete system integration and experiments carried out on Atlas, a full-size hydraulic humanoid robot built by Boston Dynamics, Inc.

715 citations

Proceedings ArticleDOI
01 Nov 2014
TL;DR: This paper treats the dynamics of the robot in centroidal form and directly optimizing the joint trajectories for the actuated degrees of freedom to arrive at a method that enjoys simpler dynamics, while still having the expressiveness required to handle kinematic constraints such as collision avoidance or reaching to a target.
Abstract: To plan dynamic, whole-body motions for robots, one conventionally faces the choice between a complex, full-body dynamic model containing every link and actuator of the robot, or a highly simplified model of the robot as a point mass. In this paper we explore a powerful middle ground between these extremes. We exploit the fact that while the full dynamics of humanoid robots are complicated, their centroidal dynamics (the evolution of the angular momentum and the center of mass (COM) position) are much simpler. By treating the dynamics of the robot in centroidal form and directly optimizing the joint trajectories for the actuated degrees of freedom, we arrive at a method that enjoys simpler dynamics, while still having the expressiveness required to handle kinematic constraints such as collision avoidance or reaching to a target. We further require that the robot's COM and angular momentum as computed from the joint trajectories match those given by the centroidal dynamics. This ensures that the dynamics considered by our optimization are equivalent to the full dynamics of the robot, provided that the robot's actuators can supply sufficient torque. We demonstrate that this algorithm is capable of generating highly-dynamic motion plans with examples of a humanoid robot negotiating obstacle course elements and gait optimization for a quadrupedal robot. Additionally, we show that we can plan without pre-specifying the contact sequence by exploiting the complementarity conditions between contact forces and contact distance.

396 citations

Journal ArticleDOI
TL;DR: The design considerations, architecture, implementation, and performance of the software that Team MIT developed to command and control an Atlas humanoid robot, which emphasized human interaction with an efficient motion planner, is described.
Abstract: The DARPA Robotics Challenge Trials held in December 2013 provided a landmark demonstration of dexterous mobile robots executing a variety of tasks aided by a remote human operator using only data from the robot's sensor suite transmitted over a constrained, field-realistic communications link. We describe the design considerations, architecture, implementation, and performance of the software that Team MIT developed to command and control an Atlas humanoid robot. Our design emphasized human interaction with an efficient motion planner, where operators expressed desired robot actions in terms of affordances fit using perception and manipulated in a custom user interface. We highlight several important lessons we learned while developing our system on a highly compressed schedule.

151 citations

Proceedings ArticleDOI
01 Nov 2016
TL;DR: This paper presents a convex optimization problem to generate Center of Mass (CoM) and momentum trajectories of a walking robot, such that the motion robustly satisfies the friction cone constraints on uneven terrain, and aims to maximize the CWC margin to improve the robustness of the motion, and minimize the centroidal angular momentum to make the motion natural.
Abstract: In this paper, we present a convex optimization problem to generate Center of Mass (CoM) and momentum trajectories of a walking robot, such that the motion robustly satisfies the friction cone constraints on uneven terrain. We adopt the Contact Wrench Cone (CWC) criterion to measure a robot's dynamical stability, which generalizes the venerable Zero Moment Point (ZMP) criterion. Unlike the ZMP criterion, which is ideal for walking on flat ground with unbounded tangential friction forces, the CWC criterion incorporates non-coplanar contacts with friction cone constraints. We measure the robustness of the motion using the margin in the Contact Wrench Cone at each time instance, which quantifies the capability of the robot to instantaneously resist external force/torque disturbance, without causing the foot to tip over or slide. For pre-specified footstep location and time, we formulate a convex optimization problem to search for robot linear and angular momenta that satisfy the CWC criterion. We aim to maximize the CWC margin to improve the robustness of the motion, and minimize the centroidal angular momentum (angular momentum about CoM) to make the motion natural. Instead of directly minimizing the non-convex centroidal angular momentum, we resort to minimizing a convex upper bound. We show that our CWC planner can generate motion similar to the result of the ZMP planner on flat ground with sufficient friction. Moreover, on an uneven terrain course with friction cone constraints, our CWC planner can still find feasible motion, while the outcome of the ZMP planner violates the friction limit.

143 citations

Journal ArticleDOI
04 Dec 2017
TL;DR: This letter proposes a mixed-integer convex formulation to plan simultaneously contact locations, gait transitions, and motion, in a computationally efficient fashion, and experimentally validated the approach on the HyQ robot by traversing different challenging terrains.
Abstract: Traditional motion planning approaches for multilegged locomotion divide the problem into several stages, such as contact search and trajectory generation. However, reasoning about contacts and motions simultaneously is crucial for the generation of complex whole-body behaviors. Currently, coupling theses problems has required either the assumption of a fixed gait sequence and flat terrain condition, or nonconvex optimization with intractable computation time. In this letter, we propose a mixed-integer convex formulation to plan simultaneously contact locations, gait transitions, and motion, in a computationally efficient fashion. In contrast to previous works, our approach is not limited to flat terrain nor to a prespecified gait sequence. Instead, we incorporate the friction cone stability margin, approximate the robot's torque limits, and plan the gait using mixed-integer convex constraints. We experimentally validated our approach on the HyQ robot by traversing different challenging terrains, where nonconvexity and flat terrain assumptions might lead to suboptimal or unstable plans. Our method increases the motion robustness while keeping a low computation time.

130 citations


Cited by
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01 Nov 2008

2,686 citations

Journal ArticleDOI
TL;DR: This paper describes a collection of optimization algorithms for achieving dynamic planning, control, and state estimation for a bipedal robot designed to operate reliably in complex environments and presents a state estimator formulation that permits highly precise execution of extended walking plans over non-flat terrain.
Abstract: This paper describes a collection of optimization algorithms for achieving dynamic planning, control, and state estimation for a bipedal robot designed to operate reliably in complex environments. To make challenging locomotion tasks tractable, we describe several novel applications of convex, mixed-integer, and sparse nonlinear optimization to problems ranging from footstep placement to whole-body planning and control. We also present a state estimator formulation that, when combined with our walking controller, permits highly precise execution of extended walking plans over non-flat terrain. We describe our complete system integration and experiments carried out on Atlas, a full-size hydraulic humanoid robot built by Boston Dynamics, Inc.

715 citations

Proceedings ArticleDOI
13 Mar 2019
TL;DR: PointNetLK as mentioned in this paper unrolls PointNet and the Lucas & Kanade (LK) algorithm into a single trainable recurrent deep neural network for point cloud registration.
Abstract: PointNet has revolutionized how we think about representing point clouds. For classification and segmentation tasks, the approach and its subsequent variants/extensions are considered state-of-the-art. To date, the successful application of PointNet to point cloud registration has remained elusive. In this paper we argue that PointNet itself can be thought of as a learnable "imaging" function. As a consequence, classical vision algorithms for image alignment can be brought to bear on the problem -- namely the Lucas & Kanade (LK) algorithm. Our central innovations stem from: (i) how to modify the LK algorithm to accommodate the PointNet imaging function, and (ii) unrolling PointNet and the LK algorithm into a single trainable recurrent deep neural network. We describe the architecture, and compare its performance against state-of-the-art in several common registration scenarios. The architecture offers some remarkable properties including: generalization across shape categories and computational efficiency -- opening up new paths of exploration for the application of deep learning to point cloud registration. Code and videos are available at https://github.com/hmgoforth/PointNetLK.

521 citations

Proceedings ArticleDOI
08 May 2019
TL;DR: This work proposes a learning-based method, titled Deep Closest Point (DCP), inspired by recent techniques in computer vision and natural language processing, that provides a state-of-the-art registration technique and evaluates the suitability of the learned features transferred to unseen objects.
Abstract: Point cloud registration is a key problem for computer vision applied to robotics, medical imaging, and other applications. This problem involves finding a rigid transformation from one point cloud into another so that they align. Iterative Closest Point (ICP) and its variants provide simple and easily-implemented iterative methods for this task, but these algorithms can converge to spurious local optima. To address local optima and other difficulties in the ICP pipeline, we propose a learning-based method, titled Deep Closest Point (DCP), inspired by recent techniques in computer vision and natural language processing. Our model consists of three parts: a point cloud embedding network, an attention-based module combined with a pointer generation layer to approximate combinatorial matching, and a differentiable singular value decomposition (SVD) layer to extract the final rigid transformation. We train our model end-to-end on the ModelNet40 dataset and show in several settings that it performs better than ICP, its variants (e.g., Go-ICP, FGR), and the recently-proposed learning-based method PointNetLK. Beyond providing a state-of-the-art registration technique, we evaluate the suitability of our learned features transferred to unseen objects. We also provide preliminary analysis of our learned model to help understand whether domain-specific and/or global features facilitate rigid registration.

432 citations

Journal ArticleDOI
TL;DR: The need for better evaluation metrics is explained, the importance and unique challenges for deep robotic learning in simulation are highlighted, and the spectrum between purely data-driven and model-driven approaches is explored.
Abstract: The application of deep learning in robotics leads to very specific problems and research questions that are typically not addressed by the computer vision and machine learning communities. In this paper we discuss a number of robotics-specific learning, reasoning, and embodiment challenges for deep learning. We explain the need for better evaluation metrics, highlight the importance and unique challenges for deep robotic learning in simulation, and explore the spectrum between purely data-driven and model-driven approaches. We hope this paper provides a motivating overview of important research directions to overcome the current limitations, and helps to fulfill the promising potentials of deep learning in robotics.

429 citations