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Author

Hueihan Jhuang

Other affiliations: National Taiwan University
Bio: Hueihan Jhuang is an academic researcher from Massachusetts Institute of Technology. The author has contributed to research in topics: Microstrip & Return loss. The author has an hindex of 8, co-authored 12 publications receiving 4510 citations. Previous affiliations of Hueihan Jhuang include National Taiwan University.

Papers
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Proceedings ArticleDOI
06 Nov 2011
TL;DR: This paper uses the largest action video database to-date with 51 action categories, which in total contain around 7,000 manually annotated clips extracted from a variety of sources ranging from digitized movies to YouTube, to evaluate the performance of two representative computer vision systems for action recognition and explore the robustness of these methods under various conditions.
Abstract: With nearly one billion online videos viewed everyday, an emerging new frontier in computer vision research is recognition and search in video. While much effort has been devoted to the collection and annotation of large scalable static image datasets containing thousands of image categories, human action datasets lag far behind. Current action recognition databases contain on the order of ten different action categories collected under fairly controlled conditions. State-of-the-art performance on these datasets is now near ceiling and thus there is a need for the design and creation of new benchmarks. To address this issue we collected the largest action video database to-date with 51 action categories, which in total contain around 7,000 manually annotated clips extracted from a variety of sources ranging from digitized movies to YouTube. We use this database to evaluate the performance of two representative computer vision systems for action recognition and explore the robustness of these methods under various conditions such as camera motion, viewpoint, video quality and occlusion.

3,533 citations

Proceedings ArticleDOI
01 Dec 2013
TL;DR: It is found that high-level pose features greatly outperform low/mid level features, in particular, pose over time is critical, but current pose estimation algorithms are not yet reliable enough to provide this information.
Abstract: Although action recognition in videos is widely studied, current methods often fail on real-world datasets. Many recent approaches improve accuracy and robustness to cope with challenging video sequences, but it is often unclear what affects the results most. This paper attempts to provide insights based on a systematic performance evaluation using thoroughly-annotated data of human actions. We annotate human Joints for the HMDB dataset (J-HMDB). This annotation can be used to derive ground truth optical flow and segmentation. We evaluate current methods using this dataset and systematically replace the output of various algorithms with ground truth. This enables us to discover what is important - for example, should we work on improving flow algorithms, estimating human bounding boxes, or enabling pose estimation? In summary, we find that high-level pose features greatly outperform low/mid level features, in particular, pose over time is critical, but current pose estimation algorithms are not yet reliable enough to provide this information. We also find that the accuracy of a top-performing action recognition framework can be greatly increased by refining the underlying low/mid level features, this suggests it is important to improve optical flow and human detection algorithms. Our analysis and J-HMDB dataset should facilitate a deeper understanding of action recognition algorithms.

897 citations

Proceedings ArticleDOI
26 Dec 2007
TL;DR: The approach builds on recent work on object recognition based on hierarchical feedforward architectures and extends a neurobiological model of motion processing in the visual cortex and finds that sparse features in intermediate stages outperform dense ones and that using a simple feature selection approach leads to an efficient system that performs better with far fewer features.
Abstract: We present a biologically-motivated system for the recognition of actions from video sequences. The approach builds on recent work on object recognition based on hierarchical feedforward architectures [25, 16, 20] and extends a neurobiological model of motion processing in the visual cortex [10]. The system consists of a hierarchy of spatio-temporal feature detectors of increasing complexity: an input sequence is first analyzed by an array of motion- direction sensitive units which, through a hierarchy of processing stages, lead to position-invariant spatio-temporal feature detectors. We experiment with different types of motion-direction sensitive units as well as different system architectures. As in [16], we find that sparse features in intermediate stages outperform dense ones and that using a simple feature selection approach leads to an efficient system that performs better with far fewer features. We test the approach on different publicly available action datasets, in all cases achieving the highest results reported to date.

786 citations

Journal ArticleDOI
TL;DR: A trainable computer vision system enabling the automated analysis of complex mouse behaviours that performs on par with human scoring, as measured from ground-truth manual annotations of thousands of clips of freely behaving mice.
Abstract: Neurobehavioural analysis of mouse phenotypes requires the monitoring of mouse behaviour over long periods of time. In this study, we describe a trainable computer vision system enabling the automated analysis of complex mouse behaviours. We provide software and an extensive manually annotated video database used for training and testing the system. Our system performs on par with human scoring, as measured from ground-truth manual annotations of thousands of clips of freely behaving mice. As a validation of the system, we characterized the home-cage behaviours of two standard inbred and two non-standard mouse strains. From these data, we were able to predict in a blind test the strain identity of individual animals with high accuracy. Our video-based software will complement existing sensor-based automated approaches and enable an adaptable, comprehensive, high-throughput, fine-grained, automated analysis of mouse behaviour.

253 citations

Journal ArticleDOI
TL;DR: A new role is defined for Ank3 in the regulation of psychiatric-related behaviors and stress reactivity that lends support for its involvement in BD and establishes a general framework for determining the disease relevance of genes implicated by patient genome-wide association studies.

91 citations


Cited by
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Proceedings ArticleDOI
07 Jun 2015
TL;DR: Inception as mentioned in this paper is a deep convolutional neural network architecture that achieves the new state of the art for classification and detection in the ImageNet Large-Scale Visual Recognition Challenge 2014 (ILSVRC14).
Abstract: We propose a deep convolutional neural network architecture codenamed Inception that achieves the new state of the art for classification and detection in the ImageNet Large-Scale Visual Recognition Challenge 2014 (ILSVRC14). The main hallmark of this architecture is the improved utilization of the computing resources inside the network. By a carefully crafted design, we increased the depth and width of the network while keeping the computational budget constant. To optimize quality, the architectural decisions were based on the Hebbian principle and the intuition of multi-scale processing. One particular incarnation used in our submission for ILSVRC14 is called GoogLeNet, a 22 layers deep network, the quality of which is assessed in the context of classification and detection.

40,257 citations

Proceedings Article
08 Dec 2014
TL;DR: This work proposes a two-stream ConvNet architecture which incorporates spatial and temporal networks and demonstrates that a ConvNet trained on multi-frame dense optical flow is able to achieve very good performance in spite of limited training data.
Abstract: We investigate architectures of discriminatively trained deep Convolutional Networks (ConvNets) for action recognition in video. The challenge is to capture the complementary information on appearance from still frames and motion between frames. We also aim to generalise the best performing hand-crafted features within a data-driven learning framework. Our contribution is three-fold. First, we propose a two-stream ConvNet architecture which incorporates spatial and temporal networks. Second, we demonstrate that a ConvNet trained on multi-frame dense optical flow is able to achieve very good performance in spite of limited training data. Finally, we show that multitask learning, applied to two different action classification datasets, can be used to increase the amount of training data and improve the performance on both. Our architecture is trained and evaluated on the standard video actions benchmarks of UCF-101 and HMDB-51, where it is competitive with the state of the art. It also exceeds by a large margin previous attempts to use deep nets for video classification.

6,397 citations

Proceedings ArticleDOI
21 Jul 2017
TL;DR: In this article, a Two-Stream Inflated 3D ConvNet (I3D) is proposed to learn seamless spatio-temporal feature extractors from video while leveraging successful ImageNet architecture designs and their parameters.
Abstract: The paucity of videos in current action classification datasets (UCF-101 and HMDB-51) has made it difficult to identify good video architectures, as most methods obtain similar performance on existing small-scale benchmarks. This paper re-evaluates state-of-the-art architectures in light of the new Kinetics Human Action Video dataset. Kinetics has two orders of magnitude more data, with 400 human action classes and over 400 clips per class, and is collected from realistic, challenging YouTube videos. We provide an analysis on how current architectures fare on the task of action classification on this dataset and how much performance improves on the smaller benchmark datasets after pre-training on Kinetics. We also introduce a new Two-Stream Inflated 3D ConvNet (I3D) that is based on 2D ConvNet inflation: filters and pooling kernels of very deep image classification ConvNets are expanded into 3D, making it possible to learn seamless spatio-temporal feature extractors from video while leveraging successful ImageNet architecture designs and even their parameters. We show that, after pre-training on Kinetics, I3D models considerably improve upon the state-of-the-art in action classification, reaching 80.2% on HMDB-51 and 97.9% on UCF-101.

5,073 citations

Posted Content
TL;DR: This work introduces UCF101 which is currently the largest dataset of human actions and provides baseline action recognition results on this new dataset using standard bag of words approach with overall performance of 44.5%.
Abstract: We introduce UCF101 which is currently the largest dataset of human actions. It consists of 101 action classes, over 13k clips and 27 hours of video data. The database consists of realistic user uploaded videos containing camera motion and cluttered background. Additionally, we provide baseline action recognition results on this new dataset using standard bag of words approach with overall performance of 44.5%. To the best of our knowledge, UCF101 is currently the most challenging dataset of actions due to its large number of classes, large number of clips and also unconstrained nature of such clips.

4,784 citations

Journal ArticleDOI
TL;DR: Wang et al. as mentioned in this paper developed a novel 3D CNN model for action recognition, which extracts features from both the spatial and the temporal dimensions by performing 3D convolutions, thereby capturing the motion information encoded in multiple adjacent frames.
Abstract: We consider the automated recognition of human actions in surveillance videos. Most current methods build classifiers based on complex handcrafted features computed from the raw inputs. Convolutional neural networks (CNNs) are a type of deep model that can act directly on the raw inputs. However, such models are currently limited to handling 2D inputs. In this paper, we develop a novel 3D CNN model for action recognition. This model extracts features from both the spatial and the temporal dimensions by performing 3D convolutions, thereby capturing the motion information encoded in multiple adjacent frames. The developed model generates multiple channels of information from the input frames, and the final feature representation combines information from all channels. To further boost the performance, we propose regularizing the outputs with high-level features and combining the predictions of a variety of different models. We apply the developed models to recognize human actions in the real-world environment of airport surveillance videos, and they achieve superior performance in comparison to baseline methods.

4,545 citations