Author
İlker Erkan
Bio: İlker Erkan is an academic researcher from Süleyman Demirel University. The author has contributed to research in topics: Cognitive architecture & Computer science. The author has an hindex of 4, co-authored 13 publications receiving 46 citations.
Papers
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TL;DR: In this paper, the authors assess the effect of gender, age, level of education, and ceiling height on cognitive processing and way-finding, and investigate these effects on architectural design.
Abstract: The purpose of this study is to assess the effect of gender, age, level of education, and ceiling height on cognitive processing and wayfinding, and to investigate these effects on architectural de
33 citations
TL;DR: In this paper, the authors developed linear relationships between speeds of different classes of vehicles through weighted linear regression methods and were used for the estimation of stream travel time, and showed that Bluetooth is a cost-effective technology for estimation of travel time for heterogeneous traffic conditions.
Abstract: Travel time estimation is an integral part of Intelligent Transportation Systems, and has been an important component in traffic management and operations for many years. Travel time, being spatial in nature, requires spatial sensors to measure it accurately. Bluetooth is emerging as a promising technology for the direct measurement of travel time, and is reported in a few studies from homogenous traffic conditions. At the same time, there have been no studies on the applicability of Bluetooth for travel time estimation in heterogeneous traffic seen in Istanbul and even that Turkey. Bluetooth data collected from a busy urban road in Istanbul city have been analyzed and the penetration rate was found to be about 5 %. Two wheelers and light motor vehicles have been detected using the Bluetooth sensor and the data have been extrapolated to estimate travel times of other classes of vehicles. The study developed linear relationships between speeds of different classes of vehicles through weighted linear regression methods and were used for the estimation of stream travel time. The results obtained were promising and show that Bluetooth is a cost-effective technology for estimation of travel time for heterogeneous traffic conditions.
15 citations
TL;DR: In this paper, the authors focused on ambient temperature and investigated how it affects architectural liking in a virtual reality environment, where 180 volunteers participated in the study and traveled in virtual reality environments.
Abstract: This study focused on ambient temperature and investigated how it affects architectural liking. In total, 180 volunteers participated in the study. Participants travelled in a virtual reality envir...
10 citations
TL;DR: In this paper, a group of 160 volunteers participated in the study, with participants asked to design villas in both natural (non-VR) and virtual reality (VR) environments within a specific period.
Abstract: This study mainly examines the contribution of the virtual reality environment to architectural education. The primary aim of the study was to investigate the theoretical possibilities of VR technology in an interactive and participatory educational environment that would allow students
to examine architectural components and inter-component relationships. A group of 160 volunteers participated in the study, with participants asked to design villas in both natural (non-VR) and virtual reality (VR) environments within a specific period. Designs made in both environments (VR
and non-VR) were evaluated by a team of five experts (jurors). For the evaluation, jurors wore eye-tracking devices and were asked to comment on the designs in both environments. In the virtual reality environment designs, the following categories showed significant differences over the drawings
in a natural environment: functionality, aesthetics, user perception of space and internal physical quality (light quality), indicating that the virtual reality designs were examined more closely by the jurors than were those in the natural environment. This study will contribute to design
discipline if virtual reality systems are adopted in architecture education.
8 citations
TL;DR: This paper chooses the underground passages of one metro in Istanbul, Turkey as research object, and uses a study method which combines by sites investigation, field test and computer simulation of the creating new software called Building Evacuate Module software to simulate the change of evacuation time with pedestrians.
Abstract: The primary goal of crowd evacuation in urban underground passages or subways is to evacuate as many evacuees as possible to safe areas in the shortest time when emergency events occur. This paper chooses the underground passages of one metro in Istanbul, Turkey as research object, and uses a study method which combines by sites investigation, field test and computer simulation of the creating new software. It is called Building Evacuate Module software. We present a depth analysis of the related factors which include the number and width of passage, channelization setting and the number of pedestrians with the evacuation time. And the influential effect of public opinion is explained by using big data technology. In addition, pedestrians evacuation condition are recorded in three evacuation period, the morning peak, common and evening peak by the observation and statistic obtained with video, and build the model to simulate the change of evacuation time with pedestrians. So it reveals when the number of pedestrians reaches to more than 200, evacuation time increases significantly and the field experiment and simulation condition are consistent basically.
6 citations
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TL;DR: Bourdieu as mentioned in this paper presents a combination of social theory, statistical data, illustrations, and interviews, Distinction: A Social Critique of the Judg..., which is a collection of interviews with Bourdieu.
Abstract: By Pierre Bourdieu (London: Routledge, 2010), xxx + 607 pp. £15.99 paper. A combination of social theory, statistical data, illustrations, and interviews, Distinction: A Social Critique of the Judg...
2,238 citations
TL;DR: This research explores the state-of-the-art in VR applications for the built environment by a mixed quantitative-qualitative review method and contributes to the body of knowledge by synthesizing the state of the art of VR technology for theBuilt environment and exposing its research needs.
Abstract: With its advanced capabilities of immersive and interactive visualization, virtual reality (VR) has been advocated to facilitate design, engineering, construction, and management for the built environment Substantial efforts have thus been devoted to VR-related applications in the architecture, engineering, and construction (AEC) industry over the last decades, resulting in a vast, diverse, and fragmented body of knowledge The objective of this research is to systematically gain an in-depth understanding of research trends as well as reveal challenges and opportunities for future research in the area To achieve this objective, this research explores the state-of-the-art in VR applications for the built environment by a mixed quantitative-qualitative review method A total of 229 journal articles are collected using a structured data acquisition approach from Scopus and then fed into a bibliometric analysis to construct science maps By doing so, the main research outlets, articles, and themes of this research field are quantitatively identified Subsequently, an in-depth qualitative discussion is presented to provide deeper insights into the challenges and opportunities of main research topics Furthermore, future research directions are proposed as follows: 1) user-centered adaptive design, 2) attention-driven virtual reality information systems, 3) construction training systems incorporating human factors, 4) occupant-centered facility management, and 5) industry adoption This research contributes to the body of knowledge by synthesizing the state of the art of VR technology for the built environment and exposing its research needs, which can serve both academia and industry in terms of promoting VR applications for the built environment
133 citations
TL;DR: The various theoretical positions proposed reflect the diversity of approaches to the same fundamental question about the role of the frontal lobes, and deal with broad, salient issues such as functional heterogeneity versus homogeneity.
Abstract: The various theoretical positions proposed reflect the diversity of approaches to the same fundamental question about the role of the frontal lobes. Some chapters deal with broad, salient issues such as functional heterogeneity versus homogeneity, while others narrow their focus on specific functions like motor control, language, memory and attention, executive functioning, and emotional and social behavior.
126 citations
Journal Article•
TL;DR: For instance, Plutchik as discussed by the authors provides a thorough review of the history of emotion research as well as major theories of emotions, and then moves on to the relationship between emotions and thought.
Abstract: Emotions and Life: Perspectives from Psychology, Biology, and Evolution Robert Plutchik. Washington, DC: American Psychological Association (www.apa.org/books/). 2003, 381 pp., $59.95 (hardcover). Always a mainstay of interest in psychology, in recent years, our field has seen a spike in the study of emotions. Although we are usually able to articulate the whens and whys of our emotional experiences, emotions themselves remain an elusive medium through which we experience and react to our world. Emotions have been long studied, but few have attempted such a review of the topic as has Robert Plutchik in his book entitled Emotions and Life: Perspectives from Psychology, Biology, and Evolution. Plutchik has effectively created a comprehensive text on the history of emotion and society. All other books on the topic of emotions can effectively be considered a footnote to this text. Plutchik offers a lifetime of experience in research and instruction on emotions. This comprehensive text begins by examining popular thought on emotions in humans and nonhuman animals. From there, the author provides a thorough review of the history of emotion research as well as major theories of emotions, and then moves on to the relationship between emotions and thought. At this point Plutchik explores the mechanics involved in the study of emotion including various observational, paper, and self-report measures that are used historically in this pursuit. Plutchik continues by giving commentary on human emotional development in the life span, the evolution of emotions in nature, and how emotions mediate our interaction with the external environment. Following this is a discussion on the role the central nervous system plays in emotions. Finally, Plutchik offers information on the everyday emotions of love and sadness, as well as the role and function of emotional disorders. This text critically reflects Plutchik's extensive history on the study of emotion through content, flow, and his exhaustive review of the subject matter. This book utilizes the formatting of a textbook, including testimonials, first-person examples, and detailed charts and figures in order to illustrate the theme and information of each section. This text reads, however, like a narrative in its language and flow of information. These two qualities make this text appropriate for classroom instruction as well as a personal reference for researchers and practitioners. …
73 citations
TL;DR: The present review aims to examine the existing literature systematically to explain the influence of the built environment on human experience by using approaches from neuroscience by examining the conceptualizations in the field.
Abstract: The built environment provides a habitat for the most sophisticated mammal in our universe, the human being. Developments in science and technology are forcing us to reconsider the priority of human needs in current theories of architecture and the built environment. Newly developed theories and methodologies in neuroscience have allowed us to improve and deepen our knowledge of human experience in the built environment. The potential of the relationship between neuroscience and architecture for knowledge creation generates an increasing interest in theoretical and methodological approaches to explore this intersection. Thus, a common ground on which to conduct interdisciplinary studies investigating developing and emerging concepts at the intersection must be established. However, few reviews in the literature have systematically examined developing and emerging concepts at the intersection of neuroscience and architecture. The present review aims to examine the existing literature systematically to explain the influence of the built environment on human experience by using approaches from neuroscience by examining the conceptualizations in the field. The study is conducted as a systematic qualitative review that analyzes and synthesizes the developing and emerging concepts that have appeared in the ever-evolving literature. The study concludes with an overall discussion about these concepts as a means of deeply understanding the influence of the built environment on human experience, responses to the environment based on approaches from neuroscience, and their potential for providing further directions for future research.
47 citations