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Author

Irma Salamah

Bio: Irma Salamah is an academic researcher. The author has contributed to research in topics: Computer science & Microcontroller. The author has an hindex of 2, co-authored 10 publications receiving 18 citations.

Papers
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Journal ArticleDOI
TL;DR: Develop component-based software that is a modern paradigm for software development that produces reusable software components, high quality, and cost-effective for e-learning software.
Abstract: E-learning software is a product of information and communication technology used to help dynamic and flexible learning process between teacher and student. The software technology was first used in the development of e-learning software in the form of web applications. The advantages of this technology because of the ease in the development, installation, and distribution of data. Along with advances in mobile/wireless electronics technology, e-learning software is adapted to this technology known as mobile learning. The ability of this electronic device is the same as a single computer even though it is simpler than a single computer. The problem that arises when e-learning software operates on multiple platforms is that computer programs are made repeatedly depending on the platform being used. This situation will obviously affect the quality of e-learning software. To overcome these problems, in this study developed component-based software that is a modern paradigm for software development that produces reusable software components, high quality, and cost-effective. In software development, software components will be assembled in the software in need. The result of this research is high quality e-learning software based multiplatform component.

5 citations

Journal ArticleDOI
27 May 2020
TL;DR: Kunci et al. as mentioned in this paper mencoba melakukan analisis terhadap kualitas layanan website learning management system (LMS) Polsri dengan tujuan untuk mengetahui Kualitas website LMS Poland dari sisi pengguna website dalam hal ini mahasiswa Poland, ying diukur melalui pendekatan WebQual 4.0 dengan tiga dimensi utama yaitu Usability, Information Quality, dan Service Interaction Quality.
Abstract: Kemajuan teknologi telah berdampak pada seluruh aspek kehidupan manusia, salah satunya adalah pada dunia bisnis begitu pula bersamaan dengan adanya internet. Sebuah website menjadi sarana penyedia informasi, promosi dan komunikasi kepada para pelanggan. Penelitian ini mencoba melakukan analisis terhadap kualitas layanan Website Learning Management System (LMS) Polsri dengan tujuan untuk mengetahui kualitas website LMS Polsri dari sisi pengguna website dalam hal ini mahasiswa Polsri, yang diukur melalui pendekatan WebQual 4.0 dengan tiga dimensi utama yaitu Usability, Information Quality, dan Service Interaction Quality. Hasil penelitian menunjukkan Usability quality dan Information Quality berpengaruh secara signifikan terhadap kualitas website Polsri sedangkan Service Interaction Quality berpengaruh tetapi tidak signifikan terhadap kualitas website Polsri. Kata Kunci : lms, website, webqual 4.0

5 citations

Journal ArticleDOI
30 Jun 2020
TL;DR: This community service program aims to improve the teachers' professionalism in Palembang Elementary School (SDN) 2 in making computer-based and multimedia-based learning media so as to increase the efficiency of time delivery of learning materials and teaching and learning processes become more interesting.
Abstract: The development of information technology is one of the opportunities that can be utilized by teachers to improve the quality of learning in the classroom. A large amount of available software can be used by teachers to develop interactive learning media and attract students' interest in learning. This community service program aims to improve the teachers’ professionalism in Palembang Elementary School (SDN) 2 in making computer-based and multimedia-based learning media so as to increase the efficiency of time delivery of learning materials and teaching and learning processes become more interesting. The method used in this program was the lecture, practice/training, and question and answer. The results showed that the teachers of SDN 2 Palembang take part in this training well. Through this activity, the teachers are able to make a media-based presentation and add animation to the media so that it becomes more interesting. Thus, the training of developing multimedia-based learning media is effective in increasing the professionalism of elementary school teachers.

3 citations

Journal ArticleDOI
01 Jun 2015
TL;DR: The results showed computeranxiety and computer attitude not affect the computer selfefficacy 6th semester student of telecommunicationsengineering POLSRI.
Abstract: Various attitudes emerged and shown byindividuals for the presence of computer. Although manybenefits are felt by the computer, but there are some peoplewho feel anxious with the computer (computer anxiety).Computer attitude showed no reaction or behave the computerby pleasure or displeasure against the computer. Thephenomenon that arises is computer anxiety and computerattitude can affect a person's expertise in the use or operate thecomputer. This study aims to examine how the effect ofcomputer anxiety and computer attitude towards computer selfefficacy on the 6th semester student telecommunicationsengineering POLSRI. Samples taken in this study were allstudents of telecommunication engineering 6th semesterPOLSRI totaling 89 people. The results showed computeranxiety and computer attitude not affect the computer selfefficacy6th semester student of telecommunicationsengineering POLSRI. This is due because the 6th semesterstudent of telecommunications engineering POLSRI havepositive feelings to learn the computer either by themselves orthrough a learning courses.They also realize that the computerprovides many benefits. With the computer, the informationcan be obtained more quickly and efficiently. Computer is anecessity, can enhance human life, and was instrumental ineducation and employment.

2 citations

DOI
15 Jul 2020
TL;DR: By holding training for the Palembang 130 Elementary School teachers, it can facilitate the teachers in administering learning activities so that it can be done quickly and efficiently.
Abstract: Along with rapid development computer technology, teachers are highly demanded to improve their competencies to become professionals. As the foundation of education, elementary school teachers deserve attention, in this case including the 130 Palembang Primary School teachers. Attention to these teachers shows that the majority of Palembang 130 Primary School teachers still do not utilize computer technology for the learning process. The limited ability is very possible due to the suboptimal use of software that is commonly used (user friendly) in learning activities. In fact, there are several user friendly software that can be used to facilitate teachers in administering learning activities, one of which is the Microsoft Word application. Based on this, a dedication needs to be made aimed at providing computer training for teachers of Palembang 130 Primary School using the Microsoft Word application. Computer training materials using the Microsoft Word application include the following three things: getting to know Microsoft Word, making activity reports, letters and tables and processing words from composition, editing, formatting, and printing results. By holding training for the Palembang 130 Elementary School teachers, it can facilitate the teachers in administering learning activities so that it can be done quickly and efficiently.

2 citations


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01 Jan 1903
TL;DR: In this paper, the authors conducted two experiments to assess effectiveness of interactive e-learning and found that students in a fully interactive multimedia-based elearning environment achieved better performance and higher levels of satisfaction than those in a traditional classroom and those in less interactive elearning environments.
Abstract: The author conducted two experiments to assess effectiveness of interactive e-learning. Students in a fully interactive multimedia-based e-learning environment achieved better performance and higher levels of satisfaction than those in a traditional classroom and those in a less interactive e-learning environment.

38 citations

Journal ArticleDOI
TL;DR: A "gamification framework" is proposed through studies and various approaches in the field of games, intrinsic motivation elements, social learning, and interactive learning environments to overcome the low motivation of students in online learning.
Abstract: Technological development supports the distribution of education to various parts of the world through online education. One of the learning media that supports the distribution of learning is the Massive Open Online Course (MOOC). However, MOOC has a low number of students who complete the course. Therefore, this research proposes a "gamification framework" through studies and various approaches in the field of games, intrinsic motivation elements, social learning, and interactive learning environments to overcome the low motivation of students. The proposed framework has been evaluated through validation by experts. The results found that the framework fulfilled the rules and suitability of the instruments and game elements used to increase the intrinsic motivation of students in online learning. Although there are some changes in the function and type of game elements used. For further research, the framework will be used as a guideline to build the Gamified MOOC Platform.

19 citations

01 Jan 2018
TL;DR: In this paper, the authors proposed an effective analysis of E-Learning from a developing country perspective, e-learning from a learning management system (ELMS) for developing countries.
Abstract: Developing country, Effectiveness analysis, E-Learning Indonesia perspective, Learning management system

10 citations

Journal ArticleDOI
TL;DR: This research studies the data mining in web personalization using blended deep learning model based on the model of back-spread neural network and explores how this model helps to analyze and estimate the huge amounts of operations.
Abstract: In general, multidimensional data (mobile application for example) contain a large number of unnecessary information. Web app users find it difficult to get the information needed quickly and effectively due to the sheer volume of data (big data produced per second). In this paper, we tend to study the data mining in web personalization using blended deep learning model. So, one of the effective solutions to this problem is web personalization. As well as, explore how this model helps to analyze and estimate the huge amounts of operations. Providing personalized recommendations to improve reliability depends on the web application using useful information in the web application. The results of this research are important for the training and testing of large data sets for a map of deep mixed learning based on the model of back-spread neural network. The HADOOP framework is using to perform a number of experiments in a different environment with a learning rate between -1 and +1. Also, using the number of techniques to evaluate the number of parameters, true positive cases are represent and fall into positive cases in this example to evaluate the proposed model

9 citations