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Jon Crowcroft

Bio: Jon Crowcroft is an academic researcher from University of Cambridge. The author has contributed to research in topics: The Internet & Multicast. The author has an hindex of 87, co-authored 672 publications receiving 38848 citations. Previous affiliations of Jon Crowcroft include Memorial University of Newfoundland & Information Technology University.


Papers
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Journal ArticleDOI
TL;DR: The results show that using COPE at the forwarding layer, without modifying routing and higher layers, increases network throughput, and the gains vary from a few percent to several folds depending on the traffic pattern, congestion level, and transport protocol.
Abstract: This paper proposes COPE, a new architecture for wireless mesh networks. In addition to forwarding packets, routers mix (i.e., code) packets from different sources to increase the information content of each transmission. We show that intelligently mixing packets increases network throughput. Our design is rooted in the theory of network coding. Prior work on network coding is mainly theoretical and focuses on multicast traffic. This paper aims to bridge theory with practice; it addresses the common case of unicast traffic, dynamic and potentially bursty flows, and practical issues facing the integration of network coding in the current network stack. We evaluate our design on a 20-node wireless network, and discuss the results of the first testbed deployment of wireless network coding. The results show that using COPE at the forwarding layer, without modifying routing and higher layers, increases network throughput. The gains vary from a few percent to several folds depending on the traffic pattern, congestion level, and transport protocol.

2,190 citations

Journal ArticleDOI
TL;DR: This paper first examines the basic problem of QoS routing, namely, finding a path that satisfies multiple constraints, and its implications on routing metric selection, and presents three path computation algorithms for source routing and for hop-by-hop routing.
Abstract: Several new architectures have been developed for supporting multimedia applications such as digital video and audio. However, quality-of-service (QoS) routing is an important element that is still missing from these architectures. In this paper, we consider a number of issues in QoS routing. We first examine the basic problem of QoS routing, namely, finding a path that satisfies multiple constraints, and its implications on routing metric selection, and then present three path computation algorithms for source routing and for hop-by-hop routing.

1,769 citations

Proceedings ArticleDOI
26 May 2008
TL;DR: BUBBLE is designed and evaluated, a novel social-based forwarding algorithm that utilizes the aforementioned metrics to enhance delivery performance and empirically shows that BUBBLE can substantially improve forwarding performance compared to a number of previously proposed algorithms including the benchmarking history-based PROPHET algorithm, and social- based forwarding SimBet algorithm.
Abstract: In this paper we seek to improve our understanding of human mobility in terms of social structures, and to use these structures in the design of forwarding algorithms for Pocket Switched Networks (PSNs) Taking human mobility traces from the real world, we discover that human interaction is heterogeneous both in terms of hubs (popular individuals) and groups or communities We propose a social based forwarding algorithm, BUBBLE, which is shown empirically to improve the forwarding efficiency significantly compared to oblivious forwarding schemes and to PROPHET algorithm We also show how this algorithm can be implemented in a distributed way, which demonstrates that it is applicable in the decentralised environment of PSNs

1,666 citations

Journal ArticleDOI
TL;DR: A survey and comparison of various Structured and Unstructured P2P overlay networks is presented, categorize the various schemes into these two groups in the design spectrum, and discusses the application-level network performance of each group.
Abstract: Over the Internet today, computing and communications environments are significantly more complex and chaotic than classical distributed systems, lacking any centralized organization or hierarchical control. There has been much interest in emerging Peer-to-Peer (P2P) network overlays because they provide a good substrate for creating large-scale data sharing, content distribution, and application-level multicast applications. These P2P overlay networks attempt to provide a long list of features, such as: selection of nearby peers, redundant storage, efficient search/location of data items, data permanence or guarantees, hierarchical naming, trust and authentication, and anonymity. P2P networks potentially offer an efficient routing architecture that is self-organizing, massively scalable, and robust in the wide-area, combining fault tolerance, load balancing, and explicit notion of locality. In this article we present a survey and comparison of various Structured and Unstructured P2P overlay networks. We categorize the various schemes into these two groups in the design spectrum, and discuss the application-level network performance of each group.

1,638 citations

Journal ArticleDOI
TL;DR: BUBBLE is designed and evaluated, a novel social-based forwarding algorithm that utilizes the aforementioned metrics to enhance delivery performance and empirically shows that BUBBLE can substantially improve forwarding performance compared to a number of previously proposed algorithms including the benchmarking history-based PROPHET algorithm, and social- based forwarding SimBet algorithm.
Abstract: The increasing penetration of smart devices with networking capability form novel networks Such networks, also referred as pocket switched networks (PSNs), are intermittently connected and represent a paradigm shift of forwarding data in an ad hoc manner The social structure and interaction of users of such devices dictate the performance of routing protocols in PSNs To that end, social information is an essential metric for designing forwarding algorithms for such types of networks Previous methods relied on building and updating routing tables to cope with dynamic network conditions On the downside, it has been shown that such approaches end up being cost ineffective due to the partial capture of the transient network behavior A more promising approach would be to capture the intrinsic characteristics of such networks and utilize them in the design of routing algorithms In this paper, we exploit two social and structural metrics, namely centrality and community, using real human mobility traces The contributions of this paper are two-fold First, we design and evaluate BUBBLE, a novel social-based forwarding algorithm, that utilizes the aforementioned metrics to enhance delivery performance Second, we empirically show that BUBBLE can substantially improve forwarding performance compared to a number of previously proposed algorithms including the benchmarking history-based PROPHET algorithm, and social-based forwarding SimBet algorithm

1,426 citations


Cited by
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[...]

08 Dec 2001-BMJ
TL;DR: There is, I think, something ethereal about i —the square root of minus one, which seems an odd beast at that time—an intruder hovering on the edge of reality.
Abstract: There is, I think, something ethereal about i —the square root of minus one. I remember first hearing about it at school. It seemed an odd beast at that time—an intruder hovering on the edge of reality. Usually familiarity dulls this sense of the bizarre, but in the case of i it was the reverse: over the years the sense of its surreal nature intensified. It seemed that it was impossible to write mathematics that described the real world in …

33,785 citations

Journal ArticleDOI
TL;DR: In this paper, Imagined communities: Reflections on the origin and spread of nationalism are discussed. And the history of European ideas: Vol. 21, No. 5, pp. 721-722.

13,842 citations

Journal ArticleDOI
TL;DR: A thorough exposition of community structure, or clustering, is attempted, from the definition of the main elements of the problem, to the presentation of most methods developed, with a special focus on techniques designed by statistical physicists.
Abstract: The modern science of networks has brought significant advances to our understanding of complex systems. One of the most relevant features of graphs representing real systems is community structure, or clustering, i. e. the organization of vertices in clusters, with many edges joining vertices of the same cluster and comparatively few edges joining vertices of different clusters. Such clusters, or communities, can be considered as fairly independent compartments of a graph, playing a similar role like, e. g., the tissues or the organs in the human body. Detecting communities is of great importance in sociology, biology and computer science, disciplines where systems are often represented as graphs. This problem is very hard and not yet satisfactorily solved, despite the huge effort of a large interdisciplinary community of scientists working on it over the past few years. We will attempt a thorough exposition of the topic, from the definition of the main elements of the problem, to the presentation of most methods developed, with a special focus on techniques designed by statistical physicists, from the discussion of crucial issues like the significance of clustering and how methods should be tested and compared against each other, to the description of applications to real networks.

9,057 citations

Journal ArticleDOI
TL;DR: A thorough exposition of the main elements of the clustering problem can be found in this paper, with a special focus on techniques designed by statistical physicists, from the discussion of crucial issues like the significance of clustering and how methods should be tested and compared against each other, to the description of applications to real networks.

8,432 citations