scispace - formally typeset
Search or ask a question
Author

Juan M. Jauregui-Becker

Bio: Juan M. Jauregui-Becker is an academic researcher from University of Twente. The author has contributed to research in topics: Modular design & Cellular manufacturing. The author has an hindex of 5, co-authored 13 publications receiving 143 citations.

Papers
More filters
Journal ArticleDOI
TL;DR: In this paper, the authors have used an institutional framework documented in the development studies literature, which describes three types of institutional settings: welfare, informal security, and insecurity, to explore the limitations of using frameworks such as the Multi-level perspective and the Strategic Niche Management approach in the developing world.

107 citations

Journal ArticleDOI
TL;DR: This paper proposes an approach for the design and reconfiguration of modular assembly systems through the integration of different computational tools addressing the design of the system, the optimization of the layout, the planning of reconfigured actions as well as production planning.
Abstract: Manufacturing has to cope with the continuously increasing variety of products, change of volumes and shortening product life cycles. These trends also affect the automotive sector: the frequent introduction of new models, materials and assembly technologies put the suppliers of make-to-order parts under pressure. In this context, the design of assembly systems and their management are of paramount importance for the companies’ competitiveness. In this paper, we propose an approach for the design and reconfiguration of modular assembly systems through the integration of different computational tools addressing the design of the system, the optimization of the layout, the planning of reconfiguration actions as well as production planning. Integrating these computational tools and iterating through the resulting workflow and feedback allow to consider the outcomes and dependencies of alternative decision sequences holistically with the objective of an effective and efficient approach to production system design and management. The viability of the approach is demonstrated through the application to an automotive case study.

27 citations

Journal ArticleDOI
TL;DR: In this paper, a software tool for automating the design of cooling systems for injection molding and a validation of its performance is presented, where two different design methods (i.e. automatic and manual) were applied to the mould design of two thin-walled products, namely a rectangular flat box and a cylindrical container with a flat base.

16 citations

Journal ArticleDOI
TL;DR: In this paper, the authors explore the role of Computational Design Synthesis tools to support decision-making in the design of reconfigurable manufacturing systems and to show potential benefits.

8 citations

Book ChapterDOI
26 May 2008
TL;DR: This paper presents a method for reducing design complexity of Multidisciplinary Domain Integrated Products by decomposing the problem into modular structures using Computational synthesis techniques to solve the resulting modules.
Abstract: Multidisciplinary product development is well known for the complexity of its design process. It is commonly addressed by domain integration and a modular design approach. The former, often resulting in smaller products and integrated functions, is characterized by a complex non-linear design process. The latter, which may not result in such integrated functions, has a simpler —usually linear— design process, resulting in novel solutions. This paper presents a method for reducing design complexity of Multidisciplinary Domain Integrated Products by decomposing the problem into modular structures. Computational synthesis techniques are used to solve the resulting modules. Printed Circuit Board design is used as case study, as it is well known for its complexity and highly integrated product functionalities.

6 citations


Cited by
More filters
08 Nov 2014
TL;DR: A knowledge representation schema for design called design prototypes is introduced and described to provide a suitable framework to distinguish routine, innovative, and creative design.
Abstract: A prevalent and pervasive view of designing is that it can be modeled using variables and decisions made about what values should be taken by these variables. The activity of designing is carried out with the expectation that the designed artifact will operate in the natural world and the social world. These worlds impose constraints on the variables and their values; so, design could be described as a goal-oriented, constrained, decision- making activity. However, design distinguish- es itself from other similarly described activities not only by its domain but also by additional necessary features. Designing involves exploration, exploring what variables might be appropriate. The process of explo- ration involves both goal variables and deci- sion variables. In addition, designing involves learning: Part of the exploration activity is learning about emerging features as a design proceeds. Finally, design activity occurs within two contexts: the context within which the designer operates and the context produced by the developing design itself. The designer’s perception of what the context is affects the implication of the context on the design. The context shifts as the designer’s perceptions change. Design activity can be now characterized as a goal-oriented, con- strained, decision-making, exploration, and learning activity that operates within a con- text that depends on the designer’s percep- tion of the context.

1,697 citations

Journal ArticleDOI
TL;DR: Nussbaum and Nussbaum as mentioned in this paper discuss women and human development in the context of women's empowerment and women's reproductive health. New York: Cambridge University Press, 2000, 303 pp.
Abstract: Women and Human Development. Martha C. Nussbaum. New York: Cambridge University Press, 2000, 303 pp.

752 citations

Book ChapterDOI
01 Jan 2012
TL;DR: A classification is a hierarchy of objects that conforms to the following principles: 1. The classes (groups with members) of the hierarchy have a set of properties or rules that extend to every member of the class and to all of the subclasses of the classes, to the exclusion of all other [unrelated] classes as mentioned in this paper.
Abstract: A classification is a hierarchy of objects that conforms to the following principles: 1. The classes (groups with members) of the hierarchy have a set of properties or rules that extend to every member of the class and to all of the subclasses of the class, to the exclusion of all other [unrelated] classes. A subclass is itself a type of class wherein the members have the defining class properties of the parent class plus some additional property(ies) specific for the subclass.

207 citations

Journal ArticleDOI
TL;DR: In this paper, an overview of approaches in structuring and using tools/techniques, based on the effectuation of creativity and decision-making in the design environment, is presented.
Abstract: For product designers, tools and techniques are essential in driving the design cycle. Nevertheless, their employment usually is implicit, while passing over e.g. the design and project environments empowering their adequate use. This publication presents an overview of approaches in structuring and using tools/techniques, based on the effectuation of creativity and decision-making in the design environment. In elaborating on characteristics of tools/techniques and ensuing ways of selecting them, the designer's portfolio of tools/techniques is characterised. Representative problems of tool/technique usage are depicted and contextualised by illustrating their industrial application. Prospects for future developments are also reviewed

97 citations