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Lars Lund Østergaard

Bio: Lars Lund Østergaard is an academic researcher from MediaTech Institute. The author has contributed to research in topics: Computer graphics. The author has an hindex of 1, co-authored 1 publications receiving 2 citations.

Papers
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Proceedings Article
01 Jan 2014
TL;DR: It is concluded that there is no single measure of photorealism that is appropriate in all situations, and photrealism appears to be a multifaceted phenomenon that requires different measurement procedures for different use scenarios.
Abstract: While the concept of photorealism has important applications in computer graphics, the research community has not agreed on a definition of photorealism that specifies how to measure it. We employed two different test procedures, which correspond to different use scenarios, in order to determine the photorealism of a virtual reconstruction of a historic Viking building using two different lighting techniques. Even in this limited case, the measured degree of photorealism appears to depend on both the test procedure as well as the tested imagery; therefore, we conclude that there is no single measure of photorealism that is appropriate in all situations. Instead, photorealism appears to be a multifaceted phenomenon that requires different measurement procedures for different use scenarios. CR Categories: I.3.7 [Computer Graphics]: Three-Dimensional Graphics and Realism—Color, shading, shadowing, and texture; H.1.2 [Models and Principles]: User/Machine Systems—Human factors

2 citations


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Proceedings ArticleDOI
01 Sep 2015
TL;DR: It is shown that it is possible to generate a synthetic whole slide image with reasonable computing resources, and a way to evaluate its quality is proposed, and it is proposed that the quality of a synthetic histological image should be evaluated.
Abstract: The increasing availability of digital whole slide images opens new perspectives for computer-assisted image analysis complementing modern histopathology, assuming we can implement reliable and efficient image analysis algorithms to extract the biologically relevant information. Both validation and supervised learning techniques typically rely on ground truths manually made by human experts. However, this task is difficult, subjective and usually not exhaustive. This is a well-known issue in the field of biomedical imaging, and a common solution is the use of artificial “phantoms”. Following this trend, we study the feasibility of synthesizing artificial histological images to create perfect ground truths. In this paper, we show that it is possible to generate a synthetic whole slide image with reasonable computing resources, and we propose a way to evaluate its quality.

4 citations

Proceedings ArticleDOI
22 Jul 2016
TL;DR: This paper proposes to adapt a non-functional requirements expression template used in general software architecture to the specific case of 3D based systems engineering and shows that in the process some interesting proposals appear as a straightforward consequence of the better definition of the system to be built.
Abstract: Requirements are the basis upon which software architecture lies. As a consequence they should be expressed as precisely as possible in order to propose the best compromise between stakeholder needs and engineering constraints.While some measurements such as frame rate or latency are a widely known mean of expressing requirements in the 3D community, they often are loosely defined. This leads to software engineering decisions which exclude some of the most promising options.This paper proposes to adapt a non-functional requirements expression template used in general software architecture to the specific case of 3D based systems engineering. It shows that in the process some interesting proposals appear as a straightforward consequence of the better definition of the system to be built.

3 citations