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Leonard Kleinrock

Bio: Leonard Kleinrock is an academic researcher from University of California, Los Angeles. The author has contributed to research in topics: Packet switching & Queueing theory. The author has an hindex of 71, co-authored 242 publications receiving 25252 citations. Previous affiliations of Leonard Kleinrock include University of Southern California & University of California.


Papers
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Journal ArticleDOI
TL;DR: Two protocols are described for CSMA and their throughput-delay characteristics are given and results show the large advantage CSMA provides as compared to the random ALOHA access modes.
Abstract: Radio communication is considered as a method for providing remote terminal access to computers. Digital byte streams from each terminal are partitioned into packets (blocks) and transmitted in a burst mode over a shared radio channel. When many terminals operate in this fashion, transmissions may conflict with and destroy each other. A means for controlling this is for the terminal to sense the presence of other transmissions; this leads to a new method for multiplexing in a packet radio environment: carrier sense multiple access (CSMA). Two protocols are described for CSMA and their throughput-delay characteristics are given. These results show the large advantage CSMA provides as compared to the random ALOHA access modes.

2,361 citations

Journal ArticleDOI
TL;DR: The busy-tone multiple-access mode is introduced and analyzed as a natural extension of CSMA to eliminate the hidden-terminal problem and results show that BTMA with hidden terminals performs almost as well as CSMA without hidden terminals.
Abstract: We consider a population of terminals communicating with a central station over a packet-switched multiple-access radio channel. The performance of carrier sense multiple access (CSMA) [1] used as a method for multiplexing these terminals is highly dependent on the ability of each terminal to sense the carrier of any other transmission on the channel. Many situations exist in which some terminals are "hidden" from each other (either because they are out-of-sight or out-of-range). In this paper we show that the existence of hidden terminals significantly degrades the performance of CSMA. Furthermore, we introduce and analyze the busy-tone multiple-access (BTMA) mode as a natural extension of CSMA to eliminate the hidden-terminal problem. Numerical results giving the bandwidth utilization and packet delays are shown, illustrating that BTMA with hidden terminals performs almost as well as CSMA without hidden terminals.

1,754 citations

Journal ArticleDOI
TL;DR: It is shown that the FM capture phenomenon with slotted ALOHA greatly improves the expected progress over the system without capture due to the more limited area of possibly interfering terminals around the receiver.
Abstract: In multihop packet radio networks with randomly distributed terminals, the optimal transmission radii to maximize the expected progress of packets in desired directions are determined with a variety of transmission protocols and network configurations. It is shown that the FM capture phenomenon with slotted ALOHA greatly improves the expected progress over the system without capture due to the more limited area of possibly interfering terminals around the receiver. The (mini)slotted nonpersistent carrier-sense-multiple-access (CSMA) only slightly outperforms ALOHA, unlike the single-hop case (where a large improvement is available), because of a large area of "hidden" terminals and the long vulnerable period generated by them. As an example of an inhomogeneous terminal distribution, the effect of a gap in an otherwise randomly distributed terminal population on the expected progress of packets crossing the gap is considered. In this case, the disadvantage of using a large transmission radius is demonstrated.

1,367 citations

Journal ArticleDOI
TL;DR: The analysis shows that cut-through switching is superior (and at worst identical) to message switching with respect to the above three performance measures.

1,008 citations

Journal ArticleDOI
07 Oct 2009
TL;DR: This paper was first published online by the Internet Society in December 20031 and is being re-published in ACM SIGCOMM Computer Communication Review because of its historic import.
Abstract: This paper was first published online by the Internet Society in December 20031 and is being re-published in ACM SIGCOMM Computer Communication Review because of its historic import. It was written at the urging of its primary editor, the late Barry Leiner. He felt that a factual rendering of the events and activities associated with the development of the early Internet would be a valuable contribution. The contributing authors did their best to incorporate only factual material into this document. There are sure to be many details that have not been captured in the body of the document but it remains one of the most accurate renderings of the early period of development available.

926 citations


Cited by
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Proceedings ArticleDOI
25 Feb 1999
TL;DR: An ad-hoc network is the cooperative engagement of a collection of mobile nodes without the required intervention of any centralized access point or existing infrastructure and the proposed routing algorithm is quite suitable for a dynamic self starting network, as required by users wishing to utilize ad- hoc networks.
Abstract: An ad-hoc network is the cooperative engagement of a collection of mobile nodes without the required intervention of any centralized access point or existing infrastructure. We present Ad-hoc On Demand Distance Vector Routing (AODV), a novel algorithm for the operation of such ad-hoc networks. Each mobile host operates as a specialized router, and routes are obtained as needed (i.e., on-demand) with little or no reliance on periodic advertisements. Our new routing algorithm is quite suitable for a dynamic self starting network, as required by users wishing to utilize ad-hoc networks. AODV provides loop-free routes even while repairing broken links. Because the protocol does not require global periodic routing advertisements, the demand on the overall bandwidth available to the mobile nodes is substantially less than in those protocols that do necessitate such advertisements. Nevertheless we can still maintain most of the advantages of basic distance vector routing mechanisms. We show that our algorithm scales to large populations of mobile nodes wishing to form ad-hoc networks. We also include an evaluation methodology and simulation results to verify the operation of our algorithm.

11,360 citations

Book
01 Jan 2005

9,038 citations

Journal ArticleDOI
TL;DR: In this paper, a simple but nevertheless extremely accurate, analytical model to compute the 802.11 DCF throughput, in the assumption of finite number of terminals and ideal channel conditions, is presented.
Abstract: The IEEE has standardized the 802.11 protocol for wireless local area networks. The primary medium access control (MAC) technique of 802.11 is called the distributed coordination function (DCF). The DCF is a carrier sense multiple access with collision avoidance (CSMA/CA) scheme with binary slotted exponential backoff. This paper provides a simple, but nevertheless extremely accurate, analytical model to compute the 802.11 DCF throughput, in the assumption of finite number of terminals and ideal channel conditions. The proposed analysis applies to both the packet transmission schemes employed by DCF, namely, the basic access and the RTS/CTS access mechanisms. In addition, it also applies to a combination of the two schemes, in which packets longer than a given threshold are transmitted according to the RTS/CTS mechanism. By means of the proposed model, we provide an extensive throughput performance evaluation of both access mechanisms of the 802.11 protocol.

8,072 citations

Proceedings ArticleDOI
01 Aug 1987
TL;DR: In this article, an approach based on simulation as an alternative to scripting the paths of each bird individually is explored, with the simulated birds being the particles and the aggregate motion of the simulated flock is created by a distributed behavioral model much like that at work in a natural flock; the birds choose their own course.
Abstract: The aggregate motion of a flock of birds, a herd of land animals, or a school of fish is a beautiful and familiar part of the natural world. But this type of complex motion is rarely seen in computer animation. This paper explores an approach based on simulation as an alternative to scripting the paths of each bird individually. The simulated flock is an elaboration of a particle systems, with the simulated birds being the particles. The aggregate motion of the simulated flock is created by a distributed behavioral model much like that at work in a natural flock; the birds choose their own course. Each simulated bird is implemented as an independent actor that navigates according to its local perception of the dynamic environment, the laws of simulated physics that rule its motion, and a set of behaviors programmed into it by the "animator." The aggregate motion of the simulated flock is the result of the dense interaction of the relatively simple behaviors of the individual simulated birds.

7,365 citations

Proceedings ArticleDOI
25 Oct 1998
TL;DR: The results of a derailed packet-levelsimulationcomparing fourmulti-hopwirelessad hoc networkroutingprotocols, which cover a range of designchoices: DSDV,TORA, DSR and AODV are presented.
Abstract: An ad hoc networkis a collwtion of wirelessmobilenodes dynamically forminga temporarynetworkwithouttheuseof anyexistingnetworkirrfrastructureor centralizedadministration.Dueto the limitedtransmissionrange of ~vlrelessnenvorkinterfaces,multiplenetwork“hops”maybe neededfor onenodeto exchangedata ivithanotheracrox thenetwork.Inrecentyears, a ttiery of nelvroutingprotocols~geted specificallyat this environment havebeen developed.but little pcrfomrartwinformationon mch protocol and no ralistic performancecomparisonbehvwrrthem ISavailable. ~Is paper presentsthe results of a derailedpacket-levelsimulationcomparing fourmulti-hopwirelessad hoc networkroutingprotocolsthatcovera range of designchoices: DSDV,TORA, DSR and AODV. \Vehave extended the /~r-2networksimulatorto accuratelymodelthe MACandphysical-layer behaviorof the IEEE 802.1I wirelessLANstandard,includinga realistic wtrelesstransmissionchannelmodel, and present the resultsof simulations of net(vorksof 50 mobilenodes.

5,147 citations