scispace - formally typeset
Search or ask a question
Author

Marco de Gemmis

Bio: Marco de Gemmis is an academic researcher from University of Bari. The author has contributed to research in topics: Recommender system & User profile. The author has an hindex of 29, co-authored 167 publications receiving 4046 citations.


Papers
More filters
Book ChapterDOI
01 Jan 2011
TL;DR: The role of User Generated Content is described as a way for taking into account evolving vocabularies, and the challenge of feeding users with serendipitous recommendations, that is to say surprisingly interesting items that they might not have otherwise discovered.
Abstract: Recommender systems have the effect of guiding users in a personal- ized way to interesting objects in a large space of possible options. Content-based recommendation systems try to recommend items similar to those a given user has liked in the past. Indeed, the basic process performed by a content-based recom- mender consists in matching up the attributes of a user profile in which preferences and interests are stored, with the attributes of a content object (item), in order to recommend to the user new interesting items. This chapter provides an overview of content-based recommender systems, with the aim of imposing a degree of order on the diversity of the different aspects involved in their design and implementation. The first part of the chapter presents the basic concepts and terminology of content- based recommender systems, a high level architecture, and their main advantages and drawbacks. The second part of the chapter provides a review of the state of the art of systems adopted in several application domains, by thoroughly describ- ing both classical and advanced techniques for representing items and user profiles. The most widely adopted techniques for learning user profiles are also presented. The last part of the chapter discusses trends and future research which might lead towards the next generation of systems, by describing the role of User Generated Content as a way for taking into account evolving vocabularies, and the challenge of feeding users with serendipitous recommendations, that is to say surprisingly interesting items that they might not have otherwise discovered.

1,582 citations

01 Jan 2015
TL;DR: This chapter presents a comprehensive survey of semantic representations of items and user profiles that attempt to overcome the main problems of the simpler approaches based on keywords and proposes a classification of semantic approaches into top-down and bottom-up.
Abstract: Content-based recommender systems (CBRSs) rely on item and user descriptions (content) to build item representations and user profiles that can be effectively exploited to suggest items similar to those a target user already liked in the past. Most content-based recommender systems use textual features to represent items and user profiles, hence they suffer from the classical problems of natural language ambiguity. This chapter presents a comprehensive survey of semantic representations of items and user profiles that attempt to overcome the main problems of the simpler approaches based on keywords. We propose a classification of semantic approaches into top-down and bottom-up. The former rely on the integration of external knowledge sources, such as ontologies, encyclopedic knowledge and data from the Linked Data cloud, while the latter rely on a lightweight semantic representation based on the hypothesis that the meaning of words depends on their use in large corpora of textual documents. The chapter shows how to make recommender systems aware of semantics to realize a new generation of content-based recommenders.

197 citations

Book ChapterDOI
01 Jan 2015
TL;DR: A comprehensive survey of semantic representations of items and user profiles can be found in this paper, where the authors propose a classification of semantic approaches into top-down and bottom-up.
Abstract: Content-based recommender systems (CBRSs) rely on item and user descriptions (content) to build item representations and user profiles that can be effectively exploited to suggest items similar to those a target user already liked in the past. Most content-based recommender systems use textual features to represent items and user profiles, hence they suffer from the classical problems of natural language ambiguity. This chapter presents a comprehensive survey of semantic representations of items and user profiles that attempt to overcome the main problems of the simpler approaches based on keywords. We propose a classification of semantic approaches into top-down and bottom-up. The former rely on the integration of external knowledge sources, such as ontologies, encyclopedic knowledge and data from the Linked Data cloud, while the latter rely on a lightweight semantic representation based on the hypothesis that the meaning of words depends on their use in large corpora of textual documents. The chapter shows how to make recommender systems aware of semantics to realize a new generation of content-based recommenders.

164 citations

Proceedings ArticleDOI
23 Oct 2008
TL;DR: Whether folksonomies might be a valuable source of information about user interests is investigated and an improvement in the predictive accuracy of the tag-augmented recommender compared to the pure content-based one is shown.
Abstract: Basic content personalization consists in matching up the attributes of a user profile, in which preferences and interests are stored, with the attributes of a content object. The Web 2.0 (r)evolution and the advent of user generated content have changed the game for personalization, since the role of people has evolved from passive consumers of information to that of active contributors. One of the forms of user generated content that has drawn more attention from the research community is folksonomy, a taxonomy generated by users who collaboratively annotate and categorize resources of interests with freely chosen keywords called tags.In this paper, we investigate whether folksonomies might be a valuable source of information about user interests. The main contribution is a strategy that enables a content-based recommender to infer user interests by applying machine learning techniques both on the "official" item descriptions provided by a publisher, and on tags which users adopt to freely annotate relevant items. Static content and tags are preventively analyzed by advanced linguistic techniques in order to capture the semantics of the user interests often hidden behind keywords. The proposed approach has been evaluated in the context of cultural heritage personalization. Preliminary experiments involving 30 real users show an improvement in the predictive accuracy of the tag-augmented recommender compared to the pure content-based one.

161 citations

01 Jan 2015
TL;DR: This chapter starts with a compact synthesis of research on the various ways in which people make choices in everyday life, in terms of six choice patterns, and illustrates how this conceptual framework can be used to shed new light on several fundamental questions that arise in recommender systems research.
Abstract: If we assume that an important function of recommender systems is to help people make better choices, it follows that people who design and study recommender systems ought to have a good understanding of how people make choices and how human choice can be supported. This chapter starts with a compact synthesis of research on the various ways in which people make choices in everyday life, in terms of six choice patterns; we explain for each pattern how recommender systems can support its application, both in familiar ways and in ways that have not been explored so far. Similarly, we distinguish six high-level strategies for supporting choice, noting that one strategy is directly supported by recommendation technology but that the others can also be applied fruitfully in recommender systems. We then illustrate how this conceptual framework can be used to shed new light on several fundamental questions that arise in recommender systems research: In what ways can explanations of recommendations support choice processes? What are we referring to when we speak of a person’s “preferences”? What goes on in people’s heads when they rate an item? What is “choice overload”, and how can recommender systems help prevent it? How can recommender systems help choosers to engage in trial and error? What subtle influences on choice can arise when people choose among a small number of options; and how can a recommender system take them into account? One general contribution of the chapter is to generate new ideas about how recommendation technology can be deployed in support of human choice, often in conjunction with other strategies and technologies.

104 citations


Cited by
More filters
Journal Article
TL;DR: This book by a teacher of statistics (as well as a consultant for "experimenters") is a comprehensive study of the philosophical background for the statistical design of experiment.
Abstract: THE DESIGN AND ANALYSIS OF EXPERIMENTS. By Oscar Kempthorne. New York, John Wiley and Sons, Inc., 1952. 631 pp. $8.50. This book by a teacher of statistics (as well as a consultant for \"experimenters\") is a comprehensive study of the philosophical background for the statistical design of experiment. It is necessary to have some facility with algebraic notation and manipulation to be able to use the volume intelligently. The problems are presented from the theoretical point of view, without such practical examples as would be helpful for those not acquainted with mathematics. The mathematical justification for the techniques is given. As a somewhat advanced treatment of the design and analysis of experiments, this volume will be interesting and helpful for many who approach statistics theoretically as well as practically. With emphasis on the \"why,\" and with description given broadly, the author relates the subject matter to the general theory of statistics and to the general problem of experimental inference. MARGARET J. ROBERTSON

13,333 citations

Journal ArticleDOI
TL;DR: Machine learning addresses many of the same research questions as the fields of statistics, data mining, and psychology, but with differences of emphasis.
Abstract: Machine Learning is the study of methods for programming computers to learn. Computers are applied to a wide range of tasks, and for most of these it is relatively easy for programmers to design and implement the necessary software. However, there are many tasks for which this is difficult or impossible. These can be divided into four general categories. First, there are problems for which there exist no human experts. For example, in modern automated manufacturing facilities, there is a need to predict machine failures before they occur by analyzing sensor readings. Because the machines are new, there are no human experts who can be interviewed by a programmer to provide the knowledge necessary to build a computer system. A machine learning system can study recorded data and subsequent machine failures and learn prediction rules. Second, there are problems where human experts exist, but where they are unable to explain their expertise. This is the case in many perceptual tasks, such as speech recognition, hand-writing recognition, and natural language understanding. Virtually all humans exhibit expert-level abilities on these tasks, but none of them can describe the detailed steps that they follow as they perform them. Fortunately, humans can provide machines with examples of the inputs and correct outputs for these tasks, so machine learning algorithms can learn to map the inputs to the outputs. Third, there are problems where phenomena are changing rapidly. In finance, for example, people would like to predict the future behavior of the stock market, of consumer purchases, or of exchange rates. These behaviors change frequently, so that even if a programmer could construct a good predictive computer program, it would need to be rewritten frequently. A learning program can relieve the programmer of this burden by constantly modifying and tuning a set of learned prediction rules. Fourth, there are applications that need to be customized for each computer user separately. Consider, for example, a program to filter unwanted electronic mail messages. Different users will need different filters. It is unreasonable to expect each user to program his or her own rules, and it is infeasible to provide every user with a software engineer to keep the rules up-to-date. A machine learning system can learn which mail messages the user rejects and maintain the filtering rules automatically. Machine learning addresses many of the same research questions as the fields of statistics, data mining, and psychology, but with differences of emphasis. Statistics focuses on understanding the phenomena that have generated the data, often with the goal of testing different hypotheses about those phenomena. Data mining seeks to find patterns in the data that are understandable by people. Psychological studies of human learning aspire to understand the mechanisms underlying the various learning behaviors exhibited by people (concept learning, skill acquisition, strategy change, etc.).

13,246 citations

Christopher M. Bishop1
01 Jan 2006
TL;DR: Probability distributions of linear models for regression and classification are given in this article, along with a discussion of combining models and combining models in the context of machine learning and classification.
Abstract: Probability Distributions.- Linear Models for Regression.- Linear Models for Classification.- Neural Networks.- Kernel Methods.- Sparse Kernel Machines.- Graphical Models.- Mixture Models and EM.- Approximate Inference.- Sampling Methods.- Continuous Latent Variables.- Sequential Data.- Combining Models.

10,141 citations

01 Jan 1964
TL;DR: In this paper, the notion of a collective unconscious was introduced as a theory of remembering in social psychology, and a study of remembering as a study in Social Psychology was carried out.
Abstract: Part I. Experimental Studies: 2. Experiment in psychology 3. Experiments on perceiving III Experiments on imaging 4-8. Experiments on remembering: (a) The method of description (b) The method of repeated reproduction (c) The method of picture writing (d) The method of serial reproduction (e) The method of serial reproduction picture material 9. Perceiving, recognizing, remembering 10. A theory of remembering 11. Images and their functions 12. Meaning Part II. Remembering as a Study in Social Psychology: 13. Social psychology 14. Social psychology and the matter of recall 15. Social psychology and the manner of recall 16. Conventionalism 17. The notion of a collective unconscious 18. The basis of social recall 19. A summary and some conclusions.

5,690 citations

Journal Article
TL;DR: Prospect Theory led cognitive psychology in a new direction that began to uncover other human biases in thinking that are probably not learned but are part of the authors' brain’s wiring.
Abstract: In 1974 an article appeared in Science magazine with the dry-sounding title “Judgment Under Uncertainty: Heuristics and Biases” by a pair of psychologists who were not well known outside their discipline of decision theory. In it Amos Tversky and Daniel Kahneman introduced the world to Prospect Theory, which mapped out how humans actually behave when faced with decisions about gains and losses, in contrast to how economists assumed that people behave. Prospect Theory turned Economics on its head by demonstrating through a series of ingenious experiments that people are much more concerned with losses than they are with gains, and that framing a choice from one perspective or the other will result in decisions that are exactly the opposite of each other, even if the outcomes are monetarily the same. Prospect Theory led cognitive psychology in a new direction that began to uncover other human biases in thinking that are probably not learned but are part of our brain’s wiring.

4,351 citations