Author
Matthew Turk
Other affiliations: Massachusetts Institute of Technology, University of California, Microsoft ...read more
Bio: Matthew Turk is an academic researcher from Toyota Technological Institute at Chicago. The author has contributed to research in topic(s): Augmented reality & Facial recognition system. The author has an hindex of 55, co-authored 198 publication(s) receiving 30972 citation(s). Previous affiliations of Matthew Turk include Massachusetts Institute of Technology & University of California.
Papers published on a yearly basis
Papers
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TL;DR: A near-real-time computer system that can locate and track a subject's head, and then recognize the person by comparing characteristics of the face to those of known individuals, and that is easy to implement using a neural network architecture.
Abstract: We have developed a near-real-time computer system that can locate and track a subject's head, and then recognize the person by comparing characteristics of the face to those of known individuals. The computational approach taken in this system is motivated by both physiology and information theory, as well as by the practical requirements of near-real-time performance and accuracy. Our approach treats the face recognition problem as an intrinsically two-dimensional (2-D) recognition problem rather than requiring recovery of three-dimensional geometry, taking advantage of the fact that faces are normally upright and thus may be described by a small set of 2-D characteristic views. The system functions by projecting face images onto a feature space that spans the significant variations among known face images. The significant features are known as "eigenfaces," because they are the eigenvectors (principal components) of the set of faces; they do not necessarily correspond to features such as eyes, ears, and noses. The projection operation characterizes an individual face by a weighted sum of the eigenface features, and so to recognize a particular face it is necessary only to compare these weights to those of known individuals. Some particular advantages of our approach are that it provides for the ability to learn and later recognize new faces in an unsupervised manner, and that it is easy to implement using a neural network architecture.
14,128 citations
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TL;DR: An approach to the detection and identification of human faces is presented, and a working, near-real-time face recognition system which tracks a subject's head and then recognizes the person by comparing characteristics of the face to those of known individuals is described.
Abstract: An approach to the detection and identification of human faces is presented, and a working, near-real-time face recognition system which tracks a subject's head and then recognizes the person by comparing characteristics of the face to those of known individuals is described. This approach treats face recognition as a two-dimensional recognition problem, taking advantage of the fact that faces are normally upright and thus may be described by a small set of 2-D characteristic views. Face images are projected onto a feature space ('face space') that best encodes the variation among known face images. The face space is defined by the 'eigenfaces', which are the eigenvectors of the set of faces; they do not necessarily correspond to isolated features such as eyes, ears, and noses. The framework provides the ability to learn to recognize new faces in an unsupervised manner. >
5,419 citations
Proceedings Article•
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01 Jan 1999
1,641 citations
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TL;DR: The authors discuss various road segmentation methods for video-based road-following, along with approaches to boundary extraction and transformation of boundaries in the image plane into a vehicle-centered three-dimensional scene model.
Abstract: A description is given of VITS (for vision task sequencer), the vision system for the autonomous land vehicle (ALV) Alvin, addressing in particular the task of road-following. The ALV vision system builds symbolic descriptions of road and obstacle boundaries using both video and range sensors. The authors discuss various road segmentation methods for video-based road-following, along with approaches to boundary extraction and transformation of boundaries in the image plane into a vehicle-centered three-dimensional scene model. >
457 citations
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TL;DR: This work presents a carefully designed dataset of video sequences of planar textures with ground truth, which includes various geometric changes, lighting conditions, and levels of motion blur, and presents a comprehensive quantitative evaluation of detector-descriptor-based visual camera tracking based on this testbed.
Abstract: Applications for real-time visual tracking can be found in many areas, including visual odometry and augmented reality. Interest point detection and feature description form the basis of feature-based tracking, and a variety of algorithms for these tasks have been proposed. In this work, we present (1) a carefully designed dataset of video sequences of planar textures with ground truth, which includes various geometric changes, lighting conditions, and levels of motion blur, and which may serve as a testbed for a variety of tracking-related problems, and (2) a comprehensive quantitative evaluation of detector-descriptor-based visual camera tracking based on this testbed. We evaluate the impact of individual algorithm parameters, compare algorithms for both detection and description in isolation, as well as all detector-descriptor combinations as a tracking solution. In contrast to existing evaluations, which aim at different tasks such as object recognition and have limited validity for visual tracking, our evaluation is geared towards this application in all relevant factors (performance measures, testbed, candidate algorithms). To our knowledge, this is the first work that comprehensively compares these algorithms in this context, and in particular, on video streams.
421 citations
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TL;DR: An approach to solving dimensionality reduction problems that uses easily measured local metric information to learn the underlying global geometry of a data set and efficiently computes a globally optimal solution, and is guaranteed to converge asymptotically to the true structure.
Abstract: Scientists working with large volumes of high-dimensional data, such as global climate patterns, stellar spectra, or human gene distributions, regularly confront the problem of dimensionality reduction: finding meaningful low-dimensional structures hidden in their high-dimensional observations. The human brain confronts the same problem in everyday perception, extracting from its high-dimensional sensory inputs-30,000 auditory nerve fibers or 10(6) optic nerve fibers-a manageably small number of perceptually relevant features. Here we describe an approach to solving dimensionality reduction problems that uses easily measured local metric information to learn the underlying global geometry of a data set. Unlike classical techniques such as principal component analysis (PCA) and multidimensional scaling (MDS), our approach is capable of discovering the nonlinear degrees of freedom that underlie complex natural observations, such as human handwriting or images of a face under different viewing conditions. In contrast to previous algorithms for nonlinear dimensionality reduction, ours efficiently computes a globally optimal solution, and, for an important class of data manifolds, is guaranteed to converge asymptotically to the true structure.
12,462 citations
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TL;DR: A face recognition algorithm which is insensitive to large variation in lighting direction and facial expression is developed, based on Fisher's linear discriminant and produces well separated classes in a low-dimensional subspace, even under severe variations in lighting and facial expressions.
Abstract: We develop a face recognition algorithm which is insensitive to large variation in lighting direction and facial expression. Taking a pattern classification approach, we consider each pixel in an image as a coordinate in a high-dimensional space. We take advantage of the observation that the images of a particular face, under varying illumination but fixed pose, lie in a 3D linear subspace of the high dimensional image space-if the face is a Lambertian surface without shadowing. However, since faces are not truly Lambertian surfaces and do indeed produce self-shadowing, images will deviate from this linear subspace. Rather than explicitly modeling this deviation, we linearly project the image into a subspace in a manner which discounts those regions of the face with large deviation. Our projection method is based on Fisher's linear discriminant and produces well separated classes in a low-dimensional subspace, even under severe variation in lighting and facial expressions. The eigenface technique, another method based on linearly projecting the image space to a low dimensional subspace, has similar computational requirements. Yet, extensive experimental results demonstrate that the proposed "Fisherface" method has error rates that are lower than those of the eigenface technique for tests on the Harvard and Yale face databases.
11,674 citations
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TL;DR: An algorithm for non-negative matrix factorization is demonstrated that is able to learn parts of faces and semantic features of text and is in contrast to other methods that learn holistic, not parts-based, representations.
Abstract: Is perception of the whole based on perception of its parts? There is psychological and physiological evidence for parts-based representations in the brain, and certain computational theories of object recognition rely on such representations. But little is known about how brains or computers might learn the parts of objects. Here we demonstrate an algorithm for non-negative matrix factorization that is able to learn parts of faces and semantic features of text. This is in contrast to other methods, such as principal components analysis and vector quantization, that learn holistic, not parts-based, representations. Non-negative matrix factorization is distinguished from the other methods by its use of non-negativity constraints. These constraints lead to a parts-based representation because they allow only additive, not subtractive, combinations. When non-negative matrix factorization is implemented as a neural network, parts-based representations emerge by virtue of two properties: the firing rates of neurons are never negative and synaptic strengths do not change sign.
9,911 citations
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01 Jan 1999
TL;DR: In this article, non-negative matrix factorization is used to learn parts of faces and semantic features of text, which is in contrast to principal components analysis and vector quantization that learn holistic, not parts-based, representations.
Abstract: Is perception of the whole based on perception of its parts? There is psychological and physiological evidence for parts-based representations in the brain, and certain computational theories of object recognition rely on such representations. But little is known about how brains or computers might learn the parts of objects. Here we demonstrate an algorithm for non-negative matrix factorization that is able to learn parts of faces and semantic features of text. This is in contrast to other methods, such as principal components analysis and vector quantization, that learn holistic, not parts-based, representations. Non-negative matrix factorization is distinguished from the other methods by its use of non-negativity constraints. These constraints lead to a parts-based representation because they allow only additive, not subtractive, combinations. When non-negative matrix factorization is implemented as a neural network, parts-based representations emerge by virtue of two properties: the firing rates of neurons are never negative and synaptic strengths do not change sign.
9,604 citations
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TL;DR: This work considers the problem of automatically recognizing human faces from frontal views with varying expression and illumination, as well as occlusion and disguise, and proposes a general classification algorithm for (image-based) object recognition based on a sparse representation computed by C1-minimization.
Abstract: We consider the problem of automatically recognizing human faces from frontal views with varying expression and illumination, as well as occlusion and disguise. We cast the recognition problem as one of classifying among multiple linear regression models and argue that new theory from sparse signal representation offers the key to addressing this problem. Based on a sparse representation computed by C1-minimization, we propose a general classification algorithm for (image-based) object recognition. This new framework provides new insights into two crucial issues in face recognition: feature extraction and robustness to occlusion. For feature extraction, we show that if sparsity in the recognition problem is properly harnessed, the choice of features is no longer critical. What is critical, however, is whether the number of features is sufficiently large and whether the sparse representation is correctly computed. Unconventional features such as downsampled images and random projections perform just as well as conventional features such as eigenfaces and Laplacianfaces, as long as the dimension of the feature space surpasses certain threshold, predicted by the theory of sparse representation. This framework can handle errors due to occlusion and corruption uniformly by exploiting the fact that these errors are often sparse with respect to the standard (pixel) basis. The theory of sparse representation helps predict how much occlusion the recognition algorithm can handle and how to choose the training images to maximize robustness to occlusion. We conduct extensive experiments on publicly available databases to verify the efficacy of the proposed algorithm and corroborate the above claims.
9,039 citations