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Matthias Nießner

Researcher at Technische Universität München

Publications -  191
Citations -  14989

Matthias Nießner is an academic researcher from Technische Universität München. The author has contributed to research in topics: Computer science & Rendering (computer graphics). The author has an hindex of 42, co-authored 148 publications receiving 9563 citations. Previous affiliations of Matthias Nießner include University of Erlangen-Nuremberg & Stanford University.

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ScanNet: Richly-annotated 3D Reconstructions of Indoor Scenes

TL;DR: The ScanNet dataset as discussed by the authors contains 2.5M RGB-D views in 1513 scenes annotated with 3D camera poses, surface reconstructions, and semantic segmentations.
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Real-time 3D reconstruction at scale using voxel hashing

TL;DR: An online system for large and fine scale volumetric reconstruction based on a memory and speed efficient data structure that compresses space, and allows for real-time access and updates of implicit surface data, without the need for a regular or hierarchical grid data structure.
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FaceForensics++: Learning to Detect Manipulated Facial Images

TL;DR: This paper proposes an automated benchmark for facial manipulation detection, and shows that the use of additional domain-specific knowledge improves forgery detection to unprecedented accuracy, even in the presence of strong compression, and clearly outperforms human observers.
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Deferred neural rendering: image synthesis using neural textures

TL;DR: This work proposes Neural Textures, which are learned feature maps that are trained as part of the scene capture process that can be utilized to coherently re-render or manipulate existing video content in both static and dynamic environments at real-time rates.
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BundleFusion: real-time globally consistent 3D reconstruction using on-the-fly surface re-integration

TL;DR: In this paper, a robust pose estimation strategy is proposed for real-time, high-quality, 3D scanning of large-scale scenes using RGB-D input with an efficient hierarchical approach, which removes heavy reliance on temporal tracking and continually localizes to the globally optimized frames instead.