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Maurizio Muzzupappa

Researcher at University of Calabria

Publications -  108
Citations -  2568

Maurizio Muzzupappa is an academic researcher from University of Calabria. The author has contributed to research in topics: Virtual reality & Augmented reality. The author has an hindex of 24, co-authored 104 publications receiving 2129 citations.

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From 3D reconstruction to virtual reality: A complete methodology for digital archaeological exhibition

TL;DR: A complete methodology to create a virtual exhibition system, based on realistic high-quality 3D models of archaeological finds and a low-cost multimedia stereoscopic system called MNEME, which allows the user to interact in a free and easy way with a rich collection of archaeological Finds.
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Application of Incremental Forming process for high customised medical product manufacturing

TL;DR: In this article, a particular application is carried out taking into account the development of an innovative technique to produce a customised ankle support, exalting the role that this technology may play when single complex product has to be manufactured.
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Experimentation of structured light and stereo vision for underwater 3D reconstruction

TL;DR: The first results are presented of a research project that aims to investigate the possibility of using active optical techniques for the whole-field 3D reconstructions in an underwater environment, based on the projection of structured lighting patterns acquired by a stereo vision system.
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Influence of some relevant process parameters on the dimensional accuracy in incremental forming: a numerical and experimental investigation

TL;DR: In this article, an integrated numerical/experimental procedure is proposed in order to limit the shape defects between the obtained geometry and the desired one, with the aim to quantify the geometrical discrepancies.
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Product interface design: A participatory approach based on virtual reality

TL;DR: This study aims to evaluate the feasibility and the efficacy of an innovative Participatory Design approach where Virtual Reality plays a 'double role': a tool to evaluating the usability of the virtual product interface, and a communication channel that allows users to be directly involved in the design process as co-designers.