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Author

Michael I. Jordan

Other affiliations: Stanford University, Princeton University, Broad Institute  ...read more
Bio: Michael I. Jordan is an academic researcher from University of California, Berkeley. The author has contributed to research in topics: Computer science & Inference. The author has an hindex of 176, co-authored 1016 publications receiving 216204 citations. Previous affiliations of Michael I. Jordan include Stanford University & Princeton University.


Papers
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Journal ArticleDOI
TL;DR: Ramachandran probability distributions are presented for residues in protein loops from a high-resolution data set with filtering based on calculated electron densities, and are shown to improve protein loop conformation prediction significantly.
Abstract: Distributions of the backbone dihedral angles of proteins have been studied for over 40 years. While many statistical analyses have been presented, only a handful of probability densities are publicly available for use in structure validation and structure prediction methods. The available distributions differ in a number of important ways, which determine their usefulness for various purposes. These include: 1) input data size and criteria for structure inclusion (resolution, R-factor, etc.); 2) filtering of suspect conformations and outliers using B-factors or other features; 3) secondary structure of input data (e.g., whether helix and sheet are included; whether beta turns are included); 4) the method used for determining probability densities ranging from simple histograms to modern nonparametric density estimation; and 5) whether they include nearest neighbor effects on the distribution of conformations in different regions of the Ramachandran map. In this work, Ramachandran probability distributions are presented for residues in protein loops from a high-resolution data set with filtering based on calculated electron densities. Distributions for all 20 amino acids (with cis and trans proline treated separately) have been determined, as well as 420 left-neighbor and 420 right-neighbor dependent distributions. The neighbor-independent and neighbor-dependent probability densities have been accurately estimated using Bayesian nonparametric statistical analysis based on the Dirichlet process. In particular, we used hierarchical Dirichlet process priors, which allow sharing of information between densities for a particular residue type and different neighbor residue types. The resulting distributions are tested in a loop modeling benchmark with the program Rosetta, and are shown to improve protein loop conformation prediction significantly. The distributions are available at http://dunbrack.fccc.edu/hdp.

188 citations

Posted Content
TL;DR: Particle Markov chain Monte Carlo (PMCMC) as discussed by the authors is a systematic way of combining the two main tools used for Monte Carlo statistical inference: SMC and MCMC.
Abstract: Particle Markov chain Monte Carlo (PMCMC) is a systematic way of combining the two main tools used for Monte Carlo statistical inference: sequential Monte Carlo (SMC) and Markov chain Monte Carlo (MCMC). We present a novel PMCMC algorithm that we refer to as particle Gibbs with ancestor sampling (PGAS). PGAS provides the data analyst with an off-the-shelf class of Markov kernels that can be used to simulate the typically high-dimensional and highly autocorrelated state trajectory in a state-space model. The ancestor sampling procedure enables fast mixing of the PGAS kernel even when using seemingly few particles in the underlying SMC sampler. This is important as it can significantly reduce the computational burden that is typically associated with using SMC. PGAS is conceptually similar to the existing PG with backward simulation (PGBS) procedure. Instead of using separate forward and backward sweeps as in PGBS, however, we achieve the same effect in a single forward sweep. This makes PGAS well suited for addressing inference problems not only in state-space models, but also in models with more complex dependencies, such as non-Markovian, Bayesian nonparametric, and general probabilistic graphical models.

186 citations

Proceedings ArticleDOI
18 Jun 2014
TL;DR: In this article, a query approximation pipeline that produces approximate answers and reliable error bars at interactive speeds is presented. But it is not validated whether these techniques actually generate accurate error bars for real query workloads, and error bar estimation often fails on real world production workloads.
Abstract: Modern data analytics applications typically process massive amounts of data on clusters of tens, hundreds, or thousands of machines to support near-real-time decisions.The quantity of data and limitations of disk and memory bandwidth often make it infeasible to deliver answers at interactive speeds. However, it has been widely observed that many applications can tolerate some degree of inaccuracy. This is especially true for exploratory queries on data, where users are satisfied with "close-enough" answers if they can come quickly. A popular technique for speeding up queries at the cost of accuracy is to execute each query on a sample of data, rather than the whole dataset. To ensure that the returned result is not too inaccurate, past work on approximate query processing has used statistical techniques to estimate "error bars" on returned results. However, existing work in the sampling-based approximate query processing (S-AQP) community has not validated whether these techniques actually generate accurate error bars for real query workloads. In fact, we find that error bar estimation often fails on real world production workloads. Fortunately, it is possible to quickly and accurately diagnose the failure of error estimation for a query. In this paper, we show that it is possible to implement a query approximation pipeline that produces approximate answers and reliable error bars at interactive speeds.

183 citations

Proceedings Article
01 Jan 2018
TL;DR: This paper proposes a novel Deep Calibration Network (DCN) approach towards this generalized zero-shot learning paradigm, which enables simultaneous calibration of deep networks on the confidence of source classes and uncertainty of target classes.
Abstract: A technical challenge of deep learning is recognizing target classes without seen data Zero-shot learning leverages semantic representations such as attributes or class prototypes to bridge source and target classes Existing standard zero-shot learning methods may be prone to overfitting the seen data of source classes as they are blind to the semantic representations of target classes In this paper, we study generalized zero-shot learning that assumes accessible to target classes for unseen data during training, and prediction on unseen data is made by searching on both source and target classes We propose a novel Deep Calibration Network (DCN) approach towards this generalized zero-shot learning paradigm, which enables simultaneous calibration of deep networks on the confidence of source classes and uncertainty of target classes Our approach maps visual features of images and semantic representations of class prototypes to a common embedding space such that the compatibility of seen data to both source and target classes are maximized We show superior accuracy of our approach over the state of the art on benchmark datasets for generalized zero-shot learning, including AwA, CUB, SUN, and aPY

183 citations

Proceedings Article
26 Jun 2012
TL;DR: In this article, an alternative algorithm based on stochastic optimization that allows for direct optimization of the variational lower bound is presented. But this method requires the ability to integrate a sum of terms in the log joint likelihood using this factorized distribution, which is typically handled by using a lower bound.
Abstract: Mean-field variational inference is a method for approximate Bayesian posterior inference. It approximates a full posterior distribution with a factorized set of distributions by maximizing a lower bound on the marginal likelihood. This requires the ability to integrate a sum of terms in the log joint likelihood using this factorized distribution. Often not all integrals are in closed form, which is typically handled by using a lower bound. We present an alternative algorithm based on stochastic optimization that allows for direct optimization of the variational lower bound. This method uses control variates to reduce the variance of the stochastic search gradient, in which existing lower bounds can play an important role. We demonstrate the approach on two non-conjugate models: logistic regression and an approximation to the HDP.

179 citations


Cited by
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Proceedings ArticleDOI
07 Jun 2015
TL;DR: Inception as mentioned in this paper is a deep convolutional neural network architecture that achieves the new state of the art for classification and detection in the ImageNet Large-Scale Visual Recognition Challenge 2014 (ILSVRC14).
Abstract: We propose a deep convolutional neural network architecture codenamed Inception that achieves the new state of the art for classification and detection in the ImageNet Large-Scale Visual Recognition Challenge 2014 (ILSVRC14). The main hallmark of this architecture is the improved utilization of the computing resources inside the network. By a carefully crafted design, we increased the depth and width of the network while keeping the computational budget constant. To optimize quality, the architectural decisions were based on the Hebbian principle and the intuition of multi-scale processing. One particular incarnation used in our submission for ILSVRC14 is called GoogLeNet, a 22 layers deep network, the quality of which is assessed in the context of classification and detection.

40,257 citations

Book
18 Nov 2016
TL;DR: Deep learning as mentioned in this paper is a form of machine learning that enables computers to learn from experience and understand the world in terms of a hierarchy of concepts, and it is used in many applications such as natural language processing, speech recognition, computer vision, online recommendation systems, bioinformatics, and videogames.
Abstract: Deep learning is a form of machine learning that enables computers to learn from experience and understand the world in terms of a hierarchy of concepts. Because the computer gathers knowledge from experience, there is no need for a human computer operator to formally specify all the knowledge that the computer needs. The hierarchy of concepts allows the computer to learn complicated concepts by building them out of simpler ones; a graph of these hierarchies would be many layers deep. This book introduces a broad range of topics in deep learning. The text offers mathematical and conceptual background, covering relevant concepts in linear algebra, probability theory and information theory, numerical computation, and machine learning. It describes deep learning techniques used by practitioners in industry, including deep feedforward networks, regularization, optimization algorithms, convolutional networks, sequence modeling, and practical methodology; and it surveys such applications as natural language processing, speech recognition, computer vision, online recommendation systems, bioinformatics, and videogames. Finally, the book offers research perspectives, covering such theoretical topics as linear factor models, autoencoders, representation learning, structured probabilistic models, Monte Carlo methods, the partition function, approximate inference, and deep generative models. Deep Learning can be used by undergraduate or graduate students planning careers in either industry or research, and by software engineers who want to begin using deep learning in their products or platforms. A website offers supplementary material for both readers and instructors.

38,208 citations

Book
01 Jan 1988
TL;DR: This book provides a clear and simple account of the key ideas and algorithms of reinforcement learning, which ranges from the history of the field's intellectual foundations to the most recent developments and applications.
Abstract: Reinforcement learning, one of the most active research areas in artificial intelligence, is a computational approach to learning whereby an agent tries to maximize the total amount of reward it receives when interacting with a complex, uncertain environment. In Reinforcement Learning, Richard Sutton and Andrew Barto provide a clear and simple account of the key ideas and algorithms of reinforcement learning. Their discussion ranges from the history of the field's intellectual foundations to the most recent developments and applications. The only necessary mathematical background is familiarity with elementary concepts of probability. The book is divided into three parts. Part I defines the reinforcement learning problem in terms of Markov decision processes. Part II provides basic solution methods: dynamic programming, Monte Carlo methods, and temporal-difference learning. Part III presents a unified view of the solution methods and incorporates artificial neural networks, eligibility traces, and planning; the two final chapters present case studies and consider the future of reinforcement learning.

37,989 citations

Journal ArticleDOI
TL;DR: This work proposes a generative model for text and other collections of discrete data that generalizes or improves on several previous models including naive Bayes/unigram, mixture of unigrams, and Hofmann's aspect model.
Abstract: We describe latent Dirichlet allocation (LDA), a generative probabilistic model for collections of discrete data such as text corpora. LDA is a three-level hierarchical Bayesian model, in which each item of a collection is modeled as a finite mixture over an underlying set of topics. Each topic is, in turn, modeled as an infinite mixture over an underlying set of topic probabilities. In the context of text modeling, the topic probabilities provide an explicit representation of a document. We present efficient approximate inference techniques based on variational methods and an EM algorithm for empirical Bayes parameter estimation. We report results in document modeling, text classification, and collaborative filtering, comparing to a mixture of unigrams model and the probabilistic LSI model.

30,570 citations

Proceedings Article
03 Jan 2001
TL;DR: This paper proposed a generative model for text and other collections of discrete data that generalizes or improves on several previous models including naive Bayes/unigram, mixture of unigrams, and Hof-mann's aspect model, also known as probabilistic latent semantic indexing (pLSI).
Abstract: We propose a generative model for text and other collections of discrete data that generalizes or improves on several previous models including naive Bayes/unigram, mixture of unigrams [6], and Hof-mann's aspect model, also known as probabilistic latent semantic indexing (pLSI) [3]. In the context of text modeling, our model posits that each document is generated as a mixture of topics, where the continuous-valued mixture proportions are distributed as a latent Dirichlet random variable. Inference and learning are carried out efficiently via variational algorithms. We present empirical results on applications of this model to problems in text modeling, collaborative filtering, and text classification.

25,546 citations