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Nadia Magnenat Thalmann

Researcher at Nanyang Technological University

Publications -  194
Citations -  7226

Nadia Magnenat Thalmann is an academic researcher from Nanyang Technological University. The author has contributed to research in topics: Computer animation & Virtual reality. The author has an hindex of 36, co-authored 194 publications receiving 6357 citations. Previous affiliations of Nadia Magnenat Thalmann include Université de Montréal & École Polytechnique Fédérale de Lausanne.

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Proceedings ArticleDOI

Time-aware point-of-interest recommendation

TL;DR: This paper defines a new problem, namely, the time-aware POI recommendation, to recommend POIs for a given user at a specified time in a day, and develops a collaborative recommendation model that is able to incorporate temporal information.
Proceedings ArticleDOI

Versatile and efficient techniques for simulating cloth and other deformable objects

TL;DR: The main goal is to be able to simulate any kind of surface without imposing restrictions on shape or geometrical environment, and has enhanced existing algorithms in order to cope with any possible situation.
Proceedings ArticleDOI

Exploiting Spatial-Temporal Relationships for 3D Pose Estimation via Graph Convolutional Networks

TL;DR: A novel graph-based method to tackle the problem of 3D human body and 3D hand pose estimation from a short sequence of 2D joint detections, where domain knowledge about the human hand (body) configurations is explicitly incorporated into the graph convolutional operations to meet the specific demand of the 3D pose estimation.
Journal ArticleDOI

Simulation of Facial Muscle Actions Based on Rational Free Form Deformations

TL;DR: Interactive facilities for simulating abstract muscle actions using Rational Free Form Deformations (RFFD) to build an expression are described.
Proceedings ArticleDOI

Dressing animated synthetic actors with complex deformable clothes

TL;DR: The paper describes the physical models used and then addresses several problems encountered and describes a new approach to the problem of handling collisions among the cloth elements themselves, or between a cloth element and a rigid object like the human body.