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Nisarg Shah

Bio: Nisarg Shah is an academic researcher from University of Toronto. The author has contributed to research in topics: Computer science & Voting. The author has an hindex of 27, co-authored 111 publications receiving 2274 citations. Previous affiliations of Nisarg Shah include Carnegie Mellon University & Indian Institute of Technology Bombay.


Papers
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Proceedings ArticleDOI
21 Jul 2016
TL;DR: It is proved that the maximum Nash welfare solution selects allocations that are envy free up to one good --- a compelling notion that is quite elusive when coupled with economic efficiency.
Abstract: The maximum Nash welfare (MNW) solution --- which selects an allocation that maximizes the product of utilities --- is known to provide outstanding fairness guarantees when allocating divisible goods. And while it seems to lose its luster when applied to indivisible goods, we show that, in fact, the MNW solution is unexpectedly, strikingly fair even in that setting. In particular, we prove that it selects allocations that are envy free up to one good --- a compelling notion that is quite elusive when coupled with economic efficiency. We also establish that the MNW solution provides a good approximation to another popular (yet possibly infeasible) fairness property, the maximin share guarantee, in theory and --- even more so --- in practice. While finding the MNW solution is computationally hard, we develop a nontrivial implementation, and demonstrate that it scales well on real data. These results lead us to believe that MNW is the ultimate solution for allocating indivisible goods, and underlie its deployment on a popular fair division website.

468 citations

Proceedings ArticleDOI
04 Jun 2012
TL;DR: It is shown that DRF generalizes to more expressive settings, and is leverage a new technical framework to formally extend its guarantees, and the relation between social welfare and properties such as truthfulness is studied.
Abstract: We study the problem of allocating multiple resources to agents with heterogeneous demands. Technological advances such as cloud computing and data centers provide a new impetus for investigating this problem under the assumption that agents demand the resources in fixed proportions, known in economics as Leontief preferences. In a recent paper, Ghodsi et al. [2011] introduced the dominant resource fairness (DRF) mechanism, which was shown to possess highly desirable theoretical properties under Leontief preferences. We extend their results in three directions. First, we show that DRF generalizes to more expressive settings, and leverage a new technical framework to formally extend its guarantees. Second, we study the relation between social welfare and properties such as truthfulness; DRF performs poorly in terms of social welfare, but we show that this is an unavoidable shortcoming that is shared by every mechanism that satisfies one of three basic properties. Third, and most importantly, we study a realistic setting that involves indivisibilities. We chart the boundaries of the possible in this setting, contributing a new relaxed notion of fairness and providing both possibility and impossibility results.

183 citations

Proceedings ArticleDOI
06 May 2013
TL;DR: This work develops a dynamic model of fair division, and proposes desirable axiomatic properties for dynamic resource allocation mechanisms, and construct two novel mechanisms that provably satisfy some of these properties, and analyze their performance using real data.
Abstract: Recently fair division theory has emerged as a promising approach for the allocation of multiple computational resources among agents. While in reality agents are not all present in the system simultaneously, previous work has studied static settings where all relevant information is known upfront. Our goal is to better understand the dynamic setting. On the conceptual level, we develop a dynamic model of fair division, and propose desirable axiomatic properties for dynamic resource allocation mechanisms. On the technical level, we construct two novel mechanisms that provably satisfy some of these properties, and analyze their performance using real data. We believe that our work informs the design of superior multiagent systems, and at the same time expands the scope of fair division theory by initiating the study of dynamic and fair resource allocation mechanisms.

144 citations

Proceedings ArticleDOI
16 Jun 2013
TL;DR: This work defines the family of pairwise-majority consistent rules, and shows that for all rules in this family the number of samples required from the Mallows noise model is logarithmic in theNumber of alternatives, and that no rule can do asymptotically better than the others.
Abstract: A well-studied approach to the design of voting rules views them as maximum likelihood estimators; given votes that are seen as noisy estimates of a true ranking of the alternatives, the rule must reconstruct the most likely true ranking. We argue that this is too stringent a requirement, and instead ask: How many votes does a voting rule need to reconstruct the true ranking? We define the family of pairwise-majority consistent rules, and show that for all rules in this family the number of samples required from the Mallows noise model is logarithmic in the number of alternatives, and that no rule can do asymptotically better (while some rules like plurality do much worse). Taking a more normative point of view, we consider voting rules that surely return the true ranking as the number of samples tends to infinity (we call this property accuracy in the limit); this allows us to move to a higher level of abstraction. We study families of noise models that are parametrized by distance functions, and find voting rules that are accurate in the limit for all noise models in such general families. We characterize the distance functions that induce noise models for which pairwise-majority consistent rules are accurate in the limit, and provide a similar result for another novel family of position-dominance consistent rules. These characterizations capture three well-known distance functions.

121 citations

Journal ArticleDOI
TL;DR: In this paper, the authors make the most of participatory budgeting, which enables the allocation of public funds by collecting and aggregating individual preferences, by making the most use of this new platform.
Abstract: Participatory budgeting enables the allocation of public funds by collecting and aggregating individual preferences. It has already had a sizable real-world impact, but making the most of this new ...

100 citations


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Book
01 Jan 2001
TL;DR: This chapter discusses Decision-Theoretic Foundations, Game Theory, Rationality, and Intelligence, and the Decision-Analytic Approach to Games, which aims to clarify the role of rationality in decision-making.
Abstract: Preface 1. Decision-Theoretic Foundations 1.1 Game Theory, Rationality, and Intelligence 1.2 Basic Concepts of Decision Theory 1.3 Axioms 1.4 The Expected-Utility Maximization Theorem 1.5 Equivalent Representations 1.6 Bayesian Conditional-Probability Systems 1.7 Limitations of the Bayesian Model 1.8 Domination 1.9 Proofs of the Domination Theorems Exercises 2. Basic Models 2.1 Games in Extensive Form 2.2 Strategic Form and the Normal Representation 2.3 Equivalence of Strategic-Form Games 2.4 Reduced Normal Representations 2.5 Elimination of Dominated Strategies 2.6 Multiagent Representations 2.7 Common Knowledge 2.8 Bayesian Games 2.9 Modeling Games with Incomplete Information Exercises 3. Equilibria of Strategic-Form Games 3.1 Domination and Ratonalizability 3.2 Nash Equilibrium 3.3 Computing Nash Equilibria 3.4 Significance of Nash Equilibria 3.5 The Focal-Point Effect 3.6 The Decision-Analytic Approach to Games 3.7 Evolution. Resistance. and Risk Dominance 3.8 Two-Person Zero-Sum Games 3.9 Bayesian Equilibria 3.10 Purification of Randomized Strategies in Equilibria 3.11 Auctions 3.12 Proof of Existence of Equilibrium 3.13 Infinite Strategy Sets Exercises 4. Sequential Equilibria of Extensive-Form Games 4.1 Mixed Strategies and Behavioral Strategies 4.2 Equilibria in Behavioral Strategies 4.3 Sequential Rationality at Information States with Positive Probability 4.4 Consistent Beliefs and Sequential Rationality at All Information States 4.5 Computing Sequential Equilibria 4.6 Subgame-Perfect Equilibria 4.7 Games with Perfect Information 4.8 Adding Chance Events with Small Probability 4.9 Forward Induction 4.10 Voting and Binary Agendas 4.11 Technical Proofs Exercises 5. Refinements of Equilibrium in Strategic Form 5.1 Introduction 5.2 Perfect Equilibria 5.3 Existence of Perfect and Sequential Equilibria 5.4 Proper Equilibria 5.5 Persistent Equilibria 5.6 Stable Sets 01 Equilibria 5.7 Generic Properties 5.8 Conclusions Exercises 6. Games with Communication 6.1 Contracts and Correlated Strategies 6.2 Correlated Equilibria 6.3 Bayesian Games with Communication 6.4 Bayesian Collective-Choice Problems and Bayesian Bargaining Problems 6.5 Trading Problems with Linear Utility 6.6 General Participation Constraints for Bayesian Games with Contracts 6.7 Sender-Receiver Games 6.8 Acceptable and Predominant Correlated Equilibria 6.9 Communication in Extensive-Form and Multistage Games Exercises Bibliographic Note 7. Repeated Games 7.1 The Repeated Prisoners Dilemma 7.2 A General Model of Repeated Garnet 7.3 Stationary Equilibria of Repeated Games with Complete State Information and Discounting 7.4 Repeated Games with Standard Information: Examples 7.5 General Feasibility Theorems for Standard Repeated Games 7.6 Finitely Repeated Games and the Role of Initial Doubt 7.7 Imperfect Observability of Moves 7.8 Repeated Wines in Large Decentralized Groups 7.9 Repeated Games with Incomplete Information 7.10 Continuous Time 7.11 Evolutionary Simulation of Repeated Games Exercises 8. Bargaining and Cooperation in Two-Person Games 8.1 Noncooperative Foundations of Cooperative Game Theory 8.2 Two-Person Bargaining Problems and the Nash Bargaining Solution 8.3 Interpersonal Comparisons of Weighted Utility 8.4 Transferable Utility 8.5 Rational Threats 8.6 Other Bargaining Solutions 8.7 An Alternating-Offer Bargaining Game 8.8 An Alternating-Offer Game with Incomplete Information 8.9 A Discrete Alternating-Offer Game 8.10 Renegotiation Exercises 9. Coalitions in Cooperative Games 9.1 Introduction to Coalitional Analysis 9.2 Characteristic Functions with Transferable Utility 9.3 The Core 9.4 The Shapkey Value 9.5 Values with Cooperation Structures 9.6 Other Solution Concepts 9.7 Colational Games with Nontransferable Utility 9.8 Cores without Transferable Utility 9.9 Values without Transferable Utility Exercises Bibliographic Note 10. Cooperation under Uncertainty 10.1 Introduction 10.2 Concepts of Efficiency 10.3 An Example 10.4 Ex Post Inefficiency and Subsequent Oilers 10.5 Computing Incentive-Efficient Mechanisms 10.6 Inscrutability and Durability 10.7 Mechanism Selection by an Informed Principal 10.8 Neutral Bargaining Solutions 10.9 Dynamic Matching Processes with Incomplete Information Exercises Bibliography Index

3,569 citations

Proceedings ArticleDOI
17 Apr 2015
TL;DR: A summary of the Borg system architecture and features, important design decisions, a quantitative analysis of some of its policy decisions, and a qualitative examination of lessons learned from a decade of operational experience with it are presented.
Abstract: Google's Borg system is a cluster manager that runs hundreds of thousands of jobs, from many thousands of different applications, across a number of clusters each with up to tens of thousands of machines. It achieves high utilization by combining admission control, efficient task-packing, over-commitment, and machine sharing with process-level performance isolation. It supports high-availability applications with runtime features that minimize fault-recovery time, and scheduling policies that reduce the probability of correlated failures. Borg simplifies life for its users by offering a declarative job specification language, name service integration, real-time job monitoring, and tools to analyze and simulate system behavior. We present a summary of the Borg system architecture and features, important design decisions, a quantitative analysis of some of its policy decisions, and a qualitative examination of lessons learned from a decade of operational experience with it.

1,185 citations

01 Nov 2011
TL;DR: The Communication program emphasizes theory, research, and application to examine the ways humans communicate, verbally and non-verbally, across a variety of levels and contexts, to understand ourselves, the authors' media, their relationships, their culture and how these things connect.
Abstract: The Communication program emphasizes theory, research, and application to examine the ways humans communicate, verbally and non-verbally, across a variety of levels and contexts. This is particularly important as communication shapes our ideas and values, gives rise to our politics, consumption and socialization, and helps to define our identities and realities. Its power and potential is inestimable. From the briefest of text messages to the grandest of public declarations, we indeed live within communication and invite you to join us in appreciating its increasing importance in contemporary society. From Twitter and reality television to family relationships and workplace dynamics, communication is about understanding ourselves, our media, our relationships, our culture and how these things connect.

822 citations

01 Jan 2013

801 citations