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Noyuri Mima

Other affiliations: Georgia Institute of Technology
Bio: Noyuri Mima is an academic researcher from Future University Hakodate. The author has contributed to research in topics: Higher education & Comparative research. The author has an hindex of 4, co-authored 8 publications receiving 99 citations. Previous affiliations of Noyuri Mima include Georgia Institute of Technology.

Papers
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Proceedings ArticleDOI
24 Apr 2004
TL;DR: This contribution is to demonstrate how a “Kitchen of the Future” can use technology to re-introduce such social interactions, and also enable entirely novel forms of communication mediated by computer.
Abstract: INTRODUCTION A kitchen is not just a place of labor. Throughout history, the activity of preparing food has been accompanied (and even used as an excuse for) social interaction and the development of social bonds. Modern lifestyles and convenience foods have reduced the time and effort required for cooking, but at the same time, have lessened the opportunities for interaction. Our contribution is to demonstrate how a “Kitchen of the Future” can use technology to re-introduce such social interactions, and also enable entirely novel forms of communication mediated by computer. Our kitchen supports the automatic generation of web-ready recipe pages, with other possible applications including actual cooking assistance, and communication or education across distances, cultures and generations.

37 citations

Proceedings Article
01 Jun 2003
TL;DR: Four prototypes of Digital Decor prototypes augmented to keep track of their contents while Peek-A-Drawer and Meeting Pot are prototype augmented to support communication are developed.
Abstract: Digital Decor is furniture, appliances, and other small objects commonly found in homes and offices that have been augmented with computational power to extend usefulness As such, Digital Decor is a physical manifestation of the ubiquitous, pervasive, and invisible computer in which the familiar, everyday object is imbued with additional capabilities through a single, simple application Thus far we have investigated two possible functionalities for Digital Decor: everyday objects that keep track of their own contents (this can be called “smart storage”), and everyday objects that support informal, lightweight communication For this paper we developed four prototypes: Timestamp Drawers and Strata Drawer are Digital Decor prototypes augmented to keep track of their contents while Peek-A-Drawer and Meeting Pot are prototypes augmented to support communication

28 citations

Book ChapterDOI
01 Jul 2007
TL;DR: This paper describes an overview of the Kitchen of the Future system and three applications, that is, recording and replaying of a cooking process, videoconferencing cooking instructions, and interactive cooking navigation.
Abstract: A kitchen is a place where food is prepared and education and communication activities relating to food are carried out. As it is a place that witnesses more activity when compared to the other parts of the house, there are many potential ubiquitous computing applications that can be installed in a kitchen. We are developing a computer-augmented kitchen environment, the Kitchen of the Future, that incorporates various computing elements into a standard kitchen unit. In this paper, we describe an overview of the Kitchen of the Future system and three applications, that is, recording and replaying of a cooking process, videoconferencing cooking instructions, and interactive cooking navigation.

26 citations


Cited by
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Proceedings ArticleDOI
09 Jun 2009
TL;DR: The Ambient Kitchen is a lab-based replication of a real kitchen where careful design has hidden the additional technology, and allows both the evaluation of pervasive computing prototypes and the simultaneous capture of the multiple synchronized streams of sensor data.
Abstract: The Ambient Kitchen is a high fidelity prototype for exploring the design of pervasive computing algorithms and applications for everyday environments. The environment integrates data projectors, cameras, RFID tags and readers, object mounted accelerometers, and under-floor pressure sensing using a combination of wired and wireless networks. The Ambient Kitchen is a lab-based replication of a real kitchen where careful design has hidden the additional technology, and allows both the evaluation of pervasive computing prototypes and the simultaneous capture of the multiple synchronized streams of sensor data. Previous work exploring the requirements for situated support for people with cognitive impairments motivated the design of the physical and technical infrastructure and we describe both our motivations and previous work on interaction design in kitchen environments. Finally, we describe how our lab-based prototype has been put to use as: a design tool for designers; a design tool for users; an observatory to collect sensor data for activity recognition algorithm development, and an evaluation test bed. The limitations and advantages of lab-based, as opposed to in situ home-based testing, are discussed

141 citations

Proceedings ArticleDOI
02 Apr 2005
TL;DR: This paper has prototyped and evaluated a real-world augmented reality kitchen where user-centered interfaces and displays can be projected anywhere in the space to improve its usability and hopes to improve the performance and confidence of users.
Abstract: The objects and surfaces of a task-based environment can be layered with digital interfaces to make them easier and safer to use. Once information can be projected anywhere in the space, it becomes crucial to design the information to make optimal use of users' attention. We have prototyped and evaluated a real-world augmented reality kitchen where user-centered interfaces and displays can be projected anywhere in the space to improve its usability. The augmented environment is designed to support the activities of a variety of people in diverse kitchen environments.This paper presents five intelligent kitchen systems that layer useful interfaces onto the refrigerator, range, cabinets, countertops and sink. The interface design is driven by human factors, especially attention theory and user evaluations. By projecting interfaces where they require the least cognitive load, we hope to improve the performance and confidence of users. The design employs cueing and search principles from attention theory. We present the results of pilot studies and future directions for our work.

100 citations

Book ChapterDOI
04 Jun 2008
TL;DR: A smart kitchen with UbiComp technology is presented to improve home cooking by providing calorie awareness of food ingredients used in prepared meals during the cooking process and suggests that bringing calorie awareness can be an effective means in helping family cooks maintain the healthy level of calories in their prepared meals.
Abstract: As a daily activity, home cooking is an act of care for family members. Most family cooks are willing to learn healthy cooking. However, learning healthy cooking knowledge and putting the learned knowledge into real cooking practice are often difficult, due to non-trivial nutritional calculation of multiple food ingredients in a cooked meal. This work presents a smart kitchen with UbiComp technology to improve home cooking by providing calorie awareness of food ingredients used in prepared meals during the cooking process. Our kitchen has sensors to track the number of calories in food ingredients, and then provides real-time feedback to users on these values through an awareness display. Our user study suggests that bringing calorie awareness can be an effective means in helping family cooks maintain the healthy level of calories in their prepared meals.

97 citations

Proceedings ArticleDOI
17 Sep 2011
TL;DR: The CoDine system is presented, a dining table embedded with interactive subsystems that augment and transport the experience of communal family dining to create a sense of coexistence among remote family members.
Abstract: The pervasiveness of computing has extended into domestic realms, including the dining room. Beyond simply a place to consume food, the dining room is a social hub where family members meet and share experiences. Yet busy lifestyles can make it difficult to spend social time with your family. To provide a new solution for family bonding, this paper presents the CoDine system, a dining table embedded with interactive subsystems that augment and transport the experience of communal family dining to create a sense of coexistence among remote family members. CoDine connects people in different locations through shared dining activities: gesture-based screen interaction, mutual food serving, ambient pictures on an animated tablecloth, and the transportation of edible messages. Rather than focusing on functionality or efficiency, CoDine aims to provide people with an engaging interactive dining experience through enriched multi-sensory communication.

88 citations

Proceedings ArticleDOI
10 Apr 2010
TL;DR: Small mobile robots are used instead of built-in arms to save space, improve flexibility and increase safety and detachable visual markers are used to allow the user to easily configure the real-world environment.
Abstract: We propose a cooking system that operates in an open environment. The system cooks a meal by pouring various ingredients into a boiling pot on an induction heating cooker and adjusts the heating strength according to the user's instructions. We then describe how the system incorporates robotic- and human-specific elements in a shared workspace so as to achieve a cooperative rudimentary cooking capability. First, we use small mobile robots instead of built-in arms to save space, improve flexibility and increase safety. Second, we use detachable visual markers to allow the user to easily configure the real-world environment. Third, we provide a graphical user interface to display detailed cooking instructions to the user. We hope insights obtained in this experiment will be useful for the design of other household systems in the future.

64 citations