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Omar Adair Islas Ramirez

Bio: Omar Adair Islas Ramirez is an academic researcher from Valeo. The author has contributed to research in topics: Mobile robot & Robot. The author has an hindex of 4, co-authored 7 publications receiving 246 citations. Previous affiliations of Omar Adair Islas Ramirez include Pierre-and-Marie-Curie University & University of Paris.

Papers
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Book ChapterDOI
24 Jun 2015
TL;DR: How the SPENCER project advances the fields of detection and tracking of individuals and groups, recognition of human social relations and activities, normative human behavior learning, socially-aware task and motion planning, learning socially annotated maps, and conducting empirical experiments to assess socio-psychological effects of normative robot behaviors is described.
Abstract: We present an ample description of a socially compliant mobile robotic platform, which is developed in the EU-funded project SPENCER. The purpose of this robot is to assist, inform and guide passengers in large and busy airports. One particular aim is to bring travellers of connecting flights conveniently and efficiently from their arrival gate to the passport control. The uniqueness of the project stems from the strong demand of service robots for this application with a large potential impact for the aviation industry on one side, and on the other side from the scientific advancements in social robotics, brought forward and achieved in SPENCER. The main contributions of SPENCER are novel methods to perceive, learn, and model human social behavior and to use this knowledge to plan appropriate actions in real-time for mobile platforms. In this paper, we describe how the project advances the fields of detection and tracking of individuals and groups, recognition of human social relations and activities, normative human behavior learning, socially-aware task and motion planning, learning socially annotated maps, and conducting empirical experiments to assess socio-psychological effects of normative robot behaviors.

240 citations

Proceedings ArticleDOI
26 Aug 2016
TL;DR: Two navigation approaches based on the use of inverse reinforcement learning (IRL) from exemplar situations are presented to implement two path planners that take into account social norms for navigation towards isolated people.
Abstract: Robot navigation in human environments has been in the eyes of researchers for the last few years. Robots operating under these circumstances have to take human awareness into consideration for safety and acceptance reasons. Nonetheless, navigation have been often treated as going towards a goal point or avoiding people, without considering the robot engaging a person or a group of people in order to interact with them. This paper presents two navigation approaches based on the use of inverse reinforcement learning (IRL) from exemplar situations. This allow us to implement two path planners that take into account social norms for navigation towards isolated people. For the first planner, we learn an appropriate way to approach a person in an open area without static obstacles, this information is used to generate robot's path plan. As for the second planner, we learn the weights of a linear combination of continuous functions that we use to generate a costmap for the approach-behavior. This costmap is then combined with others, e.g. a costmap with higher cost around obstacles, and finally a path is generated with Dijkstra's algorithm.

50 citations

Proceedings ArticleDOI
01 Aug 2016
TL;DR: Algorithms for detecting groups of people standing or freely moving in a crowded environment that can be readily applied in robotics, to allow robots to automatically detect groups in crowded environments are developed.
Abstract: This paper introduces two novel algorithms for detecting groups of people standing or freely moving in a crowded environment. The proposed algorithms exploit low-level features extracted from videos. The first algorithm, the Link Method, uses a learning and forgetting strategy for modeling dynamics of proxemics between individuals. Two versions of this algorithm are proposed: they differ in the analysis of proxemics. The second one, called Interpersonal Synchrony Method, explicitly adopts interpersonal synchrony to refine clusters of persons detected by combining together proxemics and 2D field of view of individuals. The algorithms are evaluated on both simulated and real-world video sequences from state-of-the-art databases. Clustering metrics such as the Adjusted Mutual Information shows that our models outperform the approach based on F-formations. This work developed algorithms that can be readily applied in robotics, to allow robots to automatically detect groups in crowded environments.

12 citations

Proceedings ArticleDOI
20 Oct 2014
TL;DR: This paper proposes a general methodology coined as the potential cost minimization (PCM) framework for realizing PHRAMPs, and describes an instantiation of the PCM framework which serves as a concrete example PHRAMP to demonstrate the utility and advantage of thePCM framework.
Abstract: Robots have been stepping steadily into our daily-life. As humans are likely to exist in daily-life scenarios, “human-aware” becomes an essential point for robot navigation in these scenarios. Existing research works on human aware robot navigation rarely take potential human reaction into account in the motion planner. In contrast, we propose in this paper the concept of potential human reaction aware motion planner (PHRAMP), i.e. the robot had better take potential human reaction into account in its motion planning. We propose a general methodology coined as the potential cost minimization (PCM) framework for realizing PHRAMPs. We present some theoretical characteristics of this framework and explain its relationship with existing methods. We describe an instantiation of the PCM framework which serves as a concrete example PHRAMP to demonstrate the utility and advantage of the PCM framework.

5 citations

Proceedings ArticleDOI
11 Jul 2021
TL;DR: Park4U Mate as discussed by the authors is a voice-based in-car assistant that is able to park autonomously in a smart way with a constraints minimization strategy with a variety of sensors.
Abstract: People park their vehicle depending on interior and exterior contexts. They do it naturally, even unconsciously. For instance, with a baby seat on the rear, the driver might leave more space on one side to be able to get the baby out easily; or when grocery shopping, s/he may position the vehicle for trunk accessibility. Autonomous vehicles are becoming technically effective at driving from A to B and parking in a proper spot, with a default way. However, in order to satisfy users' expectations and to become trustworthy, they will also need to park or make a temporary stop, appropriate to the given situation. In addition, users want to understand better the capabilities of their driving assistance features, such as automated parking systems. A voice-based interface can help with this and even ease the adoption of these features. Therefore, we developed a voice-based in-car assistant (Park4U Mate), that is aware of interior and exterior contexts (thanks to a variety of sensors), and that is able to park autonomously in a smart way (with a constraints minimization strategy). The solution was demonstrated to thirty-five users in test-drives and their feedback was collected on the system's decision-making capability as well as on the human-machine-interaction. The results show that: (1) the proposed optimization algorithm is efficient at deciding the best parking strategy; hence, autonomous vehicles can adopt it; (2) a voice-based digital assistant for autonomous parking is perceived as a clear and effective interaction method. However, the interaction speed remained the most important criterion for users. In addition, they clearly wish not to be limited on only voice-interaction, to use the automated parking function and rather appreciate a multi-modal interaction.

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Posted Content
TL;DR: It is shown that, for models trained from scratch as well as pretrained ones, using a variant of the triplet loss to perform end-to-end deep metric learning outperforms most other published methods by a large margin.
Abstract: In the past few years, the field of computer vision has gone through a revolution fueled mainly by the advent of large datasets and the adoption of deep convolutional neural networks for end-to-end learning. The person re-identification subfield is no exception to this. Unfortunately, a prevailing belief in the community seems to be that the triplet loss is inferior to using surrogate losses (classification, verification) followed by a separate metric learning step. We show that, for models trained from scratch as well as pretrained ones, using a variant of the triplet loss to perform end-to-end deep metric learning outperforms most other published methods by a large margin.

2,679 citations

Journal ArticleDOI
TL;DR: The argument that the likelihood of artificial agents being perceived as social companions can be increased by designing them in a way that they are perceived as intentional agents that activate areas in the human brain involved in social-cognitive processing is put forward.
Abstract: Robots are increasingly envisaged as our future cohabitants. However, while considerable progress has been made in recent years in terms of their technological realization, the ability of robots to interact with humans in an intuitive and social way is still quite limited. An important challenge for social robotics is to determine how to design robots that can perceive the user's needs, feelings, and intentions, and adapt to users over a broad range of cognitive abilities. It is conceivable that if robots were able to adequately demonstrate these skills, humans would eventually accept them as social companions. We argue that the best way to achieve this is using a systematic experimental approach based on behavioral and physiological neuroscience methods such as motion/eye-tracking, electroencephalography, or functional near-infrared spectroscopy embedded in interactive human-robot paradigms. This approach requires understanding how humans interact with each other, how they perform tasks together and how they develop feelings of social connection over time, and using these insights to formulate design principles that make social robots attuned to the workings of the human brain. In this review, we put forward the argument that the likelihood of artificial agents being perceived as social companions can be increased by designing them in a way that they are perceived as intentional agents that activate areas in the human brain involved in social-cognitive processing. We first review literature related to social-cognitive processes and mechanisms involved in human-human interactions, and highlight the importance of perceiving others as intentional agents to activate these social brain areas. We then discuss how attribution of intentionality can positively affect human-robot interaction by (a) fostering feelings of social connection, empathy and prosociality, and by (b) enhancing performance on joint human-robot tasks. Lastly, we describe circumstances under which attribution of intentionality to robot agents might be disadvantageous, and discuss challenges associated with designing social robots that are inspired by neuroscientific principles.

178 citations

Journal ArticleDOI
TL;DR: Wang et al. as discussed by the authors provided a comprehensive review of research on robotics in travel, tourism and hospitality, and identified research gaps and directions for future research, and analyzed 131 publications published during 1993-2019, identified via Scopus, Web of Science, ResearchGate, Academia.edu and Google Scholar.
Abstract: This paper aims to provide a comprehensive review of research on robotics in travel, tourism and hospitality, and to identify research gaps and directions for future research.,This paper analyzes 131 publications published during 1993-2019, identified via Scopus, Web of Science, ResearchGate, Academia.edu and Google Scholar. It offers quantitative analysis of frequencies and cross-tables and qualitative thematic analysis of the publications within each of seven identified domains.,The paper identifies “Robot,” “Human,” “Robot manufacturer,” “Travel/tourism/hospitality company,” “Servicescape,” “External environment” and “Education, training and research” as the research domains. Most research studies are dedicated to robots in restaurants, airports, hotels and bars. Papers tend to apply engineering methods, but experiments and surveys grow in popularity. Asia-Pacific countries account for much of the empirical research.,The analysis was limited to publications indexed in four databases and one search engine. Only publications in English were considered. Growing opportunities for those who are anxious to publish in the field are identified. Importantly, emerging research is branching out from the engineering of robots to the possibilities for human/robot interactions and their use for service providers, opening up new avenues of research for tourism and hospitality scholars.,The paper identified a myriad of application areas for robots across various tourism and hospitality sectors. Service providers must critically think about how robots affect the servicescape and how it needs to be adjusted or re-imagined to ensure that robots and employees can augment the service experiences (co-)created within it.,This is the first study to systematically analyze research publications on robotics in travel, tourism and hospitality.,本论文全面评论了在旅游酒店业中的机器人技术的研究, 并指出文献缺口和未来研究方向。,本论文分析了在1993年至2019年发布在Scopus、Web of Science、ResearchGate、Academia.edu、和Google Scholar的131篇文献。本论文对文献做了一系列定量分析, 包括频率分析、交叉表、定性文本分析、在七大确立的领域中对每个领域的文献进行分析。,本论文确立了七个研究领域:机器人、人类、机器生产者、旅游酒店企业、Servicescape、外部环境、和教育培训和研究。大多数文献集中在对饭店、机场、酒店、和酒吧的机器人研究。文献往往采用工程手段进行研究, 但是实验和问卷方式正在呈增长趋势。亚太国家占据大多数实证研究作品。,本论文样本库局限于四个数据库和一个搜索引擎。只有英文文献被采样。本论文为对相关领域感兴趣的学者指出研究方向。重要的是, 本论文发现用工程角度研究机器人的文献有了分支, 有一小部分文献开始着手研究人/机器人交互和其在服务过程中的使用的研究, 这对旅游酒店学者提供新研究视角。,本论文指出了一系列有关旅游酒店领域中机器人的应用。服务商必须重视机器人如何影响Servicescape以及如何审视机器人与人的交互, 确保其与员工加强消费者的服务体验(价值共创)。,本论文是首篇系统评论旅游酒店领域中机器人研究文献的文章。,关键词:机器人、机器人经济、机器人设计、机器人使用、Servicescape、rService、人-机器人交互、研究议程

163 citations

01 Jan 2003
TL;DR: In this article, the authors present the local path planning and obstacle avoidance method used on the autonomous tour-guide robot RoboX, which has proven its value during a 5 month operation of ten such robots in a real-world application, a very crowded exhibition.
Abstract: We present the local path planning and obstacle avoidance method used on the autonomous tour-guide robot RoboX. It has proven its value during a 5 month operation of ten such robots in a real-world application, a very crowded exhibition. Three known approaches (DWA, elastic band, NF1) have been integrated into a system that performs smooth motion efficiently, in the sense of computational effort as well as goal-directedness. Apart from modifications to the DWA and the elastic band, we present the formulations that allow this fusion.

131 citations

Journal ArticleDOI
TL;DR: The results show that the developed socially aware navigation framework allows a mobile robot to navigate safely, socially, and proactively while guaranteeing human safety and comfort in crowded and dynamic environments.
Abstract: Safe and social navigation is the key to deploying a mobile service robot in a human-centered environment. Widespread acceptability of mobile service robots in daily life is hindered by robot’s inability to navigate in crowded and dynamic human environments in a socially acceptable way that would guarantee human safety and comfort. In this paper, we propose an effective proactive social motion model (PSMM) that enables a mobile service robot to navigate safely and socially in crowded and dynamic environments. The proposed method considers not only human states (position, orientation, motion, field of view, and hand poses) relative to the robot but also social interactive information about human–object and human group interactions. This allows development of the PSMM that consists of elements of an extended social force model and a hybrid reciprocal velocity obstacle technique. The PSMM is then combined with a path planning technique to generate a motion planning system that drives a mobile robot in a socially acceptable manner and produces respectful and polite behaviors akin to human movements. Note to Practitioners —In this paper, we validated the effectiveness and feasibility of the proposed proactive social motion model (PSMM) through both simulation and real-world experiments under the newly proposed human comfortable safety indices. To do that, we first implemented the entire navigation system using the open-source robot operating system. We then installed it in a simulated robot model and conducted experiments in a simulated shopping mall-like environment to verify its effectiveness. We also installed the proposed algorithm on our mobile robot platform and conducted experiments in our office-like laboratory environment. Our results show that the developed socially aware navigation framework allows a mobile robot to navigate safely, socially, and proactively while guaranteeing human safety and comfort in crowded and dynamic environments. In this paper, we examined the proposed PSMM with a set of predefined parameters selected based on our empirical experiences about the robot mechanism and selected social environment. However, in fact a mobile robot might need to adapt to various contextual and cultural situations in different social environments. Thus, it should be equipped with an online adaptive interactive learning mechanism allowing the robot to learn to auto-adjust their parameters according to such embedded environments. Using machine learning techniques, e.g., inverse reinforcement learning [1] to optimize the parameter set for the PSMM could be a promising research direction to improve adaptability of mobile service robots in different social environments. In the future, we will evaluate the proposed framework based on a wider variety of scenarios, particularly those with different social interaction situations and dynamic environments. Furthermore, various kinds of social cues and signals introduced in [2] and [3] will be applied to extend the proposed framework in more complicated social situations and contexts. Last but not least, we will investigate different machine learning techniques and incorporate them in the PSMM in order to allow the robot to automatically adapt to diverse social environments.

120 citations