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Penelope Sweetser

Researcher at Queensland University of Technology

Publications -  30
Citations -  2664

Penelope Sweetser is an academic researcher from Queensland University of Technology. The author has contributed to research in topics: Game mechanics & Game design. The author has an hindex of 16, co-authored 25 publications receiving 2389 citations. Previous affiliations of Penelope Sweetser include University of Queensland.

Papers
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Journal ArticleDOI

GameFlow: a model for evaluating player enjoyment in games

TL;DR: It is concluded that the GameFlow model can be used in its current form to review games; further work will provide tools for designing and evaluating enjoyment in games.
Journal ArticleDOI

Active versus passive screen time for young children

TL;DR: In this paper, the authors report some initial findings from their investigations into the Australian Government's Longitudinal Study of Australian Children dataset, which revealed that the majority of Australian children are exceeding the government's Screen Time recommendations and that most of their screen time is spent as TV viewing, as opposed to video game play or computer use.
Book ChapterDOI

Player-centered game environments: Assessing player opinions, experiences, and issues

TL;DR: This paper reports the results of two player-centered studies aimed at investigating issues from the player’s perspective; consistency, intuitiveness and freedom of expression, and new issues; immersion and physics.
Journal Article

Motivations for videogame play: Predictors of time spent playing

TL;DR: Beyond differences in hours of play associated with gender and game genres, greater time spent playing was found to be associated with playing with others and with higher experiences of competence, autonomy and relatedness during gameplay.

Revisiting the GameFlow model with detailed heuristics

TL;DR: The research reported in this paper aims to provide detailed heuristics for designing and evaluating one specific game genre, real-time strategy games.