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R. Lettieri

Bio: R. Lettieri is an academic researcher from Space Sciences Laboratory. The author has contributed to research in topics: Cosmic dust & Interplanetary dust cloud. The author has an hindex of 12, co-authored 27 publications receiving 426 citations. Previous affiliations of R. Lettieri include University of California, Berkeley.

Papers
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Journal ArticleDOI
15 Aug 2014-Science
TL;DR: The Stardust Interstellar Dust Collector captured seven particles and returned to Earth for laboratory analysis have features consistent with an origin in the contemporary interstellar dust stream and more than 50 spacecraft debris particles were also identified as discussed by the authors.
Abstract: Seven particles captured by the Stardust Interstellar Dust Collector and returned to Earth for laboratory analysis have features consistent with an origin in the contemporary interstellar dust stream. More than 50 spacecraft debris particles were also identified. The interstellar dust candidates are readily distinguished from debris impacts on the basis of elemental composition and/or impact trajectory. The seven candidate interstellar particles are diverse in elemental composition, crystal structure, and size. The presence of crystalline grains and multiple iron-bearing phases, including sulfide, in some particles indicates that individual interstellar particles diverge from any one representative model of interstellar dust inferred from astronomical observations and theory.

176 citations

Journal ArticleDOI
TL;DR: The results from the preliminary examination of this collection, the Stardust Interstellar Preliminary Examination (ISPE), were presented in this article, where extraterrestrial materials were found in two tracks in aerogel whose trajectories and morphology are consistent with an origin in the interstellar dust stream, and in residues in four impacts in the aluminum foil collectors.
Abstract: With the discovery of bona fide extraterrestrial materials in the Stardust Interstellar Dust Collector, NASA now has a fundamentally new returned sample collection, after the Apollo, Antarctic meteorite, Cosmic Dust, Genesis, Stardust Cometary, Hayabusa, and Exposed Space Hardware samples. Here, and in companion papers in this volume, we present the results from the Preliminary Examination of this collection, the Stardust Interstellar Preliminary Examination (ISPE). We found extraterrestrial materials in two tracks in aerogel whose trajectories and morphology are consistent with an origin in the interstellar dust stream, and in residues in four impacts in the aluminum foil collectors. While the preponderance of evidence, described in detail in companion papers in this volume, points toward an interstellar origin for some of these particles, alternative origins have not yet been eliminated, and definitive tests through isotopic analyses were not allowed under the terms of the ISPE. In this summary, we answer the central questions of the ISPE: How many tracks in the collector are consistent in their morphology and trajectory with interstellar particles? How many of these potential tracks are consistent with real interstellar particles, based on chemical analysis? Conversely, what fraction of candidates are consistent with either a secondary or interplanetary origin? What is the mass distribution of these particles, and what is their state? Are they particulate or diffuse? Is there any crystalline material? How many detectable impact craters (> 100 nm) are there in the foils, and what is their size distribution? How many of these craters have analyzable residue that is consistent with extraterrestrial material? And finally, can craters from secondaries be recognized through crater morphology (e.g., ellipticity)?

35 citations

Journal ArticleDOI
TL;DR: In this paper, the trajectories of ISD in the solar system and the distribution of the impact speeds, directions, and flux of the ISD particles on the Stardust Interstellar Dust Collector during the two collection periods of the mission were predicted.
Abstract: On the basis of an interstellar dust model compatible with Ulysses and Galileo observations, we calculate and predict the trajectories of interstellar dust (ISD) in the solar system and the distribution of the impact speeds, directions, and flux of ISD particles on the Stardust Interstellar Dust Collector during the two collection periods of the mission. We find that the expected impact velocities are generally low (less than 10 km per second) for particles with the ratio of the solar radiation pressure force to the solar gravitational force beta greater than 1, and that some of the particles will impact on the cometary side of the collector. If we assume astronomical silicates for particle material and a density of 2 grams per cubic centimeter, and use the Ulysses measurements and the ISD trajectory simulations, we conclude that the total number of (detectable) captured ISD particles may be on the order of 50. In companion papers in this volume, we report the discovery of three interstellar dust candidates in the Stardust aerogel tiles. The impact directions and speeds of these candidates are consistent with those calculated from our ISD propagation model, within the uncertainties of the model and of the observations.

31 citations

Journal ArticleDOI
Andrew J. Westphal1, David Anderson1, Anna L. Butterworth1, D. Frank, R. Lettieri1, William Marchant1, Joshua Von Korff1, Daniel Zevin1, Augusto Ardizzone, Antonella Campanile, Michael Capraro, Kevin Courtney, Mitchell N. Criswell Iii, Dixon Crumpler2, Robert Cwik, Fred Jacob Gray, Bruce Hudson, Guy Imada, Joel Karr, Lily Lau Wan Wah, Michele Mazzucato, Pier Giorgio Motta, Carlo Rigamonti, Ronald C. Spencer, Stephens B. Woodrough, Irene Cimmino Santoni, Gerry Sperry, Jean-Noel Terry, Naomi Wordsworth, Tom Yahnke Sr., Carlton Allen, Asna Ansari3, Saša Bajt, Ron K. Bastien, Nabil Bassim4, Hans A. Bechtel5, Janet Borg, Frank E. Brenker6, John Bridges7, Donald E. Brownlee8, Mark J. Burchell9, Manfred Burghammer10, Hitesh Changela11, Peter Cloetens10, Andrew M. Davis12, Ryan Doll13, Christine Floss13, George J. Flynn14, Zack Gainsforth1, Eberhard Grün15, Philipp R. Heck3, Jon K. Hillier16, Peter Hoppe15, Joachim Huth15, Brit Hvide3, Anton T. Kearsley17, Ashley J. King3, Barry Lai18, Jan Leitner15, Laurence Lemelle19, Hugues Leroux20, Ariel Leonard13, Larry R. Nittler21, Ryan C. Ogliore, Wei Ja Ong13, Frank Postberg16, Mark C. Price9, Scott A. Sandford22, Juan-Angel Sans Tresseras10, Sylvia Schmitz6, Tom Schoonjans23, Geert Silversmit23, Alexandre Simionovici, Vicente A. Solé10, Ralf Srama24, Thomas Stephan12, Veerle Sterken24, Julien Stodolna1, Rhonda M. Stroud4, Steven Sutton18, Mario Trieloff16, Peter Tsou25, Akira Tsuchiyama26, Tolek Tyliszczak5, Bart Vekemans23, Laszlo Vincze23, Michael E. Zolensky 
TL;DR: In this paper, Westphal et al. reported the identification of 69 tracks in approximately 250 cm 2 of aerogelcollectors of the Stardust Interstellar Dust Collector using a distributed internet-based virtual microscope and search engine.
Abstract: –Here, we report the identification of 69 tracks in approximately 250 cm 2 of aerogelcollectors of the Stardust Interstellar Dust Collector. We identified these tracks throughStardust@home, a distributed internet-based virtual microscope and search engine, in which> 30,000 amateur scientists collectively performed >9 9 10 7 searches on approximately 10 6 fields of view. Using calibration images, we measured individual detection efficiency, andfound that the individual detection efficiency for tracks > 2.5 lm in diameter was >0.6, andwas >0.75 for tracks >3 lm in diameter. Because most fields of view were searched >30times, these results could be combined to yield a theoretical detection efficiency near unity.The initial expectation was that interstellar dust would be captured at very high speed. Theactual tracks discovered in the Stardust collector, however, were due to low-speed impacts,and were morphologically strongly distinct from the calibration images. As a result, thedetection efficiency of these tracks was lower than detection efficiency of calibrationspresented in training, testing, and ongoing calibration. Nevertheless, as calibration imagesbased on low-speed impacts were added later in the project, detection efficiencies for low-speed tracks rose dramatically. We conclude that a massively distributed, calibrated search,with amateur collaborators, is an effective approach to the challenging problem ofidentification of tracks of hypervelocity projectiles captured in aerogel.1510 A. J. Westphal et al.

23 citations

Journal ArticleDOI
TL;DR: The Stardust Interstellar Preliminary Examination team analyzed thirteen Al foils from the NASA Stardust interstellar collector tray in order to locate candidate interstellar dust (ISD) grain impacts.
Abstract: The Stardust Interstellar Preliminary Examination team analyzed thirteen Al foils from the NASA Stardust interstellar collector tray in order to locate candidate interstellar dust (ISD) grain impacts. Scanning electron microscope (SEM) images reveal that the foils possess abundant impact crater and crater-like features. Elemental analyses of the crater features, with Auger electron spectroscopy, SEM-based energy dispersive X-ray (EDX) spectroscopy, and scanning transmission electron microscope-based EDX spectroscopy, demonstrate that the majority are either the result of impacting debris fragments from the spacecraft solar panels, or intrinsic defects in the foil. The elemental analyses also reveal that four craters contain residues of a definite extraterrestrial origin, either as interplanetary dust particles or ISD particles. These four craters are designated level 2 interstellar candidates, based on the crater shapes indicative of hypervelocity impacts and the residue compositions inconsistent with spacecraft debris.

22 citations


Cited by
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Journal ArticleDOI
05 Aug 2010-Nature
TL;DR: Foldit is described, a multiplayer online game that engages non-scientists in solving hard prediction problems and shows that top-ranked Foldit players excel at solving challenging structure refinement problems in which substantial backbone rearrangements are necessary to achieve the burial of hydrophobic residues.
Abstract: A natural polypeptide chain can fold into a native protein in microseconds, but predicting such stable three-dimensional structure from any given amino-acid sequence and first physical principles remains a formidable computational challenge. Aiming to recruit human visual and strategic powers to the task, Seth Cooper, David Baker and colleagues turned their 'Rosetta' structure-prediction algorithm into an online multiplayer game called Foldit, in which thousands of non-scientists competed and collaborated to produce a rich set of new algorithms and search strategies for protein structure refinement. The work shows that even computationally complex scientific problems can be effectively crowd-sourced using interactive multiplayer games. Predicting the structure of a folded protein from first principles for any given amino-acid sequence remains a formidable computational challenge. To recruit human abilities to the task, these authors turned their Rosetta structure prediction algorithm into an online multiplayer game in which thousands of non-scientists competed and collaborated to produce new algorithms and search strategies for protein structure refinement. This shows that computationally complex problems can be effectively 'crowd-sourced' through interactive multiplayer games. People exert large amounts of problem-solving effort playing computer games. Simple image- and text-recognition tasks have been successfully ‘crowd-sourced’ through games1,2,3, but it is not clear if more complex scientific problems can be solved with human-directed computing. Protein structure prediction is one such problem: locating the biologically relevant native conformation of a protein is a formidable computational challenge given the very large size of the search space. Here we describe Foldit, a multiplayer online game that engages non-scientists in solving hard prediction problems. Foldit players interact with protein structures using direct manipulation tools and user-friendly versions of algorithms from the Rosetta structure prediction methodology4, while they compete and collaborate to optimize the computed energy. We show that top-ranked Foldit players excel at solving challenging structure refinement problems in which substantial backbone rearrangements are necessary to achieve the burial of hydrophobic residues. Players working collaboratively develop a rich assortment of new strategies and algorithms; unlike computational approaches, they explore not only the conformational space but also the space of possible search strategies. The integration of human visual problem-solving and strategy development capabilities with traditional computational algorithms through interactive multiplayer games is a powerful new approach to solving computationally-limited scientific problems.

1,265 citations

Journal ArticleDOI
TL;DR: The rapid social evolution of player-developed folding algorithms that took place in the year following the introduction of tools for players to encode their folding strategies as “recipes” and to share their recipes with other players, who are able to further modify and redistribute them are described.
Abstract: Foldit is a multiplayer online game in which players collaborate and compete to create accurate protein structure models. For specific hard problems, Foldit player solutions can in some cases outperform state-of-the-art computational methods. However, very little is known about how collaborative gameplay produces these results and whether Foldit player strategies can be formalized and structured so that they can be used by computers. To determine whether high performing player strategies could be collectively codified, we augmented the Foldit gameplay mechanics with tools for players to encode their folding strategies as “recipes” and to share their recipes with other players, who are able to further modify and redistribute them. Here we describe the rapid social evolution of player-developed folding algorithms that took place in the year following the introduction of these tools. Players developed over 5,400 different recipes, both by creating new algorithms and by modifying and recombining successful recipes developed by other players. The most successful recipes rapidly spread through the Foldit player population, and two of the recipes became particularly dominant. Examination of the algorithms encoded in these two recipes revealed a striking similarity to an unpublished algorithm developed by scientists over the same period. Benchmark calculations show that the new algorithm independently discovered by scientists and by Foldit players outperforms previously published methods. Thus, online scientific game frameworks have the potential not only to solve hard scientific problems, but also to discover and formalize effective new strategies and algorithms.

477 citations

Journal ArticleDOI
TL;DR: In this article, the authors consider the extensive experimental and computer simulation studies that have been performed over the past several decades on what the nature of the primary damage is, and provide alternatives to the current international standard for quantifying this energetic particle damage, the Norgett-Robinson-Torrens displacements per atom (NRT-dpa) model for metals.

334 citations

Journal ArticleDOI
TL;DR: The THEMIS (The Heterogeneous dust Evolution Model for Interstellar Solids) model as discussed by the authors is based upon a core model that was developed to explain the dust extinction and emission in the diffuse interstellar medium.
Abstract: Here we introduce the interstellar dust modelling framework THEMIS (The Heterogeneous dust Evolution Model for Interstellar Solids), which takes a global view of dust and its evolution in response to the local conditions in interstellar media. This approach is built upon a core model that was developed to explain the dust extinction and emission in the diffuse interstellar medium. The model was then further developed to self-consistently include the effects of dust evolution in the transition to denser regions. The THEMIS approach is under continuous development and currently we are extending the framework to explore the implications of dust evolution in HII regions and the photon-dominated regions associated with star formation. We provide links to the THEMIS, DustEM and DustPedia websites where more information about the model, its input data and applications can be found.

204 citations

Journal ArticleDOI
TL;DR: The THEMIS (The Heterogeneous dust Evolution Model for Interstellar Solids) model as discussed by the authors is based on a core model that was developed to explain the dust extinction and emission in the diffuse interstellar medium.
Abstract: Here we introduce the interstellar dust modelling framework THEMIS (The Heterogeneous dust Evolution Model for Interstellar Solids), which takes a global view of dust and its evolution in response to the local conditions in interstellar media. This approach is built upon a core model that was developed to explain the dust extinction and emission in the diffuse interstellar medium. The model was then further developed to self-consistently include the effects of dust evolution in the transition to denser regions. The THEMIS approach is under continuous development and we are currently extending the framework to explore the implications of dust evolution in HII regions and the photon-dominated regions associated with star formation. We provide links to the THEMIS, DustEM and DustPedia websites where more information about the model, its input data and applications can be found.

199 citations