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Ricardo Martin-Brualla

Researcher at Google

Publications -  46
Citations -  2502

Ricardo Martin-Brualla is an academic researcher from Google. The author has contributed to research in topics: Rendering (computer graphics) & Computer science. The author has an hindex of 15, co-authored 41 publications receiving 1035 citations. Previous affiliations of Ricardo Martin-Brualla include University of Washington.

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NeRF in the Wild: Neural Radiance Fields for Unconstrained Photo Collections

TL;DR: A learning-based method for synthesizing novel views of complex scenes using only unstructured collections of in-the-wild photographs, and applies it to internet photo collections of famous landmarks, to demonstrate temporally consistent novel view renderings that are significantly closer to photorealism than the prior state of the art.
Proceedings ArticleDOI

IBRNet: Learning Multi-View Image-Based Rendering

TL;DR: A method that synthesizes novel views of complex scenes by interpolating a sparse set of nearby views using a network architecture that includes a multilayer perceptron and a ray transformer that estimates radiance and volume density at continuous 5D locations.
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State of the Art on Neural Rendering

TL;DR: Neural rendering as discussed by the authors is a new and rapidly emerging field that combines generative machine learning techniques with physical knowledge from computer graphics, e.g., by the integration of differentiable rendering into network training.
Proceedings ArticleDOI

Neural Rerendering in the Wild

TL;DR: This work applies traditional 3D reconstruction to register the photos and approximate the scene as a point cloud from Internet photos of a tourist landmark, and trains a deep neural network to learn the mapping of these initial renderings to the actual photos.
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State of the Art on Neural Rendering

TL;DR: This state‐of‐the‐art report summarizes the recent trends and applications of neural rendering and focuses on approaches that combine classic computer graphics techniques with deep generative models to obtain controllable and photorealistic outputs.