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Author

Richard Jackson Harris

Other affiliations: University of Dayton
Bio: Richard Jackson Harris is an academic researcher from Kansas State University. The author has contributed to research in topics: Sentence & Poison control. The author has an hindex of 33, co-authored 93 publications receiving 3012 citations. Previous affiliations of Richard Jackson Harris include University of Dayton.


Papers
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Book
01 Jan 1989
TL;DR: Mass Communication in Our Wired Society: The Changing Media Landscape Research and Theory in Mass Communication: How We Study Media Scientifically The Psychology of Media Use: Tapping into our Deepest Selves Media Portrayals of Groups: Distorted Social Mirrors Advertising: Baiting, Catching, and Reeling Us In Sports, Music, and Religion: Emotion on Display News: Setting the Agenda about the World Politics: Using News and Advertising to Win Elections Violence: Watching All That Mayhem Really Matters Sex: Pornography, Innuendo, and Rape as a Turn-
Abstract: Mass Communication in Our Wired Society: The Changing Media Landscape Research and Theory in Mass Communication: How We Study Media Scientifically The Psychology of Media Use: Tapping into our Deepest Selves Media Portrayals of Groups: Distorted Social Mirrors Advertising: Baiting, Catching, and Reeling Us In Sports, Music, and Religion: Emotion on Display News: Setting the Agenda About the World Politics: Using News and Advertising to Win Elections Violence: Watching All That Mayhem Really Matters Sex: Pornography, Innuendo, and Rape as a Turn-On Socially Positive Media: Teaching about Health and Other Good Things Responding to Media: Getting Our Two Cents In References

258 citations

Journal ArticleDOI
TL;DR: This article examined college students' reactions to scenarios of three types of domestic violence situations and found that a greater responsibility was placed on the victim in the battered husband scenario, which generally was taken less seriously than the battered wife case.
Abstract: The present study examined college students' (86% white) reactions to scenarios of three types of domestic violence situations. Subjects read a brief newspaper report of a battering incident and afterwards rated the situation and participants on a variety of scales. The scenario described either a (1) husband battering his wife, (2) wife battering her husband, or (3) gay male battering his lover. In addition, there was or was not an apparent verbal “provocation” by the victim. Results showed the harshest evaluation of a batterer who was not provoked. A greater responsibility was placed on the victim in the battered husband scenario, which generally was taken less seriously than the battered wife case. Results suggest the need to examine a diversity of battering situations and variables in order to fully understand attributions made about such situations.

179 citations

Journal ArticleDOI
TL;DR: This paper used the general aggression model with an emphasis on aggression-related priming to explore the different effects on hostility, physiological arousal and state aggression in those who played a violent video game (Mortal Kombat: Deadly Alliance ) with differing levels of blood (maximum, medium, low, and off).

130 citations

Journal ArticleDOI
TL;DR: Increased play of a violent first person shooter video game can significantly increase aggression from baseline, showing a significant increase from baseline in hostility and aggression.
Abstract: This study investigated the effects of video game play on aggression. Using the General Aggression Model, as applied to video games by Anderson and Bushman, [2002] this study measured physiological arousal, state hostility, and how aggressively participants would respond to three hypothetical scenarios. In addition, this study measured each of these variables multiple times to gauge how aggression would change with increased video game play. Results showed a significant increase from baseline in hostility and aggression (based on two of the three story stems), which is consistent with the General Aggression Model. This study adds to the existing literature on video games and aggression by showing that increased play of a violent first person shooter video game can significantly increase aggression from baseline.

118 citations


Cited by
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Journal ArticleDOI
TL;DR: In this paper, a variety of evidence is presented supporting this simple and compelling premise and implications for consumer behavior are derived for consumer behaviour because the construct of extended self involves consumer behavior rather than buyer behavior, it appears to be a much richer construct than previous formulations positing a relationship between selfconcept and consumer brand choice.
Abstract: Our possessions are a major contributor to and reflection of our identities A variety of evidence is presented supporting this simple and compelling premise Related streams of research are identified and drawn upon in developing this concept and implications are derived for consumer behavior Because the construct of extended self involves consumer behavior rather than buyer behavior, it appears to be a much richer construct than previous formulations positing a relationship between self-concept and consumer brand choice

7,705 citations

Journal ArticleDOI
TL;DR: In this paper, a review of empirical results from the psychological literature in a way that provides a useful foundation for research on consumer knowledge is provided by two fundamental distinctions: consumer expertise is distinguished from product-related experience and five distinct aspects, or dimensions, of expertise are identified.
Abstract: The purpose of this article is to review basic empirical results from the psychological literature in a way that provides a useful foundation for research on consumer knowledge. A conceptual organization for this diverse literature is provided by two fundamental distinctions. First, consumer expertise is distinguished from product-related experience. Second, five distinct aspects, or dimensions, of expertise are identified: cognitive effort, cognitive structure, analysis, elaboration, and memory. Improvements in the first two dimensions are shown to have general beneficial effects on the latter three. Analysis, elaboration, and memory are shown to have more specific interrelationships. The empirical findings related to each dimension are reviewed and, on the basis of those findings, specific research hypotheses about the effects of expertise on consumer behavior are suggested.

4,147 citations

Journal ArticleDOI

3,628 citations

Journal ArticleDOI
TL;DR: It is shown that respondents recruited in this manner are often more representative of the U.S. population than in-person convenience samples but less representative than subjects in Internet-based panels or national probability samples.
Abstract: We examine the trade-offs associated with using Amazon.com’s Mechanical Turk (MTurk) interface for subject recruitment. We first describe MTurk and its promise as a vehicle for performing low-cost and easy-to-field experiments. We then assess the internal and external validity of experiments performed using MTurk, employing a framework that can be used to evaluate other subject pools. We first investigate the characteristics of samples drawn from the MTurk population. We show that respondents recruited in this manner are often more representative of the U.S. population than in-person convenience samples—the modal sample in published experimental political science—but less representative than subjects in Internet-based panels or national probability samples. Finally, we replicate important published experimental work using MTurk samples.

3,517 citations

Journal ArticleDOI
TL;DR: In this paper, the authors examined the implica- tions of individual differences in performance for each of the four explanations of the normative/descriptive gap, including performance errors, computational limitations, the wrong norm being applied by the experi- menter, and a different construal of the task by the subject.
Abstract: Much research in the last two decades has demon- strated that human responses deviate from the performance deemed normative according to various models of decision mak- ing and rational judgment (e.g., the basic axioms of utility theory). This gap between the normative and the descriptive can be inter- preted as indicating systematic irrationalities in human cognition. However, four alternative interpretations preserve the assumption that human behavior and cognition is largely rational. These posit that the gap is due to (1) performance errors, (2) computational limitations, (3) the wrong norm being applied by the experi- menter, and (4) a different construal of the task by the subject. In the debates about the viability of these alternative explanations, attention has been focused too narrowly on the modal response. In a series of experiments involving most of the classic tasks in the heuristics and biases literature, we have examined the implica- tions of individual differences in performance for each of the four explanations of the normative/descriptive gap. Performance er- rors are a minor factor in the gap; computational limitations un- derlie non-normative responding on several tasks, particularly those that involve some type of cognitive decontextualization. Un- expected patterns of covariance can suggest when the wrong norm is being applied to a task or when an alternative construal of the task should be considered appropriate.

3,068 citations