R
Ronan Champagnat
Researcher at University of La Rochelle
Publications - 43
Citations - 384
Ronan Champagnat is an academic researcher from University of La Rochelle. The author has contributed to research in topics: Interactive storytelling & Linear logic. The author has an hindex of 12, co-authored 40 publications receiving 370 citations. Previous affiliations of Ronan Champagnat include Laboratory for Analysis and Architecture of Systems & Teesside University.
Papers
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Modeling and simulation of a hybrid system through PR/TR PN-DAE model
TL;DR: In this paper, the authors introduce la technique de modelisation a travers l'exemple de l'unite de stockage de gaz, un algorithme de simulation sera presente.
Journal ArticleDOI
Petri net based modeling of hybrid systems
TL;DR: This paper deals with the modeling of hybrid systems by means of Petri nets by showing the way continuous models are extended to consider discrete aspects and discrete models to consider continuous ones.
Journal ArticleDOI
A storytelling model for educational games: Hero's interactive journey
TL;DR: The paper begins by introducing Campbell analysis and then presents how this model has been transformed in a pattern for interactive storytelling, and shows how it can be used for educational games.
Book ChapterDOI
The IRIS Network of Excellence: Integrating Research in Interactive Storytelling
Marc Cavazza,Stéphane Donikian,Marc Christie,Ulrike Spierling,Nicolas Szilas,Peter Vorderer,Tilo Hartmann,Christoph Klimmt,Elisabeth André,Ronan Champagnat,Paolo Petta,Patrick Olivier +11 more
TL;DR: IRIS (Integrating Research in Interactive Storytelling) aims at creating a virtual centre of excellence that will be able to progress the understanding of fundamental aspects of Interactive Story telling and the development of corresponding technologies.
Proceedings ArticleDOI
Plot monitoring for interactive narrative games
TL;DR: This work proposes a method combining emergent narrative theory and game monitoring to create a new system of dynamic generation of narrative based on a multi-agent architecture, which supervises and monitors the game execution.