scispace - formally typeset
Search or ask a question
Author

Sebastian Egger

Bio: Sebastian Egger is an academic researcher from European University of Brittany. The author has contributed to research in topics: Quality of experience & Quality of service. The author has an hindex of 24, co-authored 40 publications receiving 3226 citations.

Papers
More filters
Journal ArticleDOI
TL;DR: The technical development of HAS, existing open standardized solutions, but also proprietary solutions are reviewed in this paper as fundamental to derive the QoE influence factors that emerge as a result of adaptation.
Abstract: Changing network conditions pose severe problems to video streaming in the Internet. HTTP adaptive streaming (HAS) is a technology employed by numerous video services that relieves these issues by adapting the video to the current network conditions. It enables service providers to improve resource utilization and Quality of Experience (QoE) by incorporating information from different layers in order to deliver and adapt a video in its best possible quality. Thereby, it allows taking into account end user device capabilities, available video quality levels, current network conditions, and current server load. For end users, the major benefits of HAS compared to classical HTTP video streaming are reduced interruptions of the video playback and higher bandwidth utilization, which both generally result in a higher QoE. Adaptation is possible by changing the frame rate, resolution, or quantization of the video, which can be done with various adaptation strategies and related client- and server-side actions. The technical development of HAS, existing open standardized solutions, but also proprietary solutions are reviewed in this paper as fundamental to derive the QoE influence factors that emerge as a result of adaptation. The main contribution is a comprehensive survey of QoE related works from human computer interaction and networking domains, which are structured according to the QoE impact of video adaptation. To be more precise, subjective studies that cover QoE aspects of adaptation dimensions and strategies are revisited. As a result, QoE influence factors of HAS and corresponding QoE models are identified, but also open issues and conflicting results are discussed. Furthermore, technical influence factors, which are often ignored in the context of HAS, affect perceptual QoE influence factors and are consequently analyzed. This survey gives the reader an overview of the current state of the art and recent developments. At the same time, it targets networking researchers who develop new solutions for HTTP video streaming or assess video streaming from a user centric point of view. Therefore, this paper is a major step toward truly improving HAS.

746 citations

12 Mar 2013
TL;DR: The concepts and ideas cited in this paper mainly refer to the Quality of Experience of multimedia communication systems, but may be helpful also for other areas where QoE is an issue, and the document will not reflect the opinion of each individual person at all points.
Abstract: This White Paper is a contribution of the European Network on Quality of Experience in Multimedia Systems and Services, Qualinet (COST Action IC 1003, see www.qualinet.eu), to the scientific discussion about the term "Quality of Experience" (QoE) and its underlying concepts. It resulted from the need to agree on a working definition for this term which facilitates the communication of ideas within a multidisciplinary group, where a joint interest around multimedia communication systems exists, however approached from different perspectives. Thus, the concepts and ideas cited in this paper mainly refer to the Quality of Experience of multimedia communication systems, but may be helpful also for other areas where QoE is an issue. The Network of Excellence (NoE) Qualinet aims at extending the notion of network-centric Quality of Service (QoS) in multimedia systems, by relying on the concept of Quality of Experience (QoE). The main scientific objective is the development of methodologies for subjective and objective quality metrics taking into account current and new trends in multimedia communication systems as witnessed by the appearance of new types of content and interactions. A substantial scientific impact on fragmented efforts carried out in this field will be achieved by coordinating the research of European experts under the catalytic COST umbrella. The White Paper has been compiled on the basis of a first open call for ideas which was launched for the February 2012 Qualinet Meeting held in Prague, Czech Republic. The ideas were presented as short statements during that meeting, reflecting the ideas of the persons listed under the headline "Contributors" in the previous section. During the Prague meeting, the ideas have been further discussed and consolidated in the form of a general structure of the present document. An open call for authors was issued at that meeting, to which the persons listed as "Authors" in the previous section have announced their willingness to contribute in the preparation of individual sections. For each section, a coordinating author has been assigned which coordinated the writing of that section, and which is underlined in the author list preceding each section. The individual sections were then integrated and aligned by an editing group (listed as "Editors" in the previous section), and the entire document was iterated with the entire group of authors. Furthermore, the draft text was discussed with the participants of the Dagstuhl Seminar 12181 "Quality of Experience: From User Perception to Instrumental Metrics" which was held in Schlos Dagstuhl, Germany, May 1-4 2012, and a number of changes were proposed, resulting in the present document. As a result of the writing process and the large number of contributors, authors and editors, the document will not reflect the opinion of each individual person at all points. Still, we hope that it is found to be useful for everybody working in the field of Quality of Experience of multimedia communication systems, and most probably also beyond that field.

686 citations

Proceedings ArticleDOI
23 May 2010
TL;DR: Quantitative QoE research shows that in several different scenarios a similar logarithmic relationship can be observed be- tween the size of a certain QoS parameter of the communication system and the resulting QOE on the user side as observed during appropriate user trials.
Abstract: The Weber-Fechner Law (WFL) is an important principle in psychophysics which describes the relationship be- tween the magnitude of a physical stimulus and its perceived intensity. With the sensory system of the human body, in many cases this dependency turns out to be of logarithmic nature. Re- cent quantitative QoE research shows that in several different scenarios a similar logarithmic relationship can be observed be- tween the size of a certain QoS parameter of the communication system and the resulting QoE on the user side as observed during appropriate user trials. In this paper, we discuss this surprising link in more detail. After a brief survey on the background of the WFL, we review its basic implications with respect to related work on QoE assessment for VoIP, most notably the recently published IQX hypothesis, before we present results of our own trials on QoE assessment for mobile broadband scenarios which confirm this dependency also for data services. Finally, we point out some conclusions and directions for further research.

251 citations

Proceedings ArticleDOI
05 Jul 2012
TL;DR: The results demonstrate that users are extremely sensitive to interruptions and that services should be designed accordingly e.g. by increasing initial delay for prebuffering to overcome lack of resources.
Abstract: End user quality perception in the context of Internet applications is often characterized by waiting times before service consumption as well as interruptions during service consumption. In particular in case of bad network conditions, network and service providers have to trade off between these two impairment types, i.e. between the devil and the deep blue sea. In this paper we investigate this tradeoff in order to guide the design and development of Internet applications and network management approaches. The contribution of this paper is twofold. Firstly, we quantify the impact of initial delays on the user perceived Quality of Experience (QoE) for different application scenarios by means of subjective laboratory and crowdsourcing studies. We show that QoE for a given waiting time strongly depends on the concrete application at hand but that rating diversity remains fairly application-invariant. Secondly, using the example of YouTube video streaming we compare the influence of initial delays and interruptions (stallings) during watching. Our results demonstrate that users are extremely sensitive to interruptions and that services should be designed accordingly e.g. by increasing initial delay for prebuffering to overcome lack of resources.

243 citations

Proceedings ArticleDOI
03 Nov 2011
TL;DR: The main benefit of the SOS hypothesis is that it allows for a compact, yet still comprehensive statistical summary of subjective user tests and supports checking the reliability of test result data sets as well as their comparability across different QoE studies.
Abstract: When it comes to analysis and interpretation of the results of subjective QoE studies, one often witnesses a lack of attention to the diversity in subjective user ratings. In extreme cases, solely Mean Opinion Scores (MOS) are reported, causing the loss of important information on the user rating diversity. In this paper, we emphasize the importance of considering the Standard deviation of Opinion Scores (SOS) and analyze important characteristics of this measure. As a result, we formulate the SOS hypothesis which postulates a square relationship between the MOS and the SOS. We demonstrate the validity and applicability of the SOS hypothesis for a wide range of studies. The main benefit of the SOS hypothesis is that it allows for a compact, yet still comprehensive statistical summary of subjective user tests. Furthermore, it supports checking the reliability of test result data sets as well as their comparability across different QoE studies.

164 citations


Cited by
More filters
Journal ArticleDOI
01 Jun 1959

3,442 citations

Journal ArticleDOI
TL;DR: This survey makes an exhaustive review of wireless evolution toward 5G networks, including the new architectural changes associated with the radio access network (RAN) design, including air interfaces, smart antennas, cloud and heterogeneous RAN, and underlying novel mm-wave physical layer technologies.
Abstract: The vision of next generation 5G wireless communications lies in providing very high data rates (typically of Gbps order), extremely low latency, manifold increase in base station capacity, and significant improvement in users’ perceived quality of service (QoS), compared to current 4G LTE networks. Ever increasing proliferation of smart devices, introduction of new emerging multimedia applications, together with an exponential rise in wireless data (multimedia) demand and usage is already creating a significant burden on existing cellular networks. 5G wireless systems, with improved data rates, capacity, latency, and QoS are expected to be the panacea of most of the current cellular networks’ problems. In this survey, we make an exhaustive review of wireless evolution toward 5G networks. We first discuss the new architectural changes associated with the radio access network (RAN) design, including air interfaces, smart antennas, cloud and heterogeneous RAN. Subsequently, we make an in-depth survey of underlying novel mm-wave physical layer technologies, encompassing new channel model estimation, directional antenna design, beamforming algorithms, and massive MIMO technologies. Next, the details of MAC layer protocols and multiplexing schemes needed to efficiently support this new physical layer are discussed. We also look into the killer applications, considered as the major driving force behind 5G. In order to understand the improved user experience, we provide highlights of new QoS, QoE, and SON features associated with the 5G evolution. For alleviating the increased network energy consumption and operating expenditure, we make a detail review on energy awareness and cost efficiency. As understanding the current status of 5G implementation is important for its eventual commercialization, we also discuss relevant field trials, drive tests, and simulation experiments. Finally, we point out major existing research issues and identify possible future research directions.

2,624 citations

Journal ArticleDOI
TL;DR: This paper presents a comprehensive literature review on applications of deep reinforcement learning (DRL) in communications and networking, and presents applications of DRL for traffic routing, resource sharing, and data collection.
Abstract: This paper presents a comprehensive literature review on applications of deep reinforcement learning (DRL) in communications and networking. Modern networks, e.g., Internet of Things (IoT) and unmanned aerial vehicle (UAV) networks, become more decentralized and autonomous. In such networks, network entities need to make decisions locally to maximize the network performance under uncertainty of network environment. Reinforcement learning has been efficiently used to enable the network entities to obtain the optimal policy including, e.g., decisions or actions, given their states when the state and action spaces are small. However, in complex and large-scale networks, the state and action spaces are usually large, and the reinforcement learning may not be able to find the optimal policy in reasonable time. Therefore, DRL, a combination of reinforcement learning with deep learning, has been developed to overcome the shortcomings. In this survey, we first give a tutorial of DRL from fundamental concepts to advanced models. Then, we review DRL approaches proposed to address emerging issues in communications and networking. The issues include dynamic network access, data rate control, wireless caching, data offloading, network security, and connectivity preservation which are all important to next generation networks, such as 5G and beyond. Furthermore, we present applications of DRL for traffic routing, resource sharing, and data collection. Finally, we highlight important challenges, open issues, and future research directions of applying DRL.

1,153 citations

01 Sep 1996
TL;DR: The objectives of the European Community, as laid down in the Treaty, as amended by the Treaty on European Union, include creating an ever closer union among the peoples of Europe, fostering closer relations between the States belonging to the Community, ensuring economic and social progress by common action to eliminate the barriers which divide Europe, encouraging the constant improvement of the living conditions of its peoples, preserving and strengthening peace and liberty and promoting democracy on the basis of the fundamental rights recognized in the constitution and laws of the Member States and in the European Convention for the Protection of Human Rights and Fundamental Freedoms
Abstract: (1) Whereas the objectives of the Community, as laid down in the Treaty, as amended by the Treaty on European Union, include creating an ever closer union among the peoples of Europe, fostering closer relations between the States belonging to the Community, ensuring economic and social progress by common action to eliminate the barriers which divide Europe, encouraging the constant improvement of the living conditions of its peoples, preserving and strengthening peace and liberty and promoting democracy on the basis of the fundamental rights recognized in the constitution and laws of the Member States and in the European Convention for the Protection of Human Rights and Fundamental Freedoms;

792 citations

Journal ArticleDOI
TL;DR: The technical development of HAS, existing open standardized solutions, but also proprietary solutions are reviewed in this paper as fundamental to derive the QoE influence factors that emerge as a result of adaptation.
Abstract: Changing network conditions pose severe problems to video streaming in the Internet. HTTP adaptive streaming (HAS) is a technology employed by numerous video services that relieves these issues by adapting the video to the current network conditions. It enables service providers to improve resource utilization and Quality of Experience (QoE) by incorporating information from different layers in order to deliver and adapt a video in its best possible quality. Thereby, it allows taking into account end user device capabilities, available video quality levels, current network conditions, and current server load. For end users, the major benefits of HAS compared to classical HTTP video streaming are reduced interruptions of the video playback and higher bandwidth utilization, which both generally result in a higher QoE. Adaptation is possible by changing the frame rate, resolution, or quantization of the video, which can be done with various adaptation strategies and related client- and server-side actions. The technical development of HAS, existing open standardized solutions, but also proprietary solutions are reviewed in this paper as fundamental to derive the QoE influence factors that emerge as a result of adaptation. The main contribution is a comprehensive survey of QoE related works from human computer interaction and networking domains, which are structured according to the QoE impact of video adaptation. To be more precise, subjective studies that cover QoE aspects of adaptation dimensions and strategies are revisited. As a result, QoE influence factors of HAS and corresponding QoE models are identified, but also open issues and conflicting results are discussed. Furthermore, technical influence factors, which are often ignored in the context of HAS, affect perceptual QoE influence factors and are consequently analyzed. This survey gives the reader an overview of the current state of the art and recent developments. At the same time, it targets networking researchers who develop new solutions for HTTP video streaming or assess video streaming from a user centric point of view. Therefore, this paper is a major step toward truly improving HAS.

746 citations