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Shih-Chung Kang

Researcher at University of Alberta

Publications -  107
Citations -  2894

Shih-Chung Kang is an academic researcher from University of Alberta. The author has contributed to research in topics: Construction management & Augmented reality. The author has an hindex of 24, co-authored 105 publications receiving 2211 citations. Previous affiliations of Shih-Chung Kang include Stanford University & National Taiwan University.

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Research trends and opportunities of augmented reality applications in architecture, engineering, and construction

TL;DR: This paper discusses trends in AR applications for architecture, engineering, construction, and facility management (AEC/FM), and outlines the research trends and opportunities for applying AR in the fields of AEC/ FM.
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A review of rotorcraft Unmanned Aerial Vehicle (UAV) developments and applications in civil engineering

TL;DR: An overview of the state of UAV developments and their possible applications in civil engineering is given and the latest developments in technologies related to UAVs are reviewed, such as control theories, navigation methods, and image processing.
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Augmented Reality in built environment: Classification and implications for future research

TL;DR: In this article, the authors provide a state-of-the-art review of mainstream studies undertaken between 2005 and 2011 within the normative built environment literature, finding that a total of 120 articles were published within this period.
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Use of Tangible and Augmented Reality Models in Engineering Graphics Courses

TL;DR: The research presented herein aims to develop two teaching aids; a tangible model and an augmented reality (AR) model, to help students better understand the relationship between 3D objects and their projections.
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Virtual reality applications for the built environment: Research trends and opportunities

TL;DR: This research explores the state-of-the-art in VR applications for the built environment by a mixed quantitative-qualitative review method and contributes to the body of knowledge by synthesizing the state of the art of VR technology for theBuilt environment and exposing its research needs.