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Author

Stanley Osher

Bio: Stanley Osher is an academic researcher from University of California, Los Angeles. The author has contributed to research in topics: Level set method & Hyperbolic partial differential equation. The author has an hindex of 114, co-authored 510 publications receiving 104028 citations. Previous affiliations of Stanley Osher include University of Minnesota & University of Innsbruck.


Papers
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Journal ArticleDOI
TL;DR: A numerical methodology is presented, based upon the Split Bregman L1 minimization technique, allowing for the fast and accurate computation of 2D TV-based MPLE, and is implemented as the Matlab function TVMPLE.
Abstract: Total Variation-based regularization, well established for image processing applications such as denoising, was recently introduced for Maximum Penalized Likelihood Estimation (MPLE) as an effective way to estimate nonsmooth probability densities. While the estimates show promise for a variety of applications, the nonlinearity of the regularization leads to computational challenges, especially in multidimensions. In this article we present a numerical methodology, based upon the Split Bregman L1 minimization technique, that overcomes these challenges, allowing for the fast and accurate computation of 2D TV-based MPLE. We test the methodology with several examples, including V-fold cross-validation with large 2D datasets, and highlight the application of TV-based MPLE to point process crime modeling. The proposed algorithm is implemented as the Matlab function TVMPLE. The Matlab (mex) code and datasets for examples and simulations are available as online supplements.

31 citations

Posted Content
TL;DR: APAC-Net, an alternating population and agent control neural network for solving stochastic mean field games (MFGs), is presented, which takes advantage of the underlying variational primal-dual structure that MFGs exhibit and phrase it as a convex-concave saddle point problem.
Abstract: We present APAC-Net, an alternating population and agent control neural network for solving stochastic mean field games (MFGs). Our algorithm is geared toward high-dimensional instances of MFGs that are beyond reach with existing solution methods. We achieve this in two steps. First, we take advantage of the underlying variational primal-dual structure that MFGs exhibit and phrase it as a convex-concave saddle point problem. Second, we parameterize the value and density functions by two neural networks, respectively. By phrasing the problem in this manner, solving the MFG can be interpreted as a special case of training a generative adversarial network (GAN). We show the potential of our method on up to 100-dimensional MFG problems.

31 citations

Proceedings ArticleDOI
13 Jul 2001
TL;DR: A novel framework for solving variational problems and partial differential equations for scalar and vector-valued data defined on surfaces is introduced, to implicitly represent the surface as the level set of a higher dimensional function, and solve the surface equations in a fixed Cartesian coordinate system using this new embedding function.
Abstract: A novel framework for solving variational problems and partial differential equations for scalar and vector-valued data defined on surfaces is introduced. The key idea is to implicitly represent the surface as the level set of a higher dimensional function, and solve the surface equations in a fixed Cartesian coordinate system using this new embedding function. The equations are then both intrinsic to the surface and defined in the embedding space. This approach thereby eliminates the need for performing complicated and inaccurate computations on triangulated surfaces, as is commonly done in the literature. We describe the framework and present examples in computer graphics and image processing applications, including texture synthesis, flow field visualization, as well as image and vector field intrinsic regularization for data defined on 3D surfaces.

31 citations

Proceedings Article
01 Jan 2019
TL;DR: A simple yet effective ResNets ensemble algorithm to boost the accuracy of the robustly trained model on both clean and adversarial images and outperforms the current state-of-the-art in defending against IFGSM attack on the CIFAR10.
Abstract: We unify the theory of optimal control of transport equations with the practice of training and testing of ResNets. Based on this unified viewpoint, we propose a simple yet effective ResNets ensemble algorithm to boost the accuracy of the robustly trained model on both clean and adversarial images. The proposed algorithm consists of two components: First, we modify the base ResNets by injecting a variance specified Gaussian noise to the output of each residual mapping. Second, we average over the production of multiple jointly trained modified ResNets to get the final prediction. These two steps give an approximation to the Feynman-Kac formula for representing the solution of a convection-diffusion equation. For the CIFAR10 benchmark, this simple algorithm leads to a robust model with a natural accuracy of {\bf 85.62}\% on clean images and a robust accuracy of ${\bf 57.94 \%}$ under the 20 iterations of the IFGSM attack, which outperforms the current state-of-the-art in defending against IFGSM attack on the CIFAR10.

31 citations

Posted Content
TL;DR: In this article, a fast Fisher information regularization was proposed to approximate the optimal transport distance, which is shown to be smooth and strictly convex, thus many classical fast algorithms are available.
Abstract: We propose a fast algorithm to approximate the optimal transport distance. The main idea is to add a Fisher information regularization into the dynamical setting of the problem, originated by Benamou and Brenier. The regularized problem is shown to be smooth and strictly convex, thus many classical fast algorithms are available. In this paper, we adopt Newton's method, which converges to the minimizer with a quadratic rate. Several numerical examples are provided.

31 citations


Cited by
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Proceedings ArticleDOI
07 Jun 2015
TL;DR: Inception as mentioned in this paper is a deep convolutional neural network architecture that achieves the new state of the art for classification and detection in the ImageNet Large-Scale Visual Recognition Challenge 2014 (ILSVRC14).
Abstract: We propose a deep convolutional neural network architecture codenamed Inception that achieves the new state of the art for classification and detection in the ImageNet Large-Scale Visual Recognition Challenge 2014 (ILSVRC14). The main hallmark of this architecture is the improved utilization of the computing resources inside the network. By a carefully crafted design, we increased the depth and width of the network while keeping the computational budget constant. To optimize quality, the architectural decisions were based on the Hebbian principle and the intuition of multi-scale processing. One particular incarnation used in our submission for ILSVRC14 is called GoogLeNet, a 22 layers deep network, the quality of which is assessed in the context of classification and detection.

40,257 citations

Journal ArticleDOI

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08 Dec 2001-BMJ
TL;DR: There is, I think, something ethereal about i —the square root of minus one, which seems an odd beast at that time—an intruder hovering on the edge of reality.
Abstract: There is, I think, something ethereal about i —the square root of minus one. I remember first hearing about it at school. It seemed an odd beast at that time—an intruder hovering on the edge of reality. Usually familiarity dulls this sense of the bizarre, but in the case of i it was the reverse: over the years the sense of its surreal nature intensified. It seemed that it was impossible to write mathematics that described the real world in …

33,785 citations

01 May 1993
TL;DR: Comparing the results to the fastest reported vectorized Cray Y-MP and C90 algorithm shows that the current generation of parallel machines is competitive with conventional vector supercomputers even for small problems.
Abstract: Three parallel algorithms for classical molecular dynamics are presented. The first assigns each processor a fixed subset of atoms; the second assigns each a fixed subset of inter-atomic forces to compute; the third assigns each a fixed spatial region. The algorithms are suitable for molecular dynamics models which can be difficult to parallelize efficiently—those with short-range forces where the neighbors of each atom change rapidly. They can be implemented on any distributed-memory parallel machine which allows for message-passing of data between independently executing processors. The algorithms are tested on a standard Lennard-Jones benchmark problem for system sizes ranging from 500 to 100,000,000 atoms on several parallel supercomputers--the nCUBE 2, Intel iPSC/860 and Paragon, and Cray T3D. Comparing the results to the fastest reported vectorized Cray Y-MP and C90 algorithm shows that the current generation of parallel machines is competitive with conventional vector supercomputers even for small problems. For large problems, the spatial algorithm achieves parallel efficiencies of 90% and a 1840-node Intel Paragon performs up to 165 faster than a single Cray C9O processor. Trade-offs between the three algorithms and guidelines for adapting them to more complex molecular dynamics simulations are also discussed.

29,323 citations

Book
23 May 2011
TL;DR: It is argued that the alternating direction method of multipliers is well suited to distributed convex optimization, and in particular to large-scale problems arising in statistics, machine learning, and related areas.
Abstract: Many problems of recent interest in statistics and machine learning can be posed in the framework of convex optimization. Due to the explosion in size and complexity of modern datasets, it is increasingly important to be able to solve problems with a very large number of features or training examples. As a result, both the decentralized collection or storage of these datasets as well as accompanying distributed solution methods are either necessary or at least highly desirable. In this review, we argue that the alternating direction method of multipliers is well suited to distributed convex optimization, and in particular to large-scale problems arising in statistics, machine learning, and related areas. The method was developed in the 1970s, with roots in the 1950s, and is equivalent or closely related to many other algorithms, such as dual decomposition, the method of multipliers, Douglas–Rachford splitting, Spingarn's method of partial inverses, Dykstra's alternating projections, Bregman iterative algorithms for l1 problems, proximal methods, and others. After briefly surveying the theory and history of the algorithm, we discuss applications to a wide variety of statistical and machine learning problems of recent interest, including the lasso, sparse logistic regression, basis pursuit, covariance selection, support vector machines, and many others. We also discuss general distributed optimization, extensions to the nonconvex setting, and efficient implementation, including some details on distributed MPI and Hadoop MapReduce implementations.

17,433 citations