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Steffen Oeltze
Researcher at Otto-von-Guericke University Magdeburg
Publications - 40
Citations - 1040
Steffen Oeltze is an academic researcher from Otto-von-Guericke University Magdeburg. The author has contributed to research in topics: Visualization & Coronary arteries. The author has an hindex of 16, co-authored 40 publications receiving 971 citations.
Papers
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Journal ArticleDOI
Visual Computing in Biology and Medicine: Survey of glyph-based visualization techniques for spatial multivariate medical data
TL;DR: This survey article reviews glyph-based visualization techniques that have been exploited when visualizing spatial multivariate medical data and derives a taxonomy of glyph properties that is based on classification concepts established in information visualization.
Journal ArticleDOI
Visualization of vasculature with convolution surfaces: method, validation and evaluation
Steffen Oeltze,Bernhard Preim +1 more
TL;DR: The filter design with respect to irritating bulges, unwanted blending and the correct visualization of the vessel diameter is examined, and the validation of the method is discussed by means of a comparison to other visualization methods.
Journal ArticleDOI
A Comprehensive Approach to the Analysis of Contrast Enhanced Cardiac MR Images
Anja Hennemuth,Achim Seeger,Ola Friman,Stephan Miller,Bernhard Klumpp,Steffen Oeltze,H. O. Peitgen +6 more
TL;DR: The evaluation shows that, despite limitations due to typical MRI artifacts, combined inspection is feasible and can yield clinically useful information.
Journal ArticleDOI
Interactive Visual Analysis of Perfusion Data
TL;DR: It turns out that the significance of perfusion parameters strongly depends on the individual patient, scanning parameters, and data pre-processing.
Book ChapterDOI
3D Visualization of Vasculature: An Overview
Bernhard Preim,Steffen Oeltze +1 more
TL;DR: This overview of 3D visualization methods for vascular structures discusses their applicability for diagnosis, therapy planning and educational purposes, and considers direct volume rendering as well as surface rendering.