S
Stéphane Donikian
Researcher at French Institute for Research in Computer Science and Automation
Publications - 17
Citations - 799
Stéphane Donikian is an academic researcher from French Institute for Research in Computer Science and Automation. The author has contributed to research in topics: Storytelling & Crowd simulation. The author has an hindex of 9, co-authored 17 publications receiving 742 citations.
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Journal ArticleDOI
A synthetic-vision based steering approach for crowd simulation
TL;DR: A novel vision-based approach of collision avoidance between walkers that fits the requirements of interactive crowd simulation is explored and several examples of the simulation results show that the emergence of self-organized patterns of walkers is reinforced using this approach.
Proceedings ArticleDOI
Experiment-based modeling, simulation and validation of interactions between virtual walkers
TL;DR: A model for solving interactions between virtual humans is presented and the low number of parameters of the proposed model enables its automatic calibration from available experimental data.
Journal ArticleDOI
Realistic following behaviors for crowd simulation
Samuel Lemercier,Asja Jelic,Richard Kulpa,Jiale Hua,Jérôme Fehrenbach,Pierre Degond,Cécile Appert-Rolland,Stéphane Donikian,Julien Pettré +8 more
TL;DR: This work elaborate and calibrate a model from microscopic analysis of real kinematics data collected during experiments, and carefully evaluate the model both at the microscopic and the macroscopic levels.
Book ChapterDOI
The IRIS Network of Excellence: Integrating Research in Interactive Storytelling
Marc Cavazza,Stéphane Donikian,Marc Christie,Ulrike Spierling,Nicolas Szilas,Peter Vorderer,Tilo Hartmann,Christoph Klimmt,Elisabeth André,Ronan Champagnat,Paolo Petta,Patrick Olivier +11 more
TL;DR: IRIS (Integrating Research in Interactive Storytelling) aims at creating a virtual centre of excellence that will be able to progress the understanding of fundamental aspects of Interactive Story telling and the development of corresponding technologies.
Proceedings ArticleDOI
GASP: from modular programming to distributed execution
TL;DR: A generic animation and simulation platform which integrates the different animation models: descriptive, generative and behavioural models, and thereby increases possible interactions between an actor and its environment is presented.