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Takanori Ichikawa

Bio: Takanori Ichikawa is an academic researcher from Yahoo!. The author has an hindex of 1, co-authored 1 publications receiving 54 citations.

Papers
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Proceedings ArticleDOI
13 Mar 2017
TL;DR: The results show that in most cases delaying the notification delivery until an interruptible moment is detected is beneficial to users and results in significant reduction of user response time compared to delivering the notifications immediately.
Abstract: In today's advancing ubiquitous computing age, with its ever-increasing amount of information from various applications and services available for consumption, the management of people's attention has become very important. In particular, the high volume of notifications on mobile devices has become a major cause of interruption of users. There has been much research aimed at detecting the opportune moment to present such information to users with in a way that lowers the cognitive load or frustration. However, evaluation of such systems in the real-world production environment with real users and notifications, and evaluation on user's engagement to the presented notification beyond simple responsiveness have not been adequately studied. To the best of our knowledge, this study is the first to investigate user interruptibility and engagement using a real-world large-scale mobile application and real-world notifications consisting of actual news content. We equipped the Yahoo! JAPAN Android app, one of the most popular applications on the national market, with our mobile-sensing and machine-learning-based interruptibility estimation logic. We conducted a large-scale in-the-wild user study with more than 680,000 users for three weeks. The results show that in most cases delaying the notification delivery until an interruptible moment is detected is beneficial to users and results in significant reduction of user response time (49.7%) compared to delivering the notifications immediately. We also observed a higher number of notifications opened in our system as well as constant improvement in user engagement levels throughout the entire study period.

68 citations


Cited by
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01 Jan 1995
TL;DR: In this paper, the authors examined the impact of interruptions on task performance and its regulation, as well as on workers' psychological and psychophysiological state, concluding that interruptions do have a negative impact on emotion and well-being.
Abstract: Although interruptions are daily occurring events for most working people, little research has been done on the impacts of interruptions on workers and their performance. This study examines the e Vects of interruptions on task performance and its regulation, as well as on workers’ psychological and psychophysiological state. Two parallel experiments were carried out in the Netherlands and in Russia, using a common conceptual framework and overlapping designs. Employees with relevant work experience carried out realistic text editing tasks in a simulated o Yce environment, while the frequency and complexity of interruptions were experimentally manipulated. It was hypothesized that interruptions: (i) would cause a deterioration of performance; (ii) evoke strategies to partially compensate for this deterioration; (iii) aVect subjects’ emotions and well-being negatively; and (iv) raise the level of eVort and activation. It was also hypothesized that greater frequency and complexity of interruptions would enhance the expected e Vects. The hypotheses are only partially cone rmed. The results show that, contrary to what was expected, interruptions cause people to perform the main task faster while maintaining the level of quality. Participants develop strategies enabling them to deal e Vectively with the interruptions, while actually over-compensating the potential performance decline. Interruptions do have a negative impact on emotion and well-being, and lead to an increase of e Vort expenditure, although not to an increase in activation. Thus the improved performance is achieved at the expense of higher psychological costs. Greater complexity evoked more favourable responses among the Dutch participants and more unfavourable ones among the Russian participants. These diVerences are interpreted in terms of the participants’ professional background. The research demonstrates that the e Vects of interruptions reach beyond the execution of additional tasks and the change of work strategies. Interruptions appear to have an after-e Vect, ine uencing the workers’ subsequent readiness to perform. Detailed analysis of the activity in the interruption interval, focusing on

382 citations

Journal ArticleDOI
11 Sep 2017
TL;DR: An intelligent mobile system that automatically infers moments in which users are open to engage with suggested content is developed, based on 120 Million phone-use events and questionnaire notifications, and a machine-learning model that before delivering a notification predicts whether a participant will click on the notification and subsequently engage with the offered content.
Abstract: Many of today's mobile products and services engage their users proactively via push notifications. However, such notifications are not always delivered at the right moment, therefore not meeting products' and users' expectations. To address this challenge, we aim at developing an intelligent mobile system that automatically infers moments in which users are open to engage with suggested content. To inform the development of such a system, we carried out a field study with 337 mobile phone users. For 4 weeks, participants ran a study application on their primary phones. They were tasked to frequently report their current mood via a notification-administered experience-sampling questionnaire. In this study, however, we analyze whether they voluntarily engaged with content that we offered at the bottom of that questionnaire. In addition, the study app logged a wide range of data related to their phone use. Based on 120 Million phone-use events and 78,930 questionnaire notifications, we build a machine-learning model that before delivering a notification predicts whether a participant will click on the notification and subsequently engage with the offered content. When compared to a naive baseline, which emulates current non-intelligent engagement strategies, our model achieves 66.6% higher success rate in its predictions. If the model also considers the user's past behavior, predictions improve 5-fold over the baseline. Based on these findings, we discuss the implications for building an intelligent service that identifies opportune moments for proactive user engagement, while, at the same time, reduces the number of undesirable interruptions.

108 citations

Journal ArticleDOI
TL;DR: A 14-week measurement study in the wild with 84 first-year college students in Korea reveals that students use their phones for more than 25% of effective class duration, and phone distractions occur every 3–4 min for over a minute in duration.
Abstract: Smartphone usage is widespread in college classrooms, but there is a lack of measurement studies. We conducted a 14-week measurement study in the wild with 84 first-year college students in Korea. We developed a data collection and processing tool for usage logging, mobility tracking, class evaluation, and class attendance detection. Using this dataset, we quantify students' smartphone usage patterns in the classrooms, ranging from simple use duration and frequency to temporal rhythms and interaction patterns. Furthermore, we identify the key predictors of students’ in-class smartphone use and their semester grades. Our results reveal that students use their phones for more than 25% of effective class duration, and phone distractions occur every 3–4 min for over a minute in duration. The key predictors of in-class smartphone use are daily usage habits and class characteristics, and in-class phone usage is negatively correlated with student grades.

63 citations

DOI
01 Jan 2018
TL;DR: The novelty effect in large display field deployments is addressed by combining findings from both the existing body of knowledge and the own research, and illustrates the effect’s complex nature and suggests explicit means that should be considered in related research endeavors.
Abstract: This exploratory paper addresses the novelty effect in large display field deployments by combining findings from both the existing body of knowledge and our own research. We found that the novelty effect is prevalently present on two occasions: (a) immediately after a new system is deployed in a new environment, and (b) in reoccurring situations, when changes are made to an existing system. Both instances share similarities such as a system’s higher usage during a particular time frame. However, we also observed that their individual reasons to occur are multifaceted. The present work’s main contribution is twofold. Firstly, the paper outlines related literature regarding the novelty effect, particularly in CSCW and HCI. Secondly, the paper illustrates the effect’s complex nature and suggests explicit means that should be considered in related research endeavors.

49 citations

Journal ArticleDOI
05 Jul 2018
TL;DR: A review of attention management systems for ubiquitous computing environments can be found in this article, where the authors examine cognitive theories of attention and extract guidelines for practical attention management system, discuss design challenges towards the implementation of such systems, and investigate future directions in this area, paving the way for new approaches and systems supporting users in their attention management.
Abstract: Today's information and communication devices provide always-on connectivity, instant access to an endless repository of information, and represent the most direct point of contact to almost any person in the world. Despite these advantages, devices such as smartphones or personal computers lead to the phenomenon of attention fragmentation, continuously interrupting individuals' activities and tasks with notifications. Attention management systems aim to provide active support in such scenarios, managing interruptions, for example, by postponing notifications to opportune moments for information delivery. In this article, we review attention management system research with a particular focus on ubiquitous computing environments. We first examine cognitive theories of attention and extract guidelines for practical attention management systems. Mathematical models of human attention are at the core of these systems, and in this article, we review sensing and machine learning techniques that make such models possible. We then discuss design challenges towards the implementation of such systems, and finally, we investigate future directions in this area, paving the way for new approaches and systems supporting users in their attention management.

43 citations