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Author

Teguh Yunianto

Bio: Teguh Yunianto is an academic researcher from Sunan Kalijaga Islamic University. The author has contributed to research in topics: Product design & Learning plan. The author has an hindex of 4, co-authored 7 publications receiving 30 citations.

Papers
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DOI
01 Mar 2021
TL;DR: The results showed that the semester learning plan (RPS) using the flip builder learning media on science (IPA) material is feasible and very practical to use.
Abstract: The research aims to describe the development of the School Development Plan (RPS-Flip builder) and to find out the validity of the RPS-Flip builder in learning natural science (IPA) during the Covid-19 period. This research method is a development research with the Borg and Gall model. Product trials are carried out on a limited scale by involving students. The results of this study describe the development of the RPS-Flip-builder including the analysis of potential problems, data collection, product design, design validation, product testing, and product revision. Furthermore, the product feasibility results show that the material expert's assessment is 83.25% with the "very valid" category, the media expert is 71.66% with the "feasible" criteria, field trials with an average value of 90% with the interpretation criteria "very high. practical". Finally, the semester learning plan (RPS) using the flip builder learning media on natural science (IPA) material is feasible and very practical to use to increase understanding.

12 citations

Journal ArticleDOI
TL;DR: In this paper, penelitian ini bertujuan untuk mengetahui perbandingan model Student Team Achievement Division (STAD) and Problem Based Learning (PBL) terhadap pembentukan karakter akhlak siswa.

9 citations

Journal ArticleDOI
31 Dec 2019
TL;DR: The authors merupakan penelitian pengembangan jenis model Borg and Gall ying dimodifikasi, bertujuan untuk mengetahui kevalidan dan respon pendidik terhadap media pembelajaran berbasis f lip b uilder materi bangun datar.
Abstract: Perkembangan teknologi dalam era revolusi industri menghendaki adanya inovasi pengembangan media pembelajaran. Sehingga hasilnya dapat dimanfaatkan untuk pembelajaran. Penelitian ini bertujuan untuk mengetahui kevalidan dan respon pendidik terhadap media pembelajaran berbasis f lip b uilder materi bangun datar. Penelitian ini merupakan penelitian pengembangan jenis model Borg and Gall yang dimodifikasi. Hasil penelitian menunjukkan penilaian ahli materi sebesar 85,15% dengan kategori sangat baik, ahli media sebesar 71,66% dengan kategori layak. Ujicoba kelompok kecil diperoleh nilai rata-rata 88,26 % dan hasil uji coba kelas besar dengan nilai rata-rata 89,32 % dengan kriteria interpretasi sangat menarik. Sehingga media pembelajaran berbasis flip builder layak dan sangat menarik digunakan sebagai media pembelajaran matematika.

8 citations

Journal ArticleDOI
TL;DR: In this article, a study aimed to determine the feasibility and investigate teachers' and students' responses towards professional flip pdf for thematic learning with the 'loving plants and animals' theme.

7 citations

DOI
24 Apr 2021
TL;DR: Kunci et al. as discussed by the authors used the purposive sampling technique in data collection to determine the solving of mathematical problems in terms of the personality type of Hippocrates Galenus SDN 01 Trimodadi Lampung Utara.
Abstract: Abstrak Tujuan penelitian ini adalah untuk mengetahui pemecahan masalah matematika ditinjau dari tipe kepribadian Hippocrates Galenus di SDN 01 Trimodadi Lampung Utara. Tahap yang digunakan dalam Analisis pemecahan masalah matematika ditinjau dari tipe kepribadian menurut Polya. Penelitian menggunakan tekhnik purposive sampling dalam pengambilan data. Hasil penelitian menunjukkan; (1) proses pemecahan masalah tipe kepribadian Kolerik sudah mampu melewati keempat tahap dengan baik namun kurang sempurna pada tahap pemeriksaan kembali jawaban akhir. (2) Proses pemecahan masalah tipe kepribadian Melankolik sudah dapat melalui keempat tahap akan tetapi masih ada kesalahan pada tahap melaksanakan rencana dalam hal perhitungan.(3) Proses pemecahan masalah tipe kepribadian Sanguinis terbilang kurang mamapu memenuhi keempat tahap proses pemecahan masalah.(4) Proses pemecahan masalah tipe kepribadian Plegmatis mampu melaksanakan keempat tahap proses pemecahan masalah dengan baik akan tetapi masih ada kesalahan dalam tahap melakukan rencana dalam hal perhitungan. Kata Kunci: pemecahan masalah, matematika, tipe kepribadian Abstract Abstract is The purpose of this study was to determine the solving of mathematical problems in terms of the personality type of Hippocrates Galenus SDN 01 Trimodadi North Lampung. The stage used in the analysis of mathematical problem-solving in terms of the personality type according to Polya. The study used the purposive sampling technique in data collection. The results showed; (1) the process of solving the problem of the choleric personality type has been able to pass through the four stages well but is not perfect at the final answer re-examination stage. (2) The process of solving the problem of the melancholic personality type has gone through all four stages, but there are still errors at the stage of implementing the plan in terms of calculations. (3) The process of solving the problem of the sanguine personality type is somewhat insufficient to fulfill the four stages of the problem-solving process. problem-solving phlegmatic personality type can carry out the four stages of the problem-solving process properly, but there are still errors in the planning stage in terms of calculations. Keywords: problem solving, mathematics, personality type

4 citations


Cited by
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Journal ArticleDOI
TL;DR: In this paper, the authors analyze the opportunities and challenges of teachers and students who carry out the online learning process during the Covid-19 pandemic, which forced the learning process to be carried out online or online learning.

24 citations

Journal ArticleDOI
25 Apr 2021
TL;DR: In this paper, a systematic literature review was administered to review scholarly articles published between 2014 and 2019, in relation to a new curriculum called Kurikulum 2013 introduced in early 2014, and the results revealed that the majority of pedagogical innovations focus on developing learning materials and techniques while fewer innovations develop learning environments.
Abstract: Literature reviews about pedagogical innovations are of importance to determine further interventions for learning refinement and future research directions. The present study describes existing pedagogical innovations, identifies learning problems underlie the innovations, and outlines development models used for developing elementary mathematics educational innovations in Indonesia. A systematic literature review was administered to review scholarly articles published between 2014 and 2019. This time frame was drawn in relation to a new curriculum called Kurikulum 2013 introduced in early 2014. The results of this study reveal that the majority of pedagogical innovations focus on developing learning materials and techniques while fewer innovations develop learning environments. Problems underlie existing innovations mainly due to the elementary students who reluctant to learn mathematics, the less competent teachers, and the old-fashioned learning resources. Research and development in elementary mathematics were commonly conducted using Borg & Gall, ADDIE, and 4D models. The evidence from this study suggests that forthcoming mathematics teaching and learning process should be conducted in more enjoyable manners such as practicing microgame-based learning in either physical or digital learning spaces. One of the most sensible research agendas is to develop joyful learning environments to address the interrelated complex problems among students, teachers, and learning resources in elementary mathematics learning in Indonesia.

22 citations

Journal ArticleDOI
31 Dec 2020
TL;DR: In this article, the effect of algebraic finger-based brain gym methods on improving student learning outcomes was investigated using grade VII students MTs, and the results revealed that the algebraic fingers based brain gym method has an influence on improving students learning outcomes.
Abstract: This study aims to look at the effect of algebraic finger-based brain gym methods on improving student learning outcomes. This study uses grade VII students MTs. Al-Hidayat Gerning consisting of 4 (four) classes as population, then by cluster random sampling technique obtained class VII A and VII B as research samples. This study uses a quasi-experimental method, the independent variable is the algebraic finger-based brain gym method and the dependent variable is the increase in learning outcomes. Data collection using test techniques, with the research instrument in the form of a matter of description which amounted to 6 questions that have been tested for validity, reliability, level of difficulty, and different power. Data analysis was performed using a t-test of 2 uncorrelated samples. The results revealed that the algebraic finger-based brain gym method has an influence on improving student learning outcomes. This is evidenced by the increase in student learning outcomes after learning with the algebra finger-based brain gym method obtained an average of 56.25 while the improvement in the learning outcomes of the control class gained an average of 37.50. After testing the hypothesis with t-test 2 uncorrelated samples obtained t count = 5.7774> t table = 2.0017. So it can be concluded that the algebraic finger-based brain gym method affects the improvement in student learning outcomes

16 citations

Journal ArticleDOI
31 Dec 2018
TL;DR: Tulisan ini bertujuan menggambarkan penggunaan media dalam pandangan Islam as mentioned in this paper, ying mengikuti perkembangan zaman, and sesuai dengan kondisi siswa.
Abstract: Tulisan ini bertujuan menggambarkan penggunaan media dalam pandangan Islam. Pada dunia pendidikan, guru dituntut agar mampu menggunakan media pembelajaran, yang mengikuti perkembangan zaman, dan sesuai dengan kondisi siswa. Menggunakan metode deskriptif tulisan ini berusaha menggambarkan kesesuaian teori tentang media pembelajaran dengan penggunaan media dalam Alquran dan Hadis. Dalam pembahasan ditemukan banyak ayat-ayat Alquran dan hadis nabi yang sejalan dengan teori tentang penggunaan media di zaman sekarang seperti penggunan media audio, visual, sampai kepada media pembelajaran berbasis teknologi multimedia. Diharapkan setelah membaca tulisan ini, guru semakin memahami betapa pentingnya penggunaan media dalam pandangan Islam. Karena dengan menggunakan media yang tepat, tujuan pembelajaran dapat tercapai dengan baik pula

15 citations