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Teodolyn Deanne G. Mina

Bio: Teodolyn Deanne G. Mina is an academic researcher from Ramon Magsaysay Technological University. The author has contributed to research in topics: Information literacy & Digital literacy. The author has an hindex of 1, co-authored 1 publications receiving 5 citations.

Papers
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Journal ArticleDOI
21 Feb 2020
TL;DR: In this paper, a descriptive-survey research determined the digital literacy of science, technology, engineering, and mathematics (STEM) senior high school students in the Philippines, and recommended the implementation of the proposed digital literacy working group to enhance students' digital proficiency and to equip them with the challenges of the fourth industrial revolution.
Abstract: Digital literacy promotes students’ competitiveness and better opportunity in today’s digital world and in the fourth industrial revolution (FIRe). This descriptive-survey research determined the digital literacy of science, technology, engineering & mathematics (STEM) senior high school students. A total of 130 respondents from two state-owned public high schools in Zambales, Philippines answered the digital literacy survey questionnaire. Results revealed that a typical STEM respondent came from school B, aged between 15-17, female and currently Grade 11. The STEM students are digitally literate to some extent in terms of access and evaluation of information; utilization and management of information; media analysis; creation of media products; effective application of technology; and interaction through technology. There is a significant difference in the extent of digital literacy of students when grouped according to sex and grade level. Moderate significant relationship exists across all domains digital literacy. The study recommends the implementation of the proposed digital literacy working group to enhance students’ digital proficiency and to equip them with the challenges of the FIRe. Teachers may likewise utilize digital devices and information effectively and responsibly towards developing digitally literate citizens.

9 citations


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Journal ArticleDOI
TL;DR: In this paper, a cross-sectional research determined the challenges of junior high school students in learning science in a volatile, uncertain, complex, ambiguous, disruptive, and diverse (VUCAD2) world.
Abstract: Science education is an essential element in thriving and surviving in a volatile, uncertain, complex, ambiguous, disruptive, and diverse (VUCAD2) world. This cross-sectional research determines the challenges of junior high school students in learning science. A total of 123 junior high school students from four government-owned high schools in Zambales, Philippines, served as respondents of the study. Descriptive and inferential statistics were employed in analyzing the data. The developed Challenges in Learning Science Questionnaire (CLSQ) was used as the primary data gathering tool (α=0.95). Results revealed that junior high school students generally encounter not much challenges across all domains in learning science (M=2.06). However, based on the qualitative data, students encounter some issues and problems in learning the subject in terms of student motivation, student cognitive ability, teacher characteristics, subject matter content, medium of instruction, learning environment, instructional resources, curriculum and parental support. The t-test comparison revealed that male students encounter more challenges in terms of instructional resources and parental support compared to their female counterparts. The proposed action plan is crafted to minimize further the challenges encountered by the students in learning science. The teachers may consider varied and innovative pedagogical practices to explain better complex and complicated topics for better Science learning in a VUCAD2 world.

6 citations

Journal ArticleDOI
TL;DR: In this paper , an exhaustive examination of prior studies on knowledge in digital contexts is built on an exhaustive search of the databases ERIC and Scopus, and the collected documents were evaluated to determine whether or not they contributed to the investigation's objective.
Abstract: There are several meanings of the term “knowledge” that match to the diverse study areas. A knowledge creation, sharing, dissemination, and presentation environment is required. Digital platforms and technology lead to the development of innovative methods of teaching and learning in a digital environment. It is of intellectual and academic interest to determine if knowledge processes change in digital contexts, which provide more options than conventional environments such as books and newspapers. The study is built on an exhaustive examination of prior studies on knowledge in digital contexts. The databases ERIC and Scopus served as the search grounds for the keyword-based inquiry. The collected documents were evaluated to determine whether or not they contributed to the investigation's objective. The cornerstone of our inquiry was a careful review of the remaining 14 studies. For quantitative investigations, the experimental design was the most desired approach, but the case study method was the most preferred method for qualitative research. The objectives of the research employ the terms “knowledge” and “digital environments” either directly or implicitly. Studies were designated as “creating” “creating with cooperation” “acquiring” “presenting” and “sharing” In the research, data was coded in accordance with the responsibilities assigned in digital worlds. In the study, 10 distinct theories and models were referenced. These models and hypotheses are categorized based such as creating, acquiring, designing, and using their interaction with data. In the investigations, the existence of traditional knowledge creation and application has been investigated. In addition, the process's distinction owing to the capabilities of digital environments has been investigated.

6 citations

Journal ArticleDOI
17 Jul 2021
TL;DR: In this paper, the authors used descriptive survey research using the Computer-Based Technology Inventory Survey Questionnaire (CBTI-SQ) to determine the teachers' utilization of computer-based technology in science instruction.
Abstract: With the onset of Education 4.0 and the VUCAD 2 world, the use of technology in instruction has been fully maximized. This study aimed to determine the teachers’ utilization of computer-based technology in science instruction. The study used descriptive survey research using the Computer-Based Technology Inventory Survey Questionnaire (CBTI-SQ). A total of 41 science teachers in two state-owned secondary schools in Zambales, Philippines served as respondents in the study. Based on the findings, the computer-based technology (CBT) in science instruction is a trend in the 21 st -century learning. Teachers utilized CBT in instruction to improve their teaching that significantly uplifts students’ learning interests and concept understanding. However, teachers encounter difficulties due to low ICT literacy, unstable internet connection, power interruption, and sometimes they find it too expensive to use the CBT. The study recommends ICT training-workshop and encourages teachers to utilize appropriate CBT instruction based on the context of the students. The findings have important implications to policy development and curriculum enhancement.

4 citations

Journal ArticleDOI
31 Mar 2021
TL;DR: In this paper, a study aimed to determine the effectiveness of using LARO (Learners Active Response to Operant) lessons in teaching science and their roles in promoting students' basic science process skills (BSPS).
Abstract: Science is regularly taught in ways that make the data unessential, theoretical, and disengaged from students' experiences. Although most students do anticipate to learn science, they regularly see it as being presented in uninteresting ways. This study aimed to determine the effectiveness of using LARO (Learners Active Response to Operant) lessons in teaching Science and their roles in promoting students' basic science process skills (BSPS). This action research employed a descriptive research design. Thirty Grade IV pupils in a special education-gifted talented (SPED-GT) elementary school in Zambales, Philippines, were selected using convenience sampling. A parallel test was used to determine the level of BSPS before and after the application of LARO lessons. Results revealed that before the utilization of LARO lessons, it was found out that some of the pupils had advance knowledge and they were under the average level of basic science process skills. Throughout the use of educational games, there is an improvement in pupils' performance on their oral participation as recorded in their daily recitation logs. It only shows that the pupils are eagerly motivated. After the use of LARO, pupils improved from average to outstanding level of performance of their BSPS in the post-test. It was revealed by the result of the t-test that LARO lessons were effective in enhancing the basic science process skills of pupils. The researchers recommend the use of LARO lessons as a technique to improve the pupil's BSPS.

3 citations