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Author

Ulrich Meyer

Other affiliations: Max Planck Society
Bio: Ulrich Meyer is an academic researcher from Goethe University Frankfurt. The author has contributed to research in topics: Shortest path problem & Time complexity. The author has an hindex of 27, co-authored 137 publications receiving 3036 citations. Previous affiliations of Ulrich Meyer include Max Planck Society.


Papers
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Posted Content
05 Jan 2017
TL;DR: In this article, a warp-synchronous programming model and warp-wide communications are used to avoid branch divergence and reduce memory usage for the multisplit problem on GPUs.
Abstract: Multisplit is a broadly useful parallel primitive that permutes its input data into contiguous buckets or bins, where the function that categorizes an element into a bucket is provided by the programmer Due to the lack of an efficient multisplit on GPUs, programmers often choose to implement multisplit with a sort One way is to first generate an auxiliary array of bucket IDs and then sort input data based on it In case smaller indexed buckets possess smaller valued keys, another way for multisplit is to directly sort input data Both methods are inefficient and require more work than necessary: the former requires more expensive data movements while the latter spends unnecessary effort in sorting elements within each bucket In this work, we provide a parallel model and multiple implementations for the multisplit problem Our principal focus is multisplit for a small (up to 256) number of buckets We use warp-synchronous programming models and emphasize warp-wide communications to avoid branch divergence and reduce memory usage We also hierarchically reorder input elements to achieve better coalescing of global memory accesses On a GeForce GTX 1080 GPU, we can reach a peak throughput of 1893 Gkeys/s (or 1168 Gpairs/s) for a key-only (or key-value) multisplit Finally, we demonstrate how multisplit can be used as a building block for radix sort In our multisplit-based sort implementation, we achieve comparable performance to the fastest GPU sort routines, sorting 32-bit keys (and key-value pairs) with a throughput of 30 G keys/s (and 21 Gpair/s)

2 citations

Journal ArticleDOI
TL;DR: An online structure that keeps track of the cache contents of the optimal offline algorithm OPT is developed and the algorithm class OPTMark, a class of online algorithms based on OPT is proposed which has the best possible competitive ratio and performs well on real-world traces.

1 citations

01 Jan 2002
TL;DR: This chapter reviews external-memory graph algorithms for a few representative problems that help solve real-world optimization problems.
Abstract: Solving real-world optimization problems frequently boils down to processing graphs. The graphs themselves are used to represent and structure relationships of the problem’s components. In this chapter we review external-memory (EM) graph algorithms for a few representative problems:

1 citations

01 Jan 2008

1 citations


Cited by
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Journal ArticleDOI
TL;DR: Machine learning addresses many of the same research questions as the fields of statistics, data mining, and psychology, but with differences of emphasis.
Abstract: Machine Learning is the study of methods for programming computers to learn. Computers are applied to a wide range of tasks, and for most of these it is relatively easy for programmers to design and implement the necessary software. However, there are many tasks for which this is difficult or impossible. These can be divided into four general categories. First, there are problems for which there exist no human experts. For example, in modern automated manufacturing facilities, there is a need to predict machine failures before they occur by analyzing sensor readings. Because the machines are new, there are no human experts who can be interviewed by a programmer to provide the knowledge necessary to build a computer system. A machine learning system can study recorded data and subsequent machine failures and learn prediction rules. Second, there are problems where human experts exist, but where they are unable to explain their expertise. This is the case in many perceptual tasks, such as speech recognition, hand-writing recognition, and natural language understanding. Virtually all humans exhibit expert-level abilities on these tasks, but none of them can describe the detailed steps that they follow as they perform them. Fortunately, humans can provide machines with examples of the inputs and correct outputs for these tasks, so machine learning algorithms can learn to map the inputs to the outputs. Third, there are problems where phenomena are changing rapidly. In finance, for example, people would like to predict the future behavior of the stock market, of consumer purchases, or of exchange rates. These behaviors change frequently, so that even if a programmer could construct a good predictive computer program, it would need to be rewritten frequently. A learning program can relieve the programmer of this burden by constantly modifying and tuning a set of learned prediction rules. Fourth, there are applications that need to be customized for each computer user separately. Consider, for example, a program to filter unwanted electronic mail messages. Different users will need different filters. It is unreasonable to expect each user to program his or her own rules, and it is infeasible to provide every user with a software engineer to keep the rules up-to-date. A machine learning system can learn which mail messages the user rejects and maintain the filtering rules automatically. Machine learning addresses many of the same research questions as the fields of statistics, data mining, and psychology, but with differences of emphasis. Statistics focuses on understanding the phenomena that have generated the data, often with the goal of testing different hypotheses about those phenomena. Data mining seeks to find patterns in the data that are understandable by people. Psychological studies of human learning aspire to understand the mechanisms underlying the various learning behaviors exhibited by people (concept learning, skill acquisition, strategy change, etc.).

13,246 citations

Proceedings ArticleDOI
22 Jan 2006
TL;DR: Some of the major results in random graphs and some of the more challenging open problems are reviewed, including those related to the WWW.
Abstract: We will review some of the major results in random graphs and some of the more challenging open problems. We will cover algorithmic and structural questions. We will touch on newer models, including those related to the WWW.

7,116 citations

Proceedings ArticleDOI
06 Jun 2010
TL;DR: A model for processing large graphs that has been designed for efficient, scalable and fault-tolerant implementation on clusters of thousands of commodity computers, and its implied synchronicity makes reasoning about programs easier.
Abstract: Many practical computing problems concern large graphs. Standard examples include the Web graph and various social networks. The scale of these graphs - in some cases billions of vertices, trillions of edges - poses challenges to their efficient processing. In this paper we present a computational model suitable for this task. Programs are expressed as a sequence of iterations, in each of which a vertex can receive messages sent in the previous iteration, send messages to other vertices, and modify its own state and that of its outgoing edges or mutate graph topology. This vertex-centric approach is flexible enough to express a broad set of algorithms. The model has been designed for efficient, scalable and fault-tolerant implementation on clusters of thousands of commodity computers, and its implied synchronicity makes reasoning about programs easier. Distribution-related details are hidden behind an abstract API. The result is a framework for processing large graphs that is expressive and easy to program.

3,840 citations

Journal ArticleDOI
TL;DR: It is shown that the full set of hydromagnetic equations admit five more integrals, besides the energy integral, if dissipative processes are absent, which made it possible to formulate a variational principle for the force-free magnetic fields.
Abstract: where A represents the magnetic vector potential, is an integral of the hydromagnetic equations. This -integral made it possible to formulate a variational principle for the force-free magnetic fields. The integral expresses the fact that motions cannot transform a given field in an entirely arbitrary different field, if the conductivity of the medium isconsidered infinite. In this paper we shall show that the full set of hydromagnetic equations admit five more integrals, besides the energy integral, if dissipative processes are absent. These integrals, as we shall presently verify, are I2 =fbHvdV, (2)

1,858 citations

Book
02 Jan 1991

1,377 citations