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Weiming Hu

Bio: Weiming Hu is an academic researcher from Chinese Academy of Sciences. The author has contributed to research in topics: Video tracking & Feature extraction. The author has an hindex of 62, co-authored 386 publications receiving 22322 citations. Previous affiliations of Weiming Hu include Center for Excellence in Education & University of California, San Diego.


Papers
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Book ChapterDOI
Zheng Zhu1, Qiang Wang1, Bo Li2, Wei Wu2, Junjie Yan2, Weiming Hu1 
08 Sep 2018
TL;DR: Zhang et al. as discussed by the authors proposed a distractor-aware Siamese network for accurate and long-term tracking, which uses an effective sampling strategy to control the distribution of training data and make the model focus on the semantic distractors.
Abstract: Recently, Siamese networks have drawn great attention in visual tracking community because of their balanced accuracy and speed. However, features used in most Siamese tracking approaches can only discriminate foreground from the non-semantic backgrounds. The semantic backgrounds are always considered as distractors, which hinders the robustness of Siamese trackers. In this paper, we focus on learning distractor-aware Siamese networks for accurate and long-term tracking. To this end, features used in traditional Siamese trackers are analyzed at first. We observe that the imbalanced distribution of training data makes the learned features less discriminative. During the off-line training phase, an effective sampling strategy is introduced to control this distribution and make the model focus on the semantic distractors. During inference, a novel distractor-aware module is designed to perform incremental learning, which can effectively transfer the general embedding to the current video domain. In addition, we extend the proposed approach for long-term tracking by introducing a simple yet effective local-to-global search region strategy. Extensive experiments on benchmarks show that our approach significantly outperforms the state-of-the-arts, yielding 9.6% relative gain in VOT2016 dataset and 35.9% relative gain in UAV20L dataset. The proposed tracker can perform at 160 FPS on short-term benchmarks and 110 FPS on long-term benchmarks.

711 citations

Journal ArticleDOI
TL;DR: A detailed review of the existing 2D appearance models for visual object tracking can be found in this article, where the authors decompose the problem of appearance modeling into two different processing stages: visual representation and statistical modeling.
Abstract: Visual object tracking is a significant computer vision task which can be applied to many domains, such as visual surveillance, human computer interaction, and video compression. Despite extensive research on this topic, it still suffers from difficulties in handling complex object appearance changes caused by factors such as illumination variation, partial occlusion, shape deformation, and camera motion. Therefore, effective modeling of the 2D appearance of tracked objects is a key issue for the success of a visual tracker. In the literature, researchers have proposed a variety of 2D appearance models. To help readers swiftly learn the recent advances in 2D appearance models for visual object tracking, we contribute this survey, which provides a detailed review of the existing 2D appearance models. In particular, this survey takes a module-based architecture that enables readers to easily grasp the key points of visual object tracking. In this survey, we first decompose the problem of appearance modeling into two different processing stages: visual representation and statistical modeling. Then, different 2D appearance models are categorized and discussed with respect to their composition modules. Finally, we address several issues of interest as well as the remaining challenges for future research on this topic. The contributions of this survey are fourfold. First, we review the literature of visual representations according to their feature-construction mechanisms (i.e., local and global). Second, the existing statistical modeling schemes for tracking-by-detection are reviewed according to their model-construction mechanisms: generative, discriminative, and hybrid generative-discriminative. Third, each type of visual representations or statistical modeling techniques is analyzed and discussed from a theoretical or practical viewpoint. Fourth, the existing benchmark resources (e.g., source codes and video datasets) are examined in this survey.

653 citations

Posted Content
Zheng Zhu1, Qiang Wang1, Bo Li2, Wei Wu2, Junjie Yan2, Weiming Hu1 
TL;DR: This paper focuses on learning distractor-aware Siamese networks for accurate and long-term tracking, and extends the proposed approach for long- term tracking by introducing a simple yet effective local-to-global search region strategy.
Abstract: Recently, Siamese networks have drawn great attention in visual tracking community because of their balanced accuracy and speed. However, features used in most Siamese tracking approaches can only discriminate foreground from the non-semantic backgrounds. The semantic backgrounds are always considered as distractors, which hinders the robustness of Siamese trackers. In this paper, we focus on learning distractor-aware Siamese networks for accurate and long-term tracking. To this end, features used in traditional Siamese trackers are analyzed at first. We observe that the imbalanced distribution of training data makes the learned features less discriminative. During the off-line training phase, an effective sampling strategy is introduced to control this distribution and make the model focus on the semantic distractors. During inference, a novel distractor-aware module is designed to perform incremental learning, which can effectively transfer the general embedding to the current video domain. In addition, we extend the proposed approach for long-term tracking by introducing a simple yet effective local-to-global search region strategy. Extensive experiments on benchmarks show that our approach significantly outperforms the state-of-the-arts, yielding 9.6% relative gain in VOT2016 dataset and 35.9% relative gain in UAV20L dataset. The proposed tracker can perform at 160 FPS on short-term benchmarks and 110 FPS on long-term benchmarks.

644 citations

Book ChapterDOI
Matej Kristan1, Ales Leonardis2, Jiří Matas3, Michael Felsberg4  +155 moreInstitutions (47)
23 Jan 2019
TL;DR: The Visual Object Tracking challenge VOT2018 is the sixth annual tracker benchmarking activity organized by the VOT initiative; results of over eighty trackers are presented; many are state-of-the-art trackers published at major computer vision conferences or in journals in the recent years.
Abstract: The Visual Object Tracking challenge VOT2018 is the sixth annual tracker benchmarking activity organized by the VOT initiative. Results of over eighty trackers are presented; many are state-of-the-art trackers published at major computer vision conferences or in journals in the recent years. The evaluation included the standard VOT and other popular methodologies for short-term tracking analysis and a “real-time” experiment simulating a situation where a tracker processes images as if provided by a continuously running sensor. A long-term tracking subchallenge has been introduced to the set of standard VOT sub-challenges. The new subchallenge focuses on long-term tracking properties, namely coping with target disappearance and reappearance. A new dataset has been compiled and a performance evaluation methodology that focuses on long-term tracking capabilities has been adopted. The VOT toolkit has been updated to support both standard short-term and the new long-term tracking subchallenges. Performance of the tested trackers typically by far exceeds standard baselines. The source code for most of the trackers is publicly available from the VOT page. The dataset, the evaluation kit and the results are publicly available at the challenge website (http://votchallenge.net).

639 citations

Journal ArticleDOI
01 Nov 2011
TL;DR: Methods for video structure analysis, including shot boundary detection, key frame extraction and scene segmentation, extraction of features including static key frame features, object features and motion features, video data mining, video annotation, and video retrieval including query interfaces are analyzed.
Abstract: Video indexing and retrieval have a wide spectrum of promising applications, motivating the interest of researchers worldwide. This paper offers a tutorial and an overview of the landscape of general strategies in visual content-based video indexing and retrieval, focusing on methods for video structure analysis, including shot boundary detection, key frame extraction and scene segmentation, extraction of features including static key frame features, object features and motion features, video data mining, video annotation, video retrieval including query interfaces, similarity measure and relevance feedback, and video browsing. Finally, we analyze future research directions.

606 citations


Cited by
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Journal ArticleDOI

[...]

08 Dec 2001-BMJ
TL;DR: There is, I think, something ethereal about i —the square root of minus one, which seems an odd beast at that time—an intruder hovering on the edge of reality.
Abstract: There is, I think, something ethereal about i —the square root of minus one. I remember first hearing about it at school. It seemed an odd beast at that time—an intruder hovering on the edge of reality. Usually familiarity dulls this sense of the bizarre, but in the case of i it was the reverse: over the years the sense of its surreal nature intensified. It seemed that it was impossible to write mathematics that described the real world in …

33,785 citations

Journal ArticleDOI
TL;DR: Machine learning addresses many of the same research questions as the fields of statistics, data mining, and psychology, but with differences of emphasis.
Abstract: Machine Learning is the study of methods for programming computers to learn. Computers are applied to a wide range of tasks, and for most of these it is relatively easy for programmers to design and implement the necessary software. However, there are many tasks for which this is difficult or impossible. These can be divided into four general categories. First, there are problems for which there exist no human experts. For example, in modern automated manufacturing facilities, there is a need to predict machine failures before they occur by analyzing sensor readings. Because the machines are new, there are no human experts who can be interviewed by a programmer to provide the knowledge necessary to build a computer system. A machine learning system can study recorded data and subsequent machine failures and learn prediction rules. Second, there are problems where human experts exist, but where they are unable to explain their expertise. This is the case in many perceptual tasks, such as speech recognition, hand-writing recognition, and natural language understanding. Virtually all humans exhibit expert-level abilities on these tasks, but none of them can describe the detailed steps that they follow as they perform them. Fortunately, humans can provide machines with examples of the inputs and correct outputs for these tasks, so machine learning algorithms can learn to map the inputs to the outputs. Third, there are problems where phenomena are changing rapidly. In finance, for example, people would like to predict the future behavior of the stock market, of consumer purchases, or of exchange rates. These behaviors change frequently, so that even if a programmer could construct a good predictive computer program, it would need to be rewritten frequently. A learning program can relieve the programmer of this burden by constantly modifying and tuning a set of learned prediction rules. Fourth, there are applications that need to be customized for each computer user separately. Consider, for example, a program to filter unwanted electronic mail messages. Different users will need different filters. It is unreasonable to expect each user to program his or her own rules, and it is infeasible to provide every user with a software engineer to keep the rules up-to-date. A machine learning system can learn which mail messages the user rejects and maintain the filtering rules automatically. Machine learning addresses many of the same research questions as the fields of statistics, data mining, and psychology, but with differences of emphasis. Statistics focuses on understanding the phenomena that have generated the data, often with the goal of testing different hypotheses about those phenomena. Data mining seeks to find patterns in the data that are understandable by people. Psychological studies of human learning aspire to understand the mechanisms underlying the various learning behaviors exhibited by people (concept learning, skill acquisition, strategy change, etc.).

13,246 citations

Posted Content
TL;DR: This work uses new features: WRC, CSP, CmBN, SAT, Mish activation, Mosaic data augmentation, C mBN, DropBlock regularization, and CIoU loss, and combine some of them to achieve state-of-the-art results: 43.5% AP for the MS COCO dataset at a realtime speed of ~65 FPS on Tesla V100.
Abstract: There are a huge number of features which are said to improve Convolutional Neural Network (CNN) accuracy. Practical testing of combinations of such features on large datasets, and theoretical justification of the result, is required. Some features operate on certain models exclusively and for certain problems exclusively, or only for small-scale datasets; while some features, such as batch-normalization and residual-connections, are applicable to the majority of models, tasks, and datasets. We assume that such universal features include Weighted-Residual-Connections (WRC), Cross-Stage-Partial-connections (CSP), Cross mini-Batch Normalization (CmBN), Self-adversarial-training (SAT) and Mish-activation. We use new features: WRC, CSP, CmBN, SAT, Mish activation, Mosaic data augmentation, CmBN, DropBlock regularization, and CIoU loss, and combine some of them to achieve state-of-the-art results: 43.5% AP (65.7% AP50) for the MS COCO dataset at a realtime speed of ~65 FPS on Tesla V100. Source code is at this https URL

5,709 citations

Journal ArticleDOI
TL;DR: This paper presents the top 10 data mining algorithms identified by the IEEE International Conference on Data Mining (ICDM) in December 2006: C4.5, k-Means, SVM, Apriori, EM, PageRank, AdaBoost, kNN, Naive Bayes, and CART.
Abstract: This paper presents the top 10 data mining algorithms identified by the IEEE International Conference on Data Mining (ICDM) in December 2006: C4.5, k-Means, SVM, Apriori, EM, PageRank, AdaBoost, kNN, Naive Bayes, and CART. These top 10 algorithms are among the most influential data mining algorithms in the research community. With each algorithm, we provide a description of the algorithm, discuss the impact of the algorithm, and review current and further research on the algorithm. These 10 algorithms cover classification, clustering, statistical learning, association analysis, and link mining, which are all among the most important topics in data mining research and development.

4,944 citations