scispace - formally typeset
W

William G. Macready

Researcher at D-Wave Systems

Publications -  93
Citations -  15788

William G. Macready is an academic researcher from D-Wave Systems. The author has contributed to research in topics: Quantum computer & Optimization problem. The author has an hindex of 34, co-authored 91 publications receiving 13024 citations. Previous affiliations of William G. Macready include IBM & Santa Fe Institute.

Papers
More filters
Journal ArticleDOI

No free lunch theorems for optimization

TL;DR: A framework is developed to explore the connection between effective optimization algorithms and the problems they are solving and a number of "no free lunch" (NFL) theorems are presented which establish that for any algorithm, any elevated performance over one class of problems is offset by performance over another class.
Posted Content

No Free Lunch Theorems for Search

TL;DR: It is shown that all algorithms that search for an extremum of a cost function perform exactly the same, when averaged over all possible cost functions, which allows for mathematical benchmarks for assessing a particular search algorithm's performance.
Posted Content

A practical heuristic for finding graph minors

TL;DR: A heuristic algorithm for finding a graph H as a minor of a graph G that is practical for sparse $G$ and $H$ with hundreds of vertices is presented.
Journal ArticleDOI

Optimal search on a technology landscape

TL;DR: A "technology landscape" is introduced into an otherwise standard dynamic programming setting where the optimal strategy is to assign a reservation price to each possible technology, and it is found that early in the search for technological improvements, if the inital position is poor or average, it is optimal to search far away on the technology landscape; but as the firm succeeds in finding technological improvements it is ideal to confine search to a local region of the landscape.
Journal ArticleDOI

Coevolutionary free lunches

TL;DR: This paper presents a general framework covering most optimization scenarios and shows that in self-play there are free lunches: in coevolution some algorithms have better performance than other algorithms, averaged across all possible problems.