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William P. Thurston

Bio: William P. Thurston is an academic researcher from Cornell University. The author has contributed to research in topics: Hyperbolic 3-manifold & Genus (mathematics). The author has an hindex of 54, co-authored 80 publications receiving 19435 citations. Previous affiliations of William P. Thurston include University of Paris & Stony Brook University.


Papers
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Book
01 Jan 1979

2,012 citations

Book
17 Jan 1997
TL;DR: In this article, the Structure of Discrete Groups (SDSG) is defined as a set of discrete groups that can be represented by a geometric manifold, and the structure of the manifold is discussed.
Abstract: Preface Reader's Advisory Ch. 1. What Is a Manifold? 3 Ch. 2. Hyperbolic Geometry and Its Friends 43 Ch. 3. Geometric Manifolds 109 Ch. 4. The Structure of Discrete Groups 209 Glossary 289 Bibliography 295 Index 301

1,834 citations

Journal ArticleDOI
TL;DR: In the case of negative Euler characteristic (genus greater than 1) such a metric gives a hyperbolic structure: any small neighborhood in a surface is isometric to a neighborhood in the hyper-bolic plane, and the surface itself is the quotient of the hyperbola by a discrete group of motions as discussed by the authors.
Abstract: 1. A conjectural picture of 3-manifolds. A major thrust of mathematics in the late 19th century, in which Poincare had a large role, was the uniformization theory for Riemann surfaces: that every conformai structure on a closed oriented surface is represented by a Riemannian metric of constant curvature. For the typical case of negative Euler characteristic (genus greater than 1) such a metric gives a hyperbolic structure: any small neighborhood in the surface is isometric to a neighborhood in the hyperbolic plane, and the surface itself is the quotient of the hyperbolic plane by a discrete group of motions. The exceptional cases, the sphere and the torus, have spherical and Euclidean structures. Three-manifolds are greatly more complicated than surfaces, and I think it is fair to say that until recently there was little reason to expect any analogous theory for manifolds of dimension 3 (or more)—except perhaps for the fact that so many 3-manifolds are beautiful. The situation has changed, so that I feel fairly confident in proposing the

1,641 citations

Book
01 Jan 1979

1,566 citations

Book
01 Jan 1992
TL;DR: This study in combinatorial group theory introduces the concept of automatic groups and is of interest to mathematicians and computer scientists and includes open problems that will dominate the research for years to come.
Abstract: From the Publisher: This study in combinatorial group theory introduces the concept of automatic groups. It contains a succinct introduction to the theory of regular languages, a discussion of related topics in combinatorial group theory, and the connections between automatic groups and geometry which motivated the development of this new theory. It is of interest to mathematicians and computer scientists and includes open problems that will dominate the research for years to come.

1,293 citations


Cited by
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Book
01 Apr 2003
TL;DR: This chapter discusses methods related to the normal equations of linear algebra, and some of the techniques used in this chapter were derived from previous chapters of this book.
Abstract: Preface 1. Background in linear algebra 2. Discretization of partial differential equations 3. Sparse matrices 4. Basic iterative methods 5. Projection methods 6. Krylov subspace methods Part I 7. Krylov subspace methods Part II 8. Methods related to the normal equations 9. Preconditioned iterations 10. Preconditioning techniques 11. Parallel implementations 12. Parallel preconditioners 13. Multigrid methods 14. Domain decomposition methods Bibliography Index.

13,484 citations

Proceedings ArticleDOI
22 Jan 2006
TL;DR: Some of the major results in random graphs and some of the more challenging open problems are reviewed, including those related to the WWW.
Abstract: We will review some of the major results in random graphs and some of the more challenging open problems. We will cover algorithmic and structural questions. We will touch on newer models, including those related to the WWW.

7,116 citations

MonographDOI
01 Jan 2006
TL;DR: This coherent and comprehensive book unifies material from several sources, including robotics, control theory, artificial intelligence, and algorithms, into planning under differential constraints that arise when automating the motions of virtually any mechanical system.
Abstract: Planning algorithms are impacting technical disciplines and industries around the world, including robotics, computer-aided design, manufacturing, computer graphics, aerospace applications, drug design, and protein folding. This coherent and comprehensive book unifies material from several sources, including robotics, control theory, artificial intelligence, and algorithms. The treatment is centered on robot motion planning but integrates material on planning in discrete spaces. A major part of the book is devoted to planning under uncertainty, including decision theory, Markov decision processes, and information spaces, which are the “configuration spaces” of all sensor-based planning problems. The last part of the book delves into planning under differential constraints that arise when automating the motions of virtually any mechanical system. Developed from courses taught by the author, the book is intended for students, engineers, and researchers in robotics, artificial intelligence, and control theory as well as computer graphics, algorithms, and computational biology.

6,340 citations

Journal ArticleDOI
TL;DR: This work presents a new coarsening heuristic (called heavy-edge heuristic) for which the size of the partition of the coarse graph is within a small factor of theSize of the final partition obtained after multilevel refinement, and presents a much faster variation of the Kernighan--Lin (KL) algorithm for refining during uncoarsening.
Abstract: Recently, a number of researchers have investigated a class of graph partitioning algorithms that reduce the size of the graph by collapsing vertices and edges, partition the smaller graph, and then uncoarsen it to construct a partition for the original graph [Bui and Jones, Proc. of the 6th SIAM Conference on Parallel Processing for Scientific Computing, 1993, 445--452; Hendrickson and Leland, A Multilevel Algorithm for Partitioning Graphs, Tech. report SAND 93-1301, Sandia National Laboratories, Albuquerque, NM, 1993]. From the early work it was clear that multilevel techniques held great promise; however, it was not known if they can be made to consistently produce high quality partitions for graphs arising in a wide range of application domains. We investigate the effectiveness of many different choices for all three phases: coarsening, partition of the coarsest graph, and refinement. In particular, we present a new coarsening heuristic (called heavy-edge heuristic) for which the size of the partition of the coarse graph is within a small factor of the size of the final partition obtained after multilevel refinement. We also present a much faster variation of the Kernighan--Lin (KL) algorithm for refining during uncoarsening. We test our scheme on a large number of graphs arising in various domains including finite element methods, linear programming, VLSI, and transportation. Our experiments show that our scheme produces partitions that are consistently better than those produced by spectral partitioning schemes in substantially smaller time. Also, when our scheme is used to compute fill-reducing orderings for sparse matrices, it produces orderings that have substantially smaller fill than the widely used multiple minimum degree algorithm.

5,629 citations

Proceedings ArticleDOI
01 Jul 1992
TL;DR: A general method for automatic reconstruction of accurate, concise, piecewise smooth surfaces from unorganized 3D points that is able to automatically infer the topological type of the surface, its geometry, and the presence and location of features such as boundaries, creases, and corners.
Abstract: This thesis describes a general method for automatic reconstruction of accurate, concise, piecewise smooth surfaces from unorganized 3D points. Instances of surface reconstruction arise in numerous scientific and engineering applications, including reverse-engineering--the automatic generation of CAD models from physical objects. Previous surface reconstruction methods have typically required additional knowledge, such as structure in the data, known surface genus, or orientation information. In contrast, the method outlined in this thesis requires only the 3D coordinates of the data points. From the data, the method is able to automatically infer the topological type of the surface, its geometry, and the presence and location of features such as boundaries, creases, and corners. The reconstruction method has three major phases: (1) initial surface estimation, (2) mesh optimization, and (3) piecewise smooth surface optimization. A key ingredient in phase 3, and another principal contribution of this thesis, is the introduction of a new class of piecewise smooth representations based on subdivision. The effectiveness of the three-phase reconstruction method is demonstrated on a number of examples using both simulated and real data. Phases 2 and 3 of the surface reconstruction method can also be used to approximate existing surface models. By casting surface approximation as a global optimization problem with an energy function that directly measures deviation of the approximation from the original surface, models are obtained that exhibit excellent accuracy to conciseness trade-offs. Examples of piecewise linear and piecewise smooth approximations are generated for various surfaces, including meshes, NURBS surfaces, CSG models, and implicit surfaces.

3,119 citations