Institution
Apple Inc.
Company•Herzliya, Israel•
About: Apple Inc. is a company organization based out in Herzliya, Israel. It is known for research contribution in the topics: User interface & Signal. The organization has 15687 authors who have published 22600 publications receiving 624507 citations. The organization is also known as: Apple Computer, Inc. & Apple Computer Inc.
Topics: User interface, Signal, Wireless, Pixel, Graphical user interface
Papers published on a yearly basis
Papers
More filters
••
04 Jan 1998TL;DR: In contrast with filters that operate on the three bands of a color image separately, a bilateral filter can enforce the perceptual metric underlying the CIE-Lab color space, and smooth colors and preserve edges in a way that is tuned to human perception.
Abstract: Bilateral filtering smooths images while preserving edges, by means of a nonlinear combination of nearby image values. The method is noniterative, local, and simple. It combines gray levels or colors based on both their geometric closeness and their photometric similarity, and prefers near values to distant values in both domain and range. In contrast with filters that operate on the three bands of a color image separately, a bilateral filter can enforce the perceptual metric underlying the CIE-Lab color space, and smooth colors and preserve edges in a way that is tuned to human perception. Also, in contrast with standard filtering, bilateral filtering produces no phantom colors along edges in color images, and reduces phantom colors where they appear in the original image.
8,738 citations
•
09 May 2008TL;DR: In this article, the authors described a system for processing touch inputs with respect to a multipoint sensing device and identifying at least one multipoint gesture based on the data from the multi-point sensing device.
Abstract: Methods and systems for processing touch inputs are disclosed. The invention in one respect includes reading data from a multipoint sensing device such as a multipoint touch screen where the data pertains to touch input with respect to the multipoint sensing device, and identifying at least one multipoint gesture based on the data from the multipoint sensing device.
2,584 citations
•
25 Jan 1999TL;DR: In this paper, a simple proximity transduction circuit is placed under each electrode to maximize the signal-to-noise ratio and to reduce wiring complexity, and segmentation processing of each proximity image constructs a group of electrodes corresponding to each distinguishable contacts and extracts shape, position and surface proximity features for each group.
Abstract: Apparatus and methods are disclosed for simultaneously tracking multiple finger (202-204) and palm (206, 207) contacts as hands approach, touch, and slide across a proximity-sensing, compliant, and flexible multi-touch surface (2). The surface consists of compressible cushion (32), dielectric electrode (33), and circuitry layers. A simple proximity transduction circuit is placed under each electrode to maximize the signal-to-noise ratio and to reduce wiring complexity. Scanning and signal offset removal on electrode array produces low-noise proximity images. Segmentation processing of each proximity image constructs a group of electrodes corresponding to each distinguishable contacts and extracts shape, position and surface proximity features for each group. Groups in successive images which correspond to the same hand contact are linked by a persistent path tracker (245) which also detects individual contact touchdown and liftoff. Classification of intuitive hand configurations and motions enables unprecedented integration of typing, resting, pointing, scrolling, 3D manipulation, and handwriting into a versatile, ergonomic computer input device.
2,576 citations
•
02 Dec 1995TL;DR: In this paper, Nardi proposed activity theory as a potential framework for human-computer interaction research and applied activity theory to video analysis in HCI, and showed that it can be used to make sense of video data.
Abstract: Part 1 Activity theory basics: introduction activity theory and human-computer interaction, Bonnie A. Nardi activity theory as a potential framework for human-computer interaction research, Kari Kuutti computer-mediated activity - functional organs in social and developmental contexts, Victor Kaptelinin studying context - a comparison of activity theory, situated action models and distributed cognition, Bonnie A. Nardi activity theory - implications for human-computer interaction, Victor Kaptelinin. Part 2 Activity theory in practical design: introduction designing educational technology - computer-mediated change, R.K.E. Bellamy applying activity theory to video analysis - how to make sense of video data in HCI, Susanne Bodker tamed by a rose - computers as tools in human activity, Ellen Christiansen joint attention and co-construction of tasks - new ways to foster user-designed collaboration, Arne Raeithel and Boris M. Velichkovsky some reflections on the application of activity theory, Bonnie A. Nardi. Part 3 Activity theory - theoretical development: introduction activity theory and the view from somewhere - team perspectives on the intellectual work of programming, Dorothy Holland and James R. Reeves developing activity theory - the zone of proximal development and beyond, Vladimir P. Zinchenko mundane tool or object of affection? the rise and fall of the postal buddy, Yrjo Engestrom and Virginia Escalante epilogue, Bonnie A. Nardi.
2,201 citations
•
06 Sep 2007TL;DR: In this paper, a computer-implemented method for use in conjunction with a computing device with a touch screen display comprises: detecting one or more finger contacts with the touch screen, applying one or several heuristics to the finger contacts to determine a command for the device, and processing the command.
Abstract: A computer-implemented method for use in conjunction with a computing device with a touch screen display comprises: detecting one or more finger contacts with the touch screen display, applying one or more heuristics to the one or more finger contacts to determine a command for the device, and processing the command. The one or more heuristics comprise: a heuristic for determining that the one or more finger contacts correspond to a one- dimensional vertical screen scrolling command, a heuristic for determining that the one or more finger contacts correspond to a two-dimensional screen translation command, and a heuristic for determining that the one or more finger contacts correspond to a command to transition from displaying a respective item in a set of items to displaying a next item in the set of items.
2,167 citations
Authors
Showing all 15698 results
Name | H-index | Papers | Citations |
---|---|---|---|
Andrew Miller | 48 | 198 | 11987 |
Jeffrey P. Bigham | 47 | 267 | 9087 |
Úlfar Erlingsson | 47 | 114 | 11293 |
David H. C. Du | 46 | 324 | 6856 |
Greg Christie | 46 | 88 | 18059 |
Graham D. Finlayson | 46 | 306 | 10403 |
David P. Bour | 46 | 359 | 10507 |
Atif M. Memon | 45 | 140 | 7465 |
Robert W. Schlub | 45 | 162 | 6653 |
Fredrik Kahl | 44 | 204 | 6272 |
Jungbae Kim | 43 | 196 | 10483 |
Victoria Bellotti | 43 | 122 | 11538 |
Daniel Delling | 43 | 126 | 8472 |
Jonathan P. Ive | 43 | 195 | 10997 |
Shilpa Talwar | 43 | 192 | 7877 |