Institution
Company•Tel Aviv, Israel•
About: Facebook is a company organization based out in Tel Aviv, Israel. It is known for research contribution in the topics: Artificial neural network & Language model. The organization has 7856 authors who have published 10906 publications receiving 570123 citations. The organization is also known as: facebook.com & FB.
Topics: Artificial neural network, Language model, Reinforcement learning, Machine translation, Social network
Papers published on a yearly basis
Papers
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TL;DR: This article proposed a faster and simpler architecture based on a succession of convolutional layers, which allows to encode the entire source sentence simultaneously compared to recurrent networks for which computation is constrained by temporal dependencies.
Abstract: The prevalent approach to neural machine translation relies on bi-directional LSTMs to encode the source sentence. In this paper we present a faster and simpler architecture based on a succession of convolutional layers. This allows to encode the entire source sentence simultaneously compared to recurrent networks for which computation is constrained by temporal dependencies. On WMT'16 English-Romanian translation we achieve competitive accuracy to the state-of-the-art and we outperform several recently published results on the WMT'15 English-German task. Our models obtain almost the same accuracy as a very deep LSTM setup on WMT'14 English-French translation. Our convolutional encoder speeds up CPU decoding by more than two times at the same or higher accuracy as a strong bi-directional LSTM baseline.
142 citations
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TL;DR: The EntNet sets a new state-of-the-art on the bAbI tasks, and is the first method to solve all the tasks in the 10k training examples setting, and can generalize past its training horizon.
Abstract: We introduce a new model, the Recurrent Entity Network (EntNet). It is equipped with a dynamic long-term memory which allows it to maintain and update a representation of the state of the world as it receives new data. For language understanding tasks, it can reason on-the-fly as it reads text, not just when it is required to answer a question or respond as is the case for a Memory Network (Sukhbaatar et al., 2015). Like a Neural Turing Machine or Differentiable Neural Computer (Graves et al., 2014; 2016) it maintains a fixed size memory and can learn to perform location and content-based read and write operations. However, unlike those models it has a simple parallel architecture in which several memory locations can be updated simultaneously. The EntNet sets a new state-of-the-art on the bAbI tasks, and is the first method to solve all the tasks in the 10k training examples setting. We also demonstrate that it can solve a reasoning task which requires a large number of supporting facts, which other methods are not able to solve, and can generalize past its training horizon. It can also be practically used on large scale datasets such as Children's Book Test, where it obtains competitive performance, reading the story in a single pass.
142 citations
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TL;DR: The recurrent network, QuaterNet, represents rotations with quaternions and the loss function performs forward kinematics on a skeleton to penalize absolute position errors instead of angle errors and improves the state-of-the-art quantitatively on short-term predictions.
Abstract: Deep learning for predicting or generating 3D human pose sequences is an active research area. Previous work regresses either joint rotations or joint positions. The former strategy is prone to error accumulation along the kinematic chain, as well as discontinuities when using Euler angle or exponential map parameterizations. The latter requires re-projection onto skeleton constraints to avoid bone stretching and invalid configurations. This work addresses both limitations. Our recurrent network, QuaterNet, represents rotations with quaternions and our loss function performs forward kinematics on a skeleton to penalize absolute position errors instead of angle errors. On short-term predictions, QuaterNet improves the state-of-the-art quantitatively. For long-term generation, our approach is qualitatively judged as realistic as recent neural strategies from the graphics literature.
142 citations
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07 Apr 2014TL;DR: The PlanOut tool as discussed by the authors separates experimental design from application code, allowing the experimenter to concisely describe experimental designs, whether common "A/B tests" and factorial designs, or more complex designs involving conditional logic or multiple experimental units.
Abstract: Online experiments are widely used to compare specific design alternatives, but they can also be used to produce generalizable knowledge and inform strategic decision making. Doing so often requires sophisticated experimental designs, iterative refinement, and careful logging and analysis. Few tools exist that support these needs. We thus introduce a language for online field experiments called PlanOut. PlanOut separates experimental design from application code, allowing the experimenter to concisely describe experimental designs, whether common "A/B tests" and factorial designs, or more complex designs involving conditional logic or multiple experimental units. These latter designs are often useful for understanding causal mechanisms involved in user behaviors. We demonstrate how experiments from the literature can be implemented in PlanOut, and describe two large field experiments conducted on Facebook with PlanOut. For common scenarios in which experiments are run iteratively and in parallel, we introduce a namespaced management system that encourages sound experimental practice.
142 citations
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10 Jun 2019
TL;DR: The time is right to investigate a tight integration of natural language understanding into Reinforcement Learning in particular, and the state of the field is surveyed, including work on instruction following, text games, and learning from textual domain knowledge.
Abstract: To be successful in real-world tasks, Reinforcement Learning (RL) needs to exploit the compositional, relational, and hierarchical structure of the world, and learn to transfer it to the task at hand. Recent advances in representation learning for language make it possible to build models that acquire world knowledge from text corpora and integrate this knowledge into downstream decision making problems. We thus argue that the time is right to investigate a tight integration of natural language understanding into RL in particular. We survey the state of the field, including work on instruction following, text games, and learning from textual domain knowledge. Finally, we call for the development of new environments as well as further investigation into the potential uses of recent Natural Language Processing (NLP) techniques for such tasks.
142 citations
Authors
Showing all 7875 results
Name | H-index | Papers | Citations |
---|---|---|---|
Yoshua Bengio | 202 | 1033 | 420313 |
Xiang Zhang | 154 | 1733 | 117576 |
Jitendra Malik | 151 | 493 | 165087 |
Trevor Darrell | 148 | 678 | 181113 |
Christopher D. Manning | 138 | 499 | 147595 |
Robert W. Heath | 128 | 1049 | 73171 |
Pieter Abbeel | 126 | 589 | 70911 |
Yann LeCun | 121 | 369 | 171211 |
Li Fei-Fei | 120 | 420 | 145574 |
Jon Kleinberg | 117 | 444 | 87865 |
Sergey Levine | 115 | 652 | 59769 |
Richard Szeliski | 113 | 359 | 72019 |
Sanjeev Kumar | 113 | 1325 | 54386 |
Bruce Neal | 108 | 561 | 87213 |
Larry S. Davis | 107 | 693 | 49714 |